You got to hand it to them that they seem to be doing a great job with software releases this year for the Switch. A Zelda & Mario flagship title in the same year! And then a Mario Kart, Splatoon, etc. I really thought they would delay Odyssey.
I don't have to hand anything, only
Odyssey is a new title.
BotW was in development for five years on the Wii U and just got ported.
Mario Kart is a port as well.
Splatoon might as well be, since it's the same engine and there's really not much in the way of story, being an MP shooter.
Kirby, Yoshi and Metroid are at least eighteen months off. The pickings are bloody slim from where I sit.
At this point in time, I just wonder if Nintendo will be capable of meeting demand for the Switch hardware. They really should not have released that 2DS XL thing, or even additional colors of the controllers. They should have focused on the new console hardware from the get-on.
They haven't done because they still aren't certain of its success, despite the blustery news reports and the rumours of 'component shortages'. I've tracked the console from launch and it's been a middling performance. It's roughly 20% over Wii U sales at this time LTD, but in reality it's generally settled at roughly 2 - 3x on a per week basis lifetime versus the Wii U, which would put it somewhere between 26 and 40m (I estimated around 33.5m in my initial analysis), assuming a 4-year lifespan, which its not likely to exceed because its portability and increasing horsepower disparity between itself and other consoles is going mean it will increasingly rely on indies and first-party titles as it matures, exactly like the Wii U. As for the obsession with accessories, and high-priced accessories at that, the reason isn't difficult to suss if you realise what the Switch is versus the old paradigm of dedicated console and dedicated handheld. Last generation saw roughly 78.7m total hardware sales. They
still haven't killed the DS line, despite it ostensibly cannibalising Switch sales at a rate of one DS for every two Switches. Why haven't they done so? Simple. Assuming that the DS remains on sale and steadily sold through 2018 as promised, approximately 85% of hardware sales during the Switch generation will come from Switch, which has a per-unit profit approximately one-third that of the 3DS, as opposed to the opposite situation with the 3DS and the Wii U, which incidentally was the
only thing that allowed Nintendo to be in the black to any meaningful degree during that generation. If I'm right, and the rosiest sales multiplier holds for the Switch, as I said numerous times, you're looking at a generational shortfall in hardware unit sales of
over 20m units and 85% of volume having 30 - 35% of the profit realisation. That is why they're hawking Joy-Cons in all the colours of the rainbow, and $90 Switch docks.