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My macbook pro retina is the best piece of hardware i ever had. You even can play games on it. I sometimes use it to play Elder Scrolls Online.

But my cheap, six years old PC runs the game much better.
So there is nothing awesome in playing games on a mac.

Out of curiosity, what GPU has each one of the machines ?
 
That won't be running natively though. It would be like running a PS3 game on your PC with an emulator. The developer didn't specifically release it for that system. At least, that's my opinion on the matter anyways.

But it makes since, since Microsoft did make the xbox.

There is quite a bit of a difference though - running a console game on a PC means translating Cell (PS3's CPU) instructions into x86 instructions on the fly which involves a huge performance hit. Running a x86 Windows game on a x86 Mac (with support libraries to provide the Windows APIs / frameworks) needs no instruction translation.

Similar concepts but generally very different performance.
 
Well then is it Feral that makes Wine ports?

Hell no :D All our games are redesigned and developed for the Mac platform from the ground up. We have have and never would use a WINE like system. That said I don't know of any company that actually uses WINE in official ports.

Cider is close to WINE (and has some of the downsides of using WINE like technology) but it is a private piece of tech related to WINE but not WINE itself. I prefer none Cider ports personally as they are more integrated for the Mac and usually perform better/are more stable.

Edwin


Platform owners pay for exclusive for their platforms all the time, Sony, Nintendo, Apple, Google etc they have all paid for software to be only available via their platforms at one point or another.

If they happen to own more than one platform then the exclusive is to their platform(s) instead of just one of them as it makes more financial sense to them to allow all of their platforms to benefit.

GTA3 was an Sony exclusive
Final Fantasy series was Nintendo (then Sony) exclusives.
Halo was a Microsoft exclusive

The list goes on and on, many times after a few years the exclusive license runs out and you get a a GOTY bundle on other platforms. Sometimes you don't but theme the breaks. PC sometimes got missed out in the past as piracy on PC was so high compared to console it made more financial sense to keep the game only available for the console market.

Edwin
 
Ed, we want a Feral-GDR on mac!!!!

(KOTOR2 for example :|)

Or ME, of Final Fantasy, or... Ni No Kuni :D

However thank you Feral for keeping macgaming alive :)

hehe Thanks! We have some cool stuff coming up for Mac, I can only tease the details ;)
 
Cider is close to WINE (and has some of the downsides of using WINE like technology) but it is a private piece of tech related to WINE but not WINE itself.
Cider is a fork of Wine. At one time it was know as WineX.. a gaming oriented version of Wine... then it became Cedega on Linux.. then Cider on Mac.

SO it went from Wine > WineX > Cedega > Cider

So it is Wine... just a different branch.

Transgaming caused controversy in the community by going closed source and halting giving code back to the Wine project instead going commercial with their Wine fork.

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There is quite a bit of a difference though - running a console game on a PC means translating Cell (PS3's CPU) instructions into x86 instructions on the fly which involves a huge performance hit. Running a x86 Windows game on a x86 Mac (with support libraries to provide the Windows APIs / frameworks) needs no instruction translation.

Similar concepts but generally very different performance.

That's true.. and typically even Wine\Cider wrapped games have vastly better performance than even say.. some Wii games running in emulation such as Mario Galaxy.

Hell, they even chose not to bother with emulation for newer systems on Xbox One and PS4 instead opting for cloud gaming for backward compatibility. I'd bet that a ~1.7Ghz x86 AMD CPU doesn't have enough power to emulate recent consoles.

However, getting back to games on Mac.. sometimes the performance hinges on if say.. the D3D functions get mapped correctly to the equivalent in OpenGL, or the sound is working properly and is not dragging the game down, etc.

For example if a game has the lens flares improperly implemented then it can bring the frame rate down on just about any system no matter the age of the game. On my previous iMac certain games in Wine like DMC4 only had decent performance if I disable the sound in the wrapper.

But yeah, we'd probably need a computer made 5-10 years from now to run commercial PS3 games in an emulator. That'd be an order of magnitude more demanding than anything we run.. native or wrapped.
 
I have a 2013 iMac.

Stock the way it came, no added power or anything

Can it play games from Steam and games like Titanfall?

Sorry, super newbie to anything PC gaming but wanted to see what was available for play besides my PS4 and what I could do on my mac.

Thanks
 
So what kind of software is LOTRO using for there mac version? It's called happy cloud or something to that effect, man it runs very smooth, probably one of the best software I've run on my i7 Mini.
 
So what kind of software is LOTRO using for there mac version? It's called happy cloud or something to that effect, man it runs very smooth, probably one of the best software I've run on my i7 Mini.

