As heavy Maya user, i understand that completely but i moved from PC world because in mobile world there is almost nothing that can make my life easier on the go than the M1 Max and , probably M2 max if the times cut are big enough especially in the gpu department/or overall projectsExpected outcome based on M2's performance. But I have to say GPU uses is still limited as Mac never known for 3D related software. It would be nice if Apple start adding more NPU and/or ray tracing cores to attract 3D software developers like Maya to compete with Nvidia which dominate the entire external GPU market by 90%.
Nvidia has the edge and somehow the monopole on business that are "stuck on the ground"
Thats why i want to see what Mac Pro has in the development and how it will compare with todays "Mac Studio" because from what ive heard, difference can be big or small depends on the Gpu support