Does the teams installer still need Rosetta to install this Intel Audio driver or is that done now finally?
I think recent builds already includes arm audio driver. But recently it started using an insane amount of CPU during meetings, it drives me crazy, this got to be the worst piece of software ever produced and to no one surprise it’s from Microsoft. I think I’ll just use the web version and be done with it.Does the teams installer still need Rosetta to install this Intel Audio driver or is that done now finally?
I’ve been using it as a PWA app in Chrome. Surprisingly, it runs on the performance cores in chrome where it runs on the efficiency cores in Edge, and it’s far faster ‘snappier’ in chrome. I haven’t installed the actual app yet on this box because I’m living Rosetta free, including that weird Intel Audio driver thing.I think recent builds already includes arm audio driver. But recently it started using an insane amount of CPU during meetings, it drives me crazy, this got to be the worst piece of software ever produced and to no one surprise it’s from Microsoft. I think I’ll just use the web version and be done with it.
I've found that kernel_task will randomly chew up ~600% CPU if I run Teams (most noticeable when playing a game and having it drop to single-digit FPS). Even quitting Teams doesn't fix it and I need to log off and back on. This only started happening a couple of weeks ago, and my Teams.app supposedly hasn't been modified since 16 Feb so who knows what's actually going on...I think recent builds already includes arm audio driver. But recently it started using an insane amount of CPU during meetings, it drives me crazy, this got to be the worst piece of software ever produced and to no one surprise it’s from Microsoft. I think I’ll just use the web version and be done with it.
I think there was a new audio driver a few days ago. Look in the Teams package for a new audio installer.How do you check to see which version of the Intel Audio Driver you have? Can't find it in Apps, or Activity Monitor when running Teams. Little help?
try to share your desktop including computer sound and if the relevant driver is an old version, it's going to warn you that do you want to update to the newer version. That's why try to share your screen with included computer sound and then you will see that updated.I didn't install the audio driver. When I've reinstalled Teams recently to try to get rid of an account issue, I checked the audio driver. It still installed the Intel version.
Nice catch--it seems my work machine got that update, as I only have 5 total things left on Intel processes and Teams is not listed as one of them. I definitely used to see the audio driver as an Intel process.I think there was a new audio driver a few days ago. Look in the Teams package for a new audio installer.
<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<installer-gui-script minSpecVersion="1">
<title>Microsoft Teams</title>
<pkg-ref id="com.microsoft.teams" version="1.00.531908" onConclusion="none">#Teams_osx_app.pkg</pkg-ref>
<pkg-ref id="com.microsoft.teams" installKBytes="481652">
<must-close>
<app id="com.microsoft.teams"/>
</must-close>
<bundle-version>
<bundle CFBundleShortVersionString="1.00.531908" CFBundleVersion="531908" id="com.microsoft.teams.helper" path="Microsoft Teams.app/Contents/Frameworks/Microsoft Teams Helper (Renderer).app"/>
<bundle CFBundleShortVersionString="3.1.0" CFBundleVersion="0.0.0" id="com.electron.reactive" path="Microsoft Teams.app/Contents/Frameworks/ReactiveObjC.framework"/>
<bundle CFBundleShortVersionString="1.0" CFBundleVersion="1" id="com.microsoft.vcxpc" path="Microsoft Teams.app/Contents/Resources/app.asar.unpacked/node_modules/slimcore/bin/vcxpc.xpc"/>
<bundle CFBundleShortVersionString="1.0" CFBundleVersion="0.0.0" id="org.mantle.Mantle" path="Microsoft Teams.app/Contents/Frameworks/Mantle.framework"/>
<bundle CFBundleShortVersionString="1.0" CFBundleVersion="1" id="com.github.Squirrel" path="Microsoft Teams.app/Contents/Frameworks/Squirrel.framework"/>
<bundle CFBundleShortVersionString="1.65.0" CFBundleVersion="1.65.0" id="com.microsoft.authentication" path="Microsoft Teams.app/Contents/Resources/app.asar.unpacked/node_modules/oneauth/lib/OneAuth.framework"/>
