I would recommend not purchasing any paid applications (except for the iWork apps) for 2-3 weeks after the iPad comes out. Developers know that people will want to try out their new iPads and in the process buy applications for higher than normal prices.
When the App Store first came out a couple years ago, I bought Enigmo for the iPhone for $10. I've seen it for as low as $1 and it is currently $3. Prices will drop as time goes on and the customers get over the new product buzz.
When the App store first came out, games that now go for $1.99 started off at $9.99. I would expect the same thing to happen with the iPad, developers are going to price gouge early on until the "Norms" of App pricing and competition drives them down. I'd imagine most developers will use a "Desktop Grade" excuse. While I expect iPad apps to be a bit more than iPhone counterparts, some of those prices I saw were ridiculous.
apps are bigger, and hence they cost more. That makes sense.
No, it doesn't. The increase in resolution does not automatically mean the value in application is increased as well. The coding workload for iPad applications isn't higher than the iPhone, they are just merely two different resolutions with the iPad having a few extra UI models. Just because one developer have to do two different versions of the same applications doesn't justify them trying to charge more just for the sake of it.
One of the main draws to me for the ipad was the app store and all the .99 cent apps if they decide to start charging 9.99 vs .99 my ipad will be on ebay pretty quick. If that does end up being the case I suspect ipad will become a victim of piracy as I don't suspect many people are willing to pay tenfold the price for the same app that's on iphone...this will be a make or break for apple, the iphone is already falling behind Android and if they alienate their app store audience with absurd prices for the ipad I predict they will end up losing a substantial amount of them as well.
And as others have said, it you don't want to compensate the developer for the re-writing of the code, both to take advantage of iPhone OS 3.2 beta 5 and well as optimization for the increased screen size, then by all means don't buy it. Developing an iPhone or iPad app takes a good amount of time and a lot of hard work, and it's people like you that ruin it for the developers. All this "it should be free - how dare they even think of charging for an upgrade" or "who do they think they are, charging so much" BS is a bit too much. Do you even bother to consider the time and effort it takes to create an app for either device? There are more things you can do with an iPad, and the design considerations are a bit different. More functionality normally means an increased price. You're crying over $10.00? Really? How much do you pay for your desktop apps? And you're crying over 10.00? Get a life, dude.
You are assuming that the $10 app will be just a straight port.
You know - people routinely spend $30+ on applications for their desktop. If an iPad app has equivalent functionality and depth, then $10 is completely appropriate. Just b/c iPhone apps are .99 doesn't mean iPad apps should automatically be so. The larger form factor not only affects resolution, but potential. This is not to mention the increased horsepower.
I mean - really look at the iWork apps. Those are tremendous pieces of programming.
If developers up the ante, I'm game to pay more for the apps.
And as others have said, it you don't want to compensate the developer for the re-writing of the code, both to take advantage of iPhone OS 3.2 beta 5 and well as optimization for the increased screen size, then by all means don't buy it. Developing an iPhone or iPad app takes a good amount of time and a lot of hard work, and it's people like you that ruin it for the developers. All this "it should be free - how dare they even think of charging for an upgrade" or "who do they think they are, charging so much" BS is a bit too much. Do you even bother to consider the time and effort it takes to create an app for either device? There are more things you can do with an iPad, and the design considerations are a bit different. More functionality normally means an increased price. You're crying over $10.00? Really? How much do you pay for your desktop apps? And you're crying over 10.00? Get a life, dude.
Oh, I almost forget - I am an actual iPhone developer, not just someone playing one on an internet forum.
I find it funny that we're talking about apps that were rushed out the door to make the iPad launch and we already have people trying to defend $10 price points and talking up desktop application comparisons. Please stop.
No one is buying it. Apple spent many months working on their iWork apps and they're charging $10. That doesn't rub anyone the wrong way because we're all certain of the quality and thought put into them. But no one should be convinced that another developer porting over their iPhone app and tweaking a few menus and upping the resolution has made the case for their app to also cost the same.
This is a simple case of developers hoping to cash in on launch week lunatics who think nothing of dropping $10 on anything.
