Apologetics: Run this test scene from the official Otoy/Octane forum to understand the graveness of the issue at hand here when it comes to 3D and lack of horsepower in the rendering/3d department.
View topic - NEW: Octane X - is finally here! [MEGA FAQ THREAD]
render.otoy.com
M1Ultra: at best around 26s
Consumer/gamer PC with 1(one) 1500$ graphics card: 3s (although at slightly lower resolution, let's almost double the rendering duration as over compensation to 5s)
If you work with motion graphics using 3D (more and more common) we are not talking about a difference of a few seconds here and there. It is just not possible to compete with these machines.
It is very common to render image sequences in the 10s range at 24-30 fps. 4K is becoming standard. And you have to show your client variations quickly etc etc. If a single image takes 10 min on the best current Mac that is compatible with your software while a good but similarly priced PC can render that scene in 1 min, that becomes a difference between 5 H and 50 H. So either the animation renders out during the night or it will take a few days. So, would you buy the Mac for that task ? Of course not! You could desperately remedy the situation by paying for cloud rendering but for many that is not economically beneficial if doing this fulltime. Also, cloud have transfer issues and not always the same SW running that you want (including plugins etc).
So if the current (severely overpriced Mac Pro 2019, 12 core + dual 6800duos) at about $20000 renders the example animation in 10 H it is still usable but at a bad price/perf ratio. If that system is replaced with a system with at best 1/4 that power, don't you see the issue? No Apple spin in the world makes that new machine a viable replacement or upgrade. If this happens, Apple has effectively said: "We don't care about the 3D market and ar pulling out. There is no money for us in it, we don't care" etc. If they do this move, it's of up to them, but feels so stupid and unnecessary.