Also, a note on Intel using the ICC compiler. By default, Xcode uses GCC as a backend with the -Os flag set for release builds. This applies all known compiler optimizations that don't typically increase code size. This makes sense, since most apps are not performance critical and having a small binary is actually a benefit (less time to download when distributing the app, for instance). You can change the compiler flags to use -O3, for example (which instructs it to apply basically all known compiler optimizations, even those that result in a higher final binary size).
This are the default settings in Xcode 13.1, so it stands to reason that those are the settings that Intel used, since they didn't say otherwise. But you could get faster code compiling with the -O3 flag, for example. So using a different compiler, one that is specifically designed for HPC, and comparing it to a 'general purpose' compiler setup, which is typically used to run regular apps, not HPC apps, is comparing two different things.
(There are a thousand other things you can change in the compiler settings here and there, this was just an example, I don't know how big the effect of using a different set of -O flags for GCC would be, my point is that comparing a specific subset of tests that favour your architecture from a bigger benchmark while also using a custom compiler tailored for your own hardware that is not even used outside HPC to claim CPU superiority is stupid).