Heroes of the Storm, Starcraft 2, World of Warcraft, League of Legends.And play what exactly? Like I said, almost none of the big titles are on OS X. The ones I play the most—Project Cars, Mass Effect, Fallout 4 and GTA V—are all Windows-only.
Heroes of the Storm, Starcraft 2, World of Warcraft, League of Legends.And play what exactly? Like I said, almost none of the big titles are on OS X. The ones I play the most—Project Cars, Mass Effect, Fallout 4 and GTA V—are all Windows-only.
1. Blizzard games - Starcraft, Warcraft, DiabloThe opposite: they can actually use multiple cores more efficiently. All current GPU drivers are essentially single-threaded because of the limitations of OpenGL/DX11. If you look at something which really abuses the render queue, like X-Plane, you will see the all the rendering is done in a single thread because the overhead in syncing multiple render threads from multiple cores gets very messy very quickly. Additionally, Vulkan/Metal/DX12 allows you to do things like bake in GPU state changes so the CPU has to do zero work creating the next render state which will safe an enormous amount of overhead.
And play what exactly? Like I said, almost none of the big titles are on OS X. The ones I play the most—Project Cars, Mass Effect, Fallout 4 and GTA V—are all Windows-only.
This is true, but the 5K iMac has 3 weak points:
1. 5K screen likely impedes frame rate in games
2. CPU and GPU cannot be upgraded or replaced in the event of failure/overheating; the problem with mobile CPUs and GPUs is that they can’t be replaced or upgraded
3. PCIe expansion cards can’t be added without an external Thunderbolt enclosure like the Akitio Thunder2
1. That’s true.1) You can always run at a lower resolution like 2.5k or 1080p. Both of those still look great.
2) This is true, the iMac's recently have been infamous for throttling easily. But it is still a capable machine that can play AAA games at high settings under Bootcamp.
3) TB2 enclosures are reasonably priced, easy to obtain/set up, and aren't a big deal. I know many that use them for video-out cards from Blackmagic and RED, etc. You can also use it to setup eGPU's along with an external PS, but that setup gets bulky fast and at that point might as well just build a PC for the same price.
though I have noticed that the CPU temperature stays around 90 degrees after I close StarCraft
Yeah, that’s why I usually reboot and unplug the eGPU after playing StarCraft. Though, I’m thinking about getting a laptop cooling pad to help lower the temperature.That's 10°C away from the i7's thermal limit. That CPU temp would make me very nervous.
That's 10°C away from the i7's thermal limit. That CPU temp would make me very nervous.
If still 10C away from the CPU thermal limit, I won't worry about the CPU itself. However, 90C sounds not good for the electronics around the CPU, that's what I will worry about.
Doesn't Intel recommend keeping CPU temps below 80°C?
We’re not talking about a desktop that Windows guys would be interested in. We don’t care about that. No matter what, Windows guys will always complain about Apple’s prices. We’re talking about an upgradeable desktop for Mac users; for people who are already in the Mac ecosystem.PC gaming is itself a niche when you consider mobile and console games. Many more people own a console or smartphone than those that have built a $1000 gaming PC.
A big problem is that games are mostly for windows. Who would buy a gaming mac that cost twice as much as a PC and then you had to pay for windows and install it. Why would Apple make that machine? If Apple wanted to take games seriously, it would start by adding more support for games on its existing hardware and then maybe branch out into dedicated hardware.
We’re not talking about a desktop that Windows guys would be interested in. We don’t care about that. No matter what, Windows guys will always complain about Apple’s prices. We’re talking about an upgradeable desktop for Mac users; for people who are already in the Mac ecosystem.
We’re not talking about a desktop that Windows guys would be interested in. We don’t care about that. No matter what, Windows guys will always complain about Apple’s prices. We’re talking about an upgradeable desktop for Mac users; for people who are already in the Mac ecosystem.
Not necessarily true. When the B&W G3's came out they had pretty awesome video cards in them, and even had id do some demos. The G3 period in general was pretty good for Mac gaming.All we are aware on Apple historical lack of interest on Gamer market, the only hope is on the general pc sales decline would push on Apple to consider new formulae or products to increase pc sales volume.
Guys, you forgot what is starting to be rumored around: Apple is working on VR equipment. They will need to have low-level API and hardware capable of handling that.
It doesn’t necessarily have to be aimed at gamers. It could be aimed at video professionals and simply have CTO options for the CPU and GPU. Or it could be aimed at anybody who could benefit from expansion and desktop-level CPUs and GPUs. And anybody who doesn’t need a 12-core CPU. I could see having a quad-core CPU, but not a 12-core. The Mac Pro has always been aimed at professionals. But the iMac and Mac Mini have always used laptop components and with little upgradability.In addition to what Stacc said above, there's no way Apple would make a profit off a box aimed directly at gamers. The gaming hardware market is too small to justify the investment. And while such a machine would obviously be bought by people other than gamers, considering that something like 80% of Apple's sales are laptops, there probably isn't money in it outside of the gamer market.
Apple need to update their OpenGL implementation first and foremost.
You could have the beefiest system on the planet and it will still be limited to OGL 4.1.
Metal is an API targeting mobile GPUs which has been ported to the desktop. It does not, at this stage, include important functions such as tessellation, meaning titles using those functions need complicated and time consuming work-arounds (like Feral's Shadow of Mordor port). This is not a solution.
Not including 2yr old display drivers would also do wonders.
A lot more things need to happen before Mac gaming can really be taken seriously.
I don't know why you say it's depressing when there are some good games out for osx. Although, MP wasn't made for mac gaming....it still runs fine. The last game that I got was called, "Soma." It's a pretty intense requirement game..and yet it runs fine for me. Emulators work great on mac Yeah...windows have more titles..still there are good games for mac osx.That people even want to game on OSX is so depressing - you have worse performance than on Windows and a lot of features are just missing. Not even speaking of the 20% library of games.
Edit: typo
I know people that loves the new Mac Pro so they purchased it for gaming (and went disappointed since Xeon are not good on gaming as i7/i5.
You see, Soma for me is a game which barely tackles my hardware. Im talking about serious gaming with 144 hz displays, GSync or FreeSync in 2560x1440 or 3840x2160. Nothing a Mac could offer. OSX is not a good option for gaming at all.I don't know why you say it's depressing when there are some good games out for osx. Although, MP wasn't made for mac gaming....it still runs fine. The last game that I got was called, "Soma." It's a pretty intense requirement game..and yet it runs fine for me. Emulators work great on mac Yeah...windows have more titles..still there are good games for mac osx.