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Curious to hear any commentary from XDR folks on the Nano texture option now available on the updated 5k 27" iMac. The upgrade is $500.


This is odd.
I unplugged my Mac Pro 2019 and Apple Pro Display XDR overnight to upgrade a router and UPS.
Upon startup, pop-up told me to upgrade the firmware on my Apple Pro Display XDR.

The current version now is 3.3.23 but this was released back in March.
Is there something wrong with the Mac OS auto-update?
Sounds like a glitch to me. Did it perform an upgrade?
 
The current version now is 3.3.23 but this was released back in March.
Is there something wrong with the Mac OS auto-update?

Short answer, yes.

I had to disconnect and power cycle both the monitor and the Mac Pro for the update prompt to display.
 
Available today for $500. off at B&H and Amazon:



Lou
 
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I am looking for info regarding the USB ports (USB 2.0 or 3.0) of the XDR in various different configurations. The XDR tech specs page says only the MacBook Pro 16 inch supports USB 3.0 which doesn't seem right to me. I think any Thunderbolt connection using DSC should allow USB 3.0. Does Apple not enable DSC in all situations where DSC can be supported?

Even if DSC is not supported, how do things change in that situation for a Thunderbolt connection? Does the USB controller change? The USB hub? Maybe the controller works as USB 3.0 but with reduced bandwidth? A USB 3.x controller can still work with a PCIe connection that is less than 5 Gbps.

Some Macs don't support DisplayPort 1.4. Some PCs only have one DisplayPort connection for Thunderbolt. They could allow USB 3.0 since they can't do 6K. Does using 4K or 5K timing modes (not scaled modes) allow USB 3.0 for Macs that can do 6K but don't get USB 3.0 bandwidth?

Those are the types of questions I have. I don't think there's any question about USB-C (non-Thunderbolt) connection - in that case only a USB 2.0 hub can be used even if the controller is USB 3.x.

For the test, connect a working USB 3.x device to a USB port of the XDR. Then provide the result of the following command pasted in Terminal.app:
Code:
{
/System/Library/Extensions/AppleGraphicsControl.kext/Contents/MacOS/AGDCDiagnose -a | grep -E 'BR|DSC|Pixel|Bit|Color|Range|Link|Lane'
ioreg -w0 -irtk locationID
system_profiler SPHardwareDataType SPThunderboltDataType SPUSBDataType SPPCIDataType SPDisplaysDataType | sed '/Serial Number/d;/UUID/d'
} > XDR_Usb_Thunderbolt_PCI_Info.txt 2>&1
open .
The result will contain info about the DisplayPort connection(s) to the XDR so we can see what bandwidth remains for USB. The result will also contain info about the USB controllers, hubs, and devices.
 
Did anyone else not receive their XDR in the outer box you see in all the unboxing vids where you rip a tab round the whole box to split it open? Have they stopped doing that? Or should I be concerned I have a refurb (paranoia!)? My outer box still had the foam inside, but was otherwise your run-of-the-mill jobber. Main (white) box had the pull strip to open it, as expected. (Am UK-based, and given the delivery time, was shipped internally, rather than China.)
 
Took some fun pics using my thermal camera.

20200904T222710.jpeg
20200904T222834.jpeg
 
I've documented how to add "missing"/custom scaled resolutions on the Pro Display XDR without 3rd-party software here, should anyone find it useful.
 
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Just a heads up, it seems like with the NVidia 30-series cards the VirtualLink connector is GONE and the entire consortium web site has gone dark. So it might be the 20-series cards are the last that will easily connect to the XDR via USB-C...
 
can someone of you tell me what actual resolution mojave/catalina sets as 'default' for the pro xdr? and which options are shown with/without pressing the option key?

thanks in advance
tom

p.s. i know that the physical resolution of the xdr is 6016 × 3384. but on a 32" monitor you wouldn't be able to see anything with it and therefore i'm sure that the resolution is scaled like on the current macbooks.
 