I still don't get why some people here have a problem having to buy the app again for the iPad.
this past week I bought Toy Story and Toy Story 2 both on blu-ray for $25.99 each, I already own the DVD version (I paid $19.99 the first time) of both and the movies are exactly the same, its just that one version is high quality (1080p). I could have just as easily kept my DVD version, but I wanted to see the movies in HD.
Maybe Pixar should have had a program that if you already own the DVD version, you should be able to upgrade to Blu-ray for $5.99 ea.
I still don't get why some people here have a problem having to buy the app again for the iPad.
this past week I bought Toy Story and Toy Story 2 both on blu-ray for $25.99 each, I already own the DVD version (I paid $19.99 the first time) of both and the movies are exactly the same, its just that one version is high quality (1080p). I could have just as easily kept my DVD version, but I wanted to see the movies in HD.
Maybe Pixar should have had a program that if you already own the DVD version, you should be able to upgrade to Blu-ray for $5.99 ea.
Well when you buy the blu-ray version of a movie, you get both a DVD version and a blu-ray version....at least that has been the case with the handful of blu-ray movies that I've bought. There is a significant difference between DVD's and Blu-ray discs in terms of output quality. I don't think that difference is comparable to the iPhone vs iPad. The Apple products have similar capabilities, while the iPad has a larger screen and slightly better resolution. You're comparing apples to oranges.
I still don't get why some people here have a problem having to buy the app again for the iPad.
this past week I bought Toy Story and Toy Story 2 both on blu-ray for $25.99 each, I already own the DVD version (I paid $19.99 the first time) of both and the movies are exactly the same, its just that one version is high quality (1080p). I could have just as easily kept my DVD version, but I wanted to see the movies in HD.
Maybe Pixar should have had a program that if you already own the DVD version, you should be able to upgrade to Blu-ray for $5.99 ea.
And as others have said, it you don't want to compensate the developer for the re-writing of the code, both to take advantage of iPhone OS 3.2 beta 5 and well as optimization for the increased screen size, then by all means don't buy it. Developing an iPhone or iPad app takes a good amount of time and a lot of hard work, and it's people like you that ruin it for the developers. All this "it should be free - how dare they even think of charging for an upgrade" or "who do they think they are, charging so much" BS is a bit too much. Do you even bother to consider the time and effort it takes to create an app for either device? There are more things you can do with an iPad, and the design considerations are a bit different. More functionality normally means an increased price. You're crying over $10.00? Really? How much do you pay for your desktop apps? And you're crying over 10.00? Get a life, dude.
I find it funny that we're talking about apps that were rushed out the door to make the iPad launch and we already have people trying to defend $10 price points and talking up desktop application comparisons. Please stop.
No one is buying it. Apple spent many months working on their iWork apps and they're charging $10. That doesn't rub anyone the wrong way because we're all certain of the quality and thought put into them. But no one should be convinced that another developer porting over their iPhone app and tweaking a few menus and upping the resolution has made the case for their app to also cost the same.
This is a simple case of developers hoping to cash in on launch week lunatics who think nothing of dropping $10 on anything.
No, it doesn't. The increase in resolution does not automatically mean the value in application is increased as well. The coding workload for iPad applications isn't higher than the iPhone, they are just merely two different resolutions.
And as others have said, it you don't want to compensate the developer for the re-writing of the code, both to take advantage of iPhone OS 3.2 beta 5 and well as optimization for the increased screen size, then by all means don't buy it. Developing an iPhone or iPad app takes a good amount of time and a lot of hard work, and it's people like you that ruin it for the developers. All this "it should be free - how dare they even think of charging for an upgrade" or "who do they think they are, charging so much" BS is a bit too much. Do you even bother to consider the time and effort it takes to create an app for either device? There are more things you can do with an iPad, and the design considerations are a bit different. More functionality normally means an increased price. You're crying over $10.00? Really? How much do you pay for your desktop apps? And you're crying over 10.00? Get a life, dude.
You have absolutely no idea what you are talking about. What I would suggest for you though, so people don't continue making fun of you, is that you go and take a look at Apple's own applications. How they look like (and what they can do) on the iPhone and compare them to their iPad counterparts.
you are bashing people who buy your app.