<bundle CFBundleVersion="19.1.5" id="com.github.Electron.framework" path="Microsoft Teams.app/Contents/Frameworks/Electron Framework.framework"/>
<bundle CFBundleShortVersionString="1.00.531908" CFBundleVersion="531908" id="com.microsoft.teams.TeamsUpdaterDaemon" path="Microsoft Teams.app/Contents/TeamsUpdaterDaemon.xpc"/>
<bundle CFBundleShortVersionString="1.00.531908" CFBundleVersion="531908" id="com.microsoft.teams" path="Microsoft Teams.app"/>
<bundle CFBundleShortVersionString="4.0.12" id="com.microsoft.ADAL" path="Microsoft Teams.app/Contents/Frameworks/ADAL.framework"/>
</bundle-version>
</pkg-ref>
<pkg-ref id="com.microsoft.MSTeamsAudioDevice" version="2022.31.1" installKBytes="539">#MSTeamsAudioDevice.pkg</pkg-ref>
<options customize="always" require-scripts="true" hostArchitectures="arm64,x86_64"/>
<choice id="Teams" title="Microsoft Teams" start_enabled="false" start_selected="true" start_visible="true" selected="true"/>
<choice id="TeamsApp" title="Microsoft Teams" customLocation="/Applications" start_enabled="false" start_selected="true" start_visible="false" selected="true">
<pkg-ref id="com.microsoft.teams"/>
</choice>
<choice id="AudioDevice" title="Teams Audio Driver" selected="shouldInstallSSADriver()">
<pkg-ref id="com.microsoft.MSTeamsAudioDevice"/>
</choice>
<choices-outline>
<line choice="Teams">
<line choice="TeamsApp"/>
</line>
<line choice="AudioDevice"/>
</choices-outline>
<domains enable_anywhere="true" enable_currentUserHome="false" enable_localSystem="true"/>
<allowed-os-version>
<os-version min="10.11"/>
</allowed-os-version>
<script>
function shouldInstallSSADriver()
{
return !system.files.fileExistsAtPath('/Applications/Microsoft Teams.app');
}
</script>
<pkg-ref id="com.microsoft.MSTeamsAudioDevice">
<bundle-version>
<bundle CFBundleShortVersionString="2022.31.01.1" CFBundleVersion="1" id="com.microsoft.MSTeamsAudioDevice" path="MSTeamsAudioDevice.driver"/>
</bundle-version>
</pkg-ref>
<product version="1.00.531908"/>
</installer-gui-script>
1) Electron 19 builds of Microsoft Teams on macOS are now available as part of exploration builds:
which was taken from https://github.com/ItzLevvie/MicrosoftTeams-msinternal/blob/master/defconfig#L17
- 1.5.00.31908 (osx-x64 + osx-arm64) - published on Tuesday, November 15, 2022 at 11:55 AM with 196 MB: https://staticsint.teams.cdn.office.net/production-osx/1.5.00.31908/Teams_osx.pkg
2) Microsoft Edge WebView2 builds of Microsoft Teams on macOS are being tested by Microsoft employees:
which was taken from https://github.com/ItzLevvie/MicrosoftTeams-msinternal/blob/master/defconfig2#L25
- 22319.200.1692.4892 (osx-x64 + osx-arm64) - published on Tuesday, November 15, 2022 at 3:14 AM with 377 MB: https://staticsint.teams.cdn.office.net/production-osx/22319.200.1692.4892/MicrosoftTeams.pkg
Why not test it and tell us ?Interesting. Is Electron 19 or WebView2 better?
Isn't that more likely the reason for his move than Teams?Actually we pay him more as well.
Apparently not he said in jest. But I suspect you are right.Isn't that more likely the reason for his move than Teams?![]()
Check the app now to see if is Silicon - it should be at this stage automaticallySorry to resurrect this thread but... if I uninstall Teams completely and reinstall from MS, will I get the Apple silicon build? The app has been causing me no end of headaches recently - taking minutes to load, requiring me to sign in to my Microsoft account constantly, then dumping me in a Teams window with no options to actually join any meetings. Super frustrating. Feels like the only option is to nuke it and start over.
That just sounds like they are making Teams part of Office ongoing, rather than a free application independent of that licensing. As this is currently the way Teams is used by most I am not sure it will make a difference to many.My general cynicism makes me decide it's a spam/fake mail.
But then ...
Upgrade from Microsoft Teams Free (classic) to Microsoft Teams - Microsoft Support
Upgrade from Microsoft Teams free to the full version of Microsoft Teams to get scheduled meetings, calendar, 1 TB of file storage, advanced meeting and calling features, as well as Word, Excel, and PowerPoint.support.microsoft.com