From what I know... it doesn't have a name because they are hand ported rather than shoved into a compatibility layer piece of software.

It's called "swap in mac versions of middleware and APIs in place of windows versions and hand tune them to the game". For proprietary stuff like DirectX they have small libraries known as shim's to convert those. But the rest is "simply" recompiled to use mac native versions such as bink (handles video) for Mac.

Sometimes a middleware is not available as a mac native version such as gamespy for multiplayer so they replace it with something else like game ranger. In the past lack of certain middleware such as Havok has kept some games off the Mac until they presumably became more reasonable about licensing. Perhaps thanks to Valve.

Oh wait, you said LOTR ONLINE... for a sec I thought you meant one of the LOTR games Feral ported.... silly me.
 
In the past lack of certain middleware such as Havok has kept some games off the Mac until they presumably became more reasonable about licensing. Perhaps thanks to Valve.

We started using Havok before Valve came to the Mac so I don't think Valve had much to do with Havok coming to the Mac platform. If anything Apple's growth and moving to Intel I would assume were factors but that's just a guess.

Edwin
 
Sure, Macs can play games fine. I play games on them all the time. But if I want them to run optimally, I have to play them in Windows. My Windows game performance on both my Mac Pro and rMBP destroy the performance in the same games on OS X.
 
We started using Havok before Valve came to the Mac so I don't think Valve had much to do with Havok coming to the Mac platform. If anything Apple's growth and moving to Intel I would assume were factors but that's just a guess.

Edwin

Yeah I was just making a guess too. :)
 
Sure, Macs can play games fine. I play games on them all the time. But if I want them to run optimally, I have to play them in Windows. My Windows game performance on both my Mac Pro and rMBP destroy the performance in the same games on OS X.

Depends on the game quite a few are pretty close, some are further away.

Edwin
 
i think games on PC are much better in terms graphics and sound
Mac is ok

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I have a 2013 iMac.

Stock the way it came, no added power or anything

Can it play games from Steam and games like Titanfall?

Sorry, super newbie to anything PC gaming but wanted to see what was available for play besides my PS4 and what I could do on my mac.

Thanks

having issues with bootcamp windows 7 playing Batman Arkham origins
just issues with fan noise and the iMac becoming very hot :(
 
Because they're both Xbox?

A Macintosh and a PC are both personal computers too. We could maybe do this all day but I think you got my point which was simply that if a game is available not only for Xbox but also for Windows PCs, it really doesn't qualify to be called a platform exclusive in the way that say the Halo or Forza Motorsport, etc. series do. Xbox does not equal PC. They are not the same platform. Something is either exclusive or it isn't. I hope we're done with this now. Well, actually I am sure I am done with this now. By all means consider these things however pleases you.
 
We started using Havok before Valve came to the Mac so I don't think Valve had much to do with Havok coming to the Mac platform. If anything Apple's growth and moving to Intel I would assume were factors but that's just a guess.

Edwin

Didn't Intel buy Havoc some years ago??
 
Depends on the game quite a few are pretty close, some are further away.

This goes for pretty much all ways you can play games on a Mac including Wine. This also goes for how good they look graphically speaking. Sometimes it also highly depends on how well configured the games are and over time the software for Mac as well as hardware increasing the ability to configure the games for better graphics.

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having issues with bootcamp windows 7 playing Batman Arkham origins
just issues with fan noise and the iMac becoming very hot :(

That's not really an issue more like a fact of life when your computer is an iMac. My GPU tends to get upwards of 70°C while 3D gaming and the fans spin up. In other words it's normal for an iMac.
 
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Sure, Macs can play games fine. I play games on them all the time. But if I want them to run optimally, I have to play them in Windows. My Windows game performance on both my Mac Pro and rMBP destroy the performance in the same games on OS X.

Which titlles do you experience this tremendous disparity in?
 
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That's not really an issue more like a fact of life when your computer is an iMac. My GPU tends to get upwards of 70°C while 3D gaming and the fans spin up. In other words it's normal for an iMac.

Pretty thin cases with small fans = more heat and harder working fans than a Wintel machine. My gaming rig fans stay at a constant level when playing games, but we're talking about a full tower with huge fans and not an AIO.

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By all means consider these things however pleases you.

Ditto. Games that are available only to a certain company or platform are still exclusives in my book. I can only get Titanfall on an Xbox or PC and not on my PS4, a Wii, or natively on a Mac. I conside it an exclusive. That or me and all the other media outlets are wrong. :rolleyes:
 
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