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My MacBook support official High Sierra.

How does it even run on plastic MacBooks? You’re better off on an older version like Mavericks, El Capitan or Sierra since the performance just can’t be good on a machine that old which wasn’t fast even when it was brand new.
 
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Well, rest assured, @dosdude1 did an excellent job of making the patch as complete as possible. What you're asking is something within the Core of this Mac OS Version named: Metal. Honestly this is sort of magic that our non-capable metal machines are working on this OS today because of the patch tool.

I was only making a question, because in High Sierra (and they are the same transparency effects) it worked perfectly. It was only a doubt. Of course I am aware and know the merit of create this incredible method for all of us.
 
The patcher isn't working for me... Can someone please help me deduce the problem?
Basically, it writes everything to the USB but my Macbook wont boot to it! Macbook pro mid 2009.
 

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You're wrong. I'm using Mojave every day on my MacBook7,1 and it runs perfectly well. Granted, I put in a SSD and upgraded the RAM. But this system is far from obsolete. And that is why this thread exist.
My 2008 Mac Pro out performs my 2012 Mac mini. Both Mojave. Same build. GPU is up to 2000 times faster
Hello,

I updated my mac pro 3,1 with APFS bootrom to mojave. However, it seems that there is a small blackish border, especially on the bottom corners, around windows. I run a GT640 which is Metal capable. Any ideas? Or is this normal?

Also, text seems more fuzzy under Mojave than it was under High Sierra, any idea why?
is metal running, system profiler. Did you install the video patches? If so, you do not need them for Kepler based cards.
 
I was only making a question, because in High Sierra (and they are the same transparency effects) it worked perfectly. It was only a doubt. Of course I am aware and know the merit of create this incredible method for all of us.

The transparency effects in High Sierra seems to be the same, but they aren't. And that's the main reason Mojave don't run on Macs without Metal support: core video effects run on Metal now, they obliterated OpenGL support.

I'm really curious how the patch run Mojave so smoothly without Metal support, since it's the base macOS video language now. I installed successfully on a second partition, but didn't have the time to install developer tools and adobe suite. Anyone is using Mojave on a 2011 machine on a daily basis using it for hard work? Any kernel panics without Metal or everything seems stable?
 
It's an issue with the drive you're using. Use a different USB drive, and try again.
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Yes, you can. Just don't apply the post-install patches.


Managed to sort it all out by running the patch installer on a MacBook Pro thats supported and installed it on my Mac Pro SSD. worked fine for me now, but I get a bit of flickering when watching a video through Itunes.
 
Thank you for your advice. There is a specific version of GTX 680 that i should buy? or anyone it's ok? It's fully supported by the original Mac Pro 3.1 motherboard? It needs to be flashed to be recognised by the Mac Pro?

The EVGA GTX 680 2GB models should be the simplest to flash since a matching Mac version of that card is the gold standard rom. Cards from other vendors with 4GB or twin HDMI ports require customized versions of that ROM.
 
The patcher isn't working for me... Can someone please help me deduce the problem?
Basically, it writes everything to the USB but my IMac 2009 wont boot to it! My screen freezes after loading Mojave and finally after some mins of black screen shuts down automatically.
Before this Mojave’s beta worked as a charm for me ! iMac 10.1

Any solution?
 
Sometimes it's good without, I personally disable every time "Check spelling and grammar" they give me many unwanted auto-correction issues (also in this thread) in typing, when using Notes, but especially handling with apple scripts in TextEdit, a disaster.
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faulty MagicMouse1 ? Water damage ?

Maybe i got it from a friend. He said it is fully working. Testet with an apple system ( but he sold it) and with win 10.

But here it isnt working. Wether on apple or win 10.

Bluetooth version to old?
Or doesnt matter?
Why it says apple wireless mouse not magic mouse? Is this o.k.?
 
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The patcher isn't working for me... Can someone please help me deduce the problem?
Basically, it writes everything to the USB but my IMac 2009 wont boot to it! My screen freezes after loading Mojave and finally after some mins of black screen shuts down automatically.
Before this Mojave’s beta worked as a charm for me ! iMac 10.1

Any solution?
Is your usb dive 8gb or 16gb because 16gb is a requirement and is it formatted extended journaled not apfs
 
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Is your usb dive 8gb or 16gb because 16gb is a requirement and is it formatted extended journaled not apfs


Hi ! It’s a 32 go stick . I install Mojave’s 10.14 with the same stick and patch method another MacBook Pro 2009 . Everything’s fine . Now with the IMac I have got the problem and don’t know why !
 
