No idea, doesn't work yetso there already is a new Mac client? Does that still use Electron but with the new UI? Can't test it
No idea, doesn't work yetso there already is a new Mac client? Does that still use Electron but with the new UI? Can't test it
Wow, the install size went from ~450 MB to nearly 1 GB. This does look completely different, but my company hasn't enabled it yet so can't fully yet.Quick update from my side..
Here's the link released to MS Teams 2.1 for all Operating Systems. Also remember Linux is now a Web App and no longer an oficial client app
To be able to use the Teams 2.1 version the tenant needs to be updated by each company as it been commented by Microsoft.
I assume this one uses Webview2
Not yet as there is no way to test it, I'm waiting for this to go Live on Beta status before finding out if it's using WebView 2 or not...sounds like its bundling a framework to be that size.....anyone investigated why it is so large?
I have.. it takes a VERY long time to launch initially (after each reboot) on my M1 Pro 16" MBP, and still uses nearly the same amount of RAM, and twice the application size (~1.1 GB), but the UI is a bit better and faster performance.Has anyone updated to the new Electron-less version?
Though Electron and WebView2 are based on the Chromium browser engine, each Electron app includes its own self-contained version of the browser files, which all must be stored and updated separately.
Macs don't benefit quite as much from the new app since, unlike Windows, they don't have any of the Edge WebView2 files built-in—a WebView2 app on macOS is a lot like an Electron app, in that it includes its own dependencies and needs to update them separately from other WebView2 apps on the same system.
Yup that's exactly what I've seen with the 2.1 WebView2 version so far - in fact it's double the file size, uses the same amount of RAM, and for whatever reason takes 10-15 seconds to launch the first time after every rebootBased on very, very little information, I don't think we'll benefit much from the update on the Mac. The new version is still based on the Chromium engine and the Mac won't have the certain external components which would be available on Windows. I read that here - https://arstechnica.com/gadgets/202...mises-twice-the-speed-and-half-the-ram-usage/. Some quotes
I just switched to "the New Teams" on my M2 Pro MBP and the performance is significantly improved. Basic things like switching between chats is a bit quicker. Channel switching inside a team is WAY faster. I'm pretty happy with this.Based on very, very little information, I don't think we'll benefit much from the update on the Mac. The new version is still based on the Chromium engine and the Mac won't have the certain external components which would be available on Windows. I read that here - https://arstechnica.com/gadgets/202...mises-twice-the-speed-and-half-the-ram-usage/. Some quotes
I believe the end goal is putting it on the App Store however with the features they coming out and having to abusse certain 'Accessibility' things and with the way they manage updates...I wish the Teams app was available in the App Store so a separate autoupdater wasn't necessary.
Appears there is no way with this new client to add custom backgrounds. Relevant thread I found below. If anyone know how to do this, would appreciate any info.
This is the first I've heard of Teams Premium. Are you joking or is this at the corporate level?
We just went through this with our testers when the new client first hit GA. They are intentionally making it more difficult to do this because they want to squeeze people into paying for Teams Premium. You can still do it via GPO, that's what we did and it works fine.
They probably don't do that because any in-app upselling they do would be subject to a surcharge by Apple. And Microsoft is just going to want to have control of all the updating themselves, as they do with all the Office suite apps.I wish the Teams app was available in the App Store so a separate autoupdater wasn't necessary.
All the other Office apps are already in the App Store and have been there for years (Word, Excel, PowerPoint, OneNote, Outlook, & OneDrive). Many people get their Office apps through the App Store for the reasons southerndoc mentioned. Teams is the odd man out.They probably don't do that because any in-app upselling they do would be subject to a surcharge by Apple. And Microsoft is just going to want to have control of all the updating themselves, as they do with all the Office suite apps.
No issues here, which build are you using?Did anyone else start having Teams problems this week? I had two Teams meetings today that I could not join. What made me nervous is that this was just after a splash message that said welcome to the latest version of Teams - so I fear some software change has screwed things up. (or could just be my own problem)