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Sure, but another solution would have been to put 3D Touch on all ios devices. There’s nothing inherently more discoverable about haptic touch.
Other than the fact that haptic touch's basic input is the long press, an input found on Windows, Android, iOS, and most touch friendly operating systems of the past 10 years. Pretty universal staple and not unknown by your typical user.
 
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I simply miss it because of the keyboard cursor. Having to hold the space bar doesn’t leave a lot of room if you need to move downward right away. Also, adding a bit more pressure to highlight text was fantastic. This was my only reason for 3D Touch. Will I miss it? Yep. Will I get used to it be being gone? Yep.

You only need to hold the space bar to activate it - as soon as it activates you can quickly move your finger to the middle of the keyboard and then you have the full range of movement for the cursor.
 
You only need to hold the space bar to activate it - as soon as it activates you can quickly move your finger to the middle of the keyboard and then you have the full range of movement for the cursor.

Is there still any convenient way to select text with the keyboard? Used to be easy to apply just a bit more pressure to select a word and then drag if you want to select more. All one cohesive motion.
 
Is there still any convenient way to select text with the keyboard? Used to be easy to apply just a bit more pressure to select a word and then drag if you want to select more. All one cohesive motion.

You need to use another finger to touch the track pad while you’re in cursor mode although that’s not working for me since I updated my Xʀ to iOS 13!
 
I thought it was going to be an issue. I was negative about it, but it’s a non-issue to me after using the phone for a couple days. Haptic touch works well enough for what I do and I think it will be improved upon.

Once you adapt to it, it’s fine. Less refined and useful, but fine. Kind of the same experience I had when TouchID was axed, but I think the current iteration of FaceID is as fast as TouchID was at its prime.

The battery improvement alone is worth it to me.
 
I like 3D Touch a lot, but I don't miss it a bit. Actually I think that having haptic touch across all iOS devices is good and consistent. 3D Touch was unintuitive and not easy discoverable.
Even as a fan of consistency most of the time, I'd rather have sometimes better, sometimes worse than consistently worse. I like that they brought the 3D Touch menus and previews over to iPads via long press, but it's still not as intuitive as 3D Touch and likely never will be.
 
I use 3D touch all the time when editing text or changing settings in Control Center.

I have an older iPhone 5s and I use it occasionally and it feels weird to not have 3D touch.

I haven't used the new Camera UI in the iPhone 11, but it looks particularly ripe for 3D touch integration.

In fact I've always though the camera app should have had 3D touch integration. You could tap to focus and then continue pressing harder to take the shot.

And as far as discoverability, it's so simple. You just need a little dot of some particular color that indicates where you can press harder.

I can't remember which review it was in, but one reviewer said they were told by Apple that they discontinued it because they were never going to get it to work on the iPad and wanted continuity. First, I think Apple has tried as hard as they can to push the iPad and it has not replaced the Mac/PC as they thought it would. It has its uses. But it's not in the same success league as the iPhone and doesn't need to have parity in all features. Second, Apple has always said they're not afraid to make a great product that would cannibalize another product. But by crippling the iPhone, they're not making the iPad better—they're just making the iPhone worse so that they have an even feature set. Third, they do continue to have pressure sensitivity across a multitude of other products: Apple Watch, all MacBook trackpads, and the Magic Trackpad. You can even do pressure sensitive drawing on a MacBook trackpad. Fourth, the iPad already has pressure sensitive input in the form of the Apple Pencil in a way that is most suited for the iPad: drawing, which is not something the iPhone is as suited for. So why not let each be the best at what they each can do?

I've begrudged Apple for making lateral moves. Why do iPhones still start at 64 GB? Why do they still have USB 2 transfer speeds?

But this is regression.

Even if you wanted to go elsewhere in the market, they've probably patented it so that no one else can create such a feature. I've never heard of an Android phone with that feature.

It truly was an innovative feat of technology.

So much so that when the iPhone 6s came out Apple said it was the evolution of multi-touch:



Frankly, I don’t miss it at all. I thought it would be a bigger deal than it turned out to be in practice after using the phone for more than 2 weeks now.
 
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The removal of 3D Touch and a slight increase in device thickness
The removal of 3D Touch that was mostly associated with a very thin layer under the screen made that much of a difference? Seems like for a noticeably bigger battery that wouldn't be something that would make much of a contribution.
 
The removal of 3D Touch that was mostly associated with a very thin layer under the screen made that much of a difference? Seems like for a noticeably bigger battery that wouldn't be something that would make much of a contribution.
I mean, you're increasing the thickness of the battery, so a little big goes a long way
 
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I thought it would bother me more than it did. I updated to a Xʀ on iOS 12 from a 6s on iOS 9 - no, I don’t have the new 3D Touch-like features - and apart from Peek and Pop sometimes, it doesn’t really bother me.
 
Between removing a thin "screen layer" and thickening the device, you gain a ton of battery space. The batteries are really small.
I understand what you are saying, I'm just curious how much the removal of something along the lines of a thin screen layer actually contributed to that compared to everything else.

So far it doesn't seem like much has come out about the particular details of which particular changes and to what degree they contributed to the increased battery size. It's seems like it would be at least somewhat hard to say how much of a meaningful contribution to all of that was specifically made by removal of 3D Touch.
 
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I thought it would bother me more than it did. I updated to a Xʀ on iOS 12 from a 6s on iOS 9 - no, I don’t have the new 3D Touch-like features - and apart from Peek and Pop sometimes, it doesn’t really bother me.
Oh, you gave up on the 6S after your 9 install got corrupted? I still can't express in words how terrible that is, 6S on iOS 9 is great.

I didn't use Peek and Pop much actually, I mostly used it on the home screen or in Control Center.
 
The problem with 3D is it's no longer 3D touch with iOS 13 and 3rd party apps. Many apps like Slack have removed all of the peek and pop functionality unfortunately.

There is no option other than to just move on, unless you keep your old device and not upgrade to iOS 13.
 
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