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Hi ! It’s a 32 go stick . I install Mojave’s 10.14 with the same stick and patch method another MacBook Pro 2009 . Everything’s fine . Now with the IMac I have got the problem and don’t know why !
You might try a different usb stick I sometimes have to do that I have a mid 2009 MacBook 5,2 and a mid 2009 iMac 9,1 and sometimes the same usb doesn't install for both
 
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Thinking about testing the eGPU waters next month. The Sonnet cases are a little pricey. You can find some deals on used and user developer editions. Not sure how involved it will take to get an iMac to comply. But will probably start with High Sierra On a MacBook Pro and HS on the iMac to work the kinks out. So far in my testing getting to a known good state even if it’s an older OS is a good baseline to start from and whatever tricks I learn can be applied to Mojave. My 680 card is shipping in a week. i’ll have 3 video cards to mess with.

Read that NVIDiA Mojave drivers might take 2-3 weeks and also read they require Apple approval. Sad news for anyone beyond Kepler. Apple is really pushing AMD. Apple may put the breaks on NVIDiA.
 
Is there a way to disable the legacy video card patch?

After upgrading my 2010 iMac to Mojave I switched my Radeon HD5750 with a GTX765 and I've noticed that metal support is missing. I've tested the same card on High Sierra and did get Metal from the start.
 
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Thanks @dosdude1 for your Patcher tool!!!. Mojave is working perfect on my Macbook 7,1 (white unibody mid-2010) with 3GB ram and it's original hard drive. I made a fresh install on monday and i was testing and works faster than high sierra the only issues i got is with the app news that magically desappeared from aplications and with the LCD color profile, colors look weird and seen too warm for that reason i'm using the generic RGB color profile that looks nicer. What can i do to fix the LCD color issue. and another thing, How can i get night shift on my mac.
Captura de pantalla 2018-09-26 a la(s) 5.47.47 p. m..png
Captura de pantalla 2018-09-26 a la(s) 6.28.31 p. m..png
 
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The EVGA GTX 680 2GB models should be the simplest to flash since a matching Mac version of that card is the gold standard rom. Cards from other vendors with 4GB or twin HDMI ports require customized versions of that ROM.
It will run at 2.5GT/s without flashing which is about 40Gb/s with 16 lanes on PCI 2.0. Is flashed it will run 5GT/s and up to 80Gb/s with 16 lanes but it may only do so when a task calls for it to save energy. I would call this peak performance. I am going to flash mine since it’s not a huge operation. What sucks is 4,1 and 5,1 can run the PC cards at 5GT/s without flashing or ROM mods but Bootcamp is limited to 2.5GT/s according to sources.

My 6GB Titan still cooks at 2.5GT/s x16x butvthis card may be used in an eGPU soon on an iMac.
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I was only making a question, because in High Sierra (and they are the same transparency effects) it worked perfectly. It was only a doubt. Of course I am aware and know the merit of create this incredible method for all of us.
Mojave is designed around Metal for its graphics in the OS. High Sierra has metal but it’s optional instead of a requirement. OpenGL and CL may be totally absent in the OS after Mojave.

It’s amazing the crew here got Tesla NVIDiA cards to work with Mojave. Kepler desktop PC Cards are known to work, but sounds like Kepler M cards are not unless they are applying unnecessary video patches.
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It might be nice if the video patches on the patch tools were split out by type. like Intel, AMD and NVIDiA Tesla. So users could just have one type of card patched at a time. Where I ran into this was I had two cards, one Tesla and one Kepler and while they both work together in HS, the patcher unknowingly disables the Kepler drivers that are built in. Not a huge deal and I am not longer using the Tesla card, but users could be applying patches they don’t need by just checking stuff and letting ‘r rip.

I did like the explanations in the HS patcher. I know it is more work but it may help from answering a lot of questions later. Lots of new people are here now.
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Thanks @dosdude1 for your Patcher tool!!!. Mojave is working perfect on my Macbook 7,1 (white unibody mid-2010) with 3GB ram and it's original hard drive. I made a fresh install on monday and i was testing and works faster than high sierra the only issues i got is with the app news that magically desappeared from aplications and with the LCD color profile, colors look weird and seen too warm for that reason i'm using the generic RGB color profile that looks nicer. What can i do to fix the LCD color issue. and another thing, How can i get night shift on my mac.View attachment 789357 View attachment 789358
Hey, what drawing app is that? That’s not AI! Would really like to know.
 
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