I'm not sure if the higher resolutions will be available depending on what video card you are running. In any case the resolutions I see available are:

6016 x 3384
3008 x 1692 (DEFAULT)
2560 x 1440
1920 x 1080
1504 x 846
1280 x 720

Each of these can also be selected but in low resolution mode
do you get other resolutions when pressing the option key while selecting?
 
Hi folks, I've been dying to jump back into Mac-land after being in Windows hell for work for the past 6 years or so, and I thought I'd go with a 16" MBP + XDR combo. However I've read a lot of reports of people experiencing tremendous heat issues while running both displays at once, which is absolutely something I'd want to do at this price point, and I was wondering if anyone has used the XDR with a 16" featuring the newer 5600M graphics onboard? For about the same money I'd prefer to get more capable/cooler graphics on the MBP than to outsource processing to an eGPU.

I'm interested in knowing if I can run both the 16" MBP and the XDR displays at the same time with buttery smooth performance without overheating and tremendous fan noise, my main use case is software development for NLP of financial data and I outsource all heavy CPU/GPU lifting to Amazon so it's really just about making my desktop experience as liquid smooth as my current 2080ti/4K/144Hz rig on Windows.

Thanks and can't wait to get back to Mac!
 
I'm interested in knowing if I can run both the 16" MBP and the XDR displays at the same time with buttery smooth performance without overheating and tremendous fan noise

It's a fact of life with a high power GPU and CPU in a thin aluminum form factor, you will have fan noise running both displays. You'll even have some with just the XDR, as it uses the dedicated GPU full time. Throw in an application with any sort of CPU draw (like Zoom with 16 people on it) and you might as well activate noise cancelling on your AirPods.

So much so, I just use my iPad Pro for Zoom meetings now, since it doesn't have a fan.

Fan noise is the number one reason I bought a Mac Pro, horsepower and RAM was an equal consideration.
 
It's a fact of life with a high power GPU and CPU in a thin aluminum form factor, you will have fan noise running both displays. You'll even have some with just the XDR, as it uses the dedicated GPU full time. Throw in an application with any sort of CPU draw (like Zoom with 16 people on it) and you might as well activate noise cancelling on your AirPods.

So much so, I just use my iPad Pro for Zoom meetings now, since it doesn't have a fan.

Fan noise is the number one reason I bought a Mac Pro, horsepower and RAM was an equal consideration.

Ha I'm in the same boat re noise and am currently using a pair of Bose 700 headphones to keep the noise out of my ears and nVidia Broadcast on a 2080ti to keep the noise out of my mic - for what it's worth it works great even if it isn't cheap!
 
Anyone who uses the pro stand find the horizontal tilt annoying? It's not even balanced, it tilts more to the right than the left. Any minor height adjustment throws it off level. I feel like I constantly have to adjust it. Wish it could "click" into the level position.
 
So, after a few days, the monitor is just amazing.

Firmware is updated, had to unplug the display, then uncheck and check the whole automatic update settings in preferences, then it finally did the accessory update notification. now I'm on the 3.x firmware version. Windows will now boot up with the display consistently without issues.

Also, installed the BootCamp software and can now configure the display brightness. Again, this is a Windows 10 PC, not a Mac. Via USB-C.

View attachment 930077

Below is Doom Eternal, 4K, with HDR - and it looks really freaking incredible. I don't notice any tearing at all with V-Sync OFF. Also plays just fine at 6K with 60+ FPS, no issues there either.


View attachment 930073

Summary, the display is great for PC gaming and incredible for Mac Pro use as well.

I've been thinking about hanging on in Windows-land a while longer until the whole ARM/Intel thing becomes a bit more clear, so I'm glad to hear the XDR works well with Windows! Are there any XDR features that your 2080ti *doesn't* support, such as HDR, 10 bit colour and so on? Any other gotchas or recommendations for someone who wanted to use the XDR with a Windows 10/2080ti rig?
 
I've been thinking about hanging on in Windows-land a while longer until the whole ARM/Intel thing becomes a bit more clear, so I'm glad to hear the XDR works well with Windows! Are there any XDR features that your 2080ti *doesn't* support, such as HDR, 10 bit colour and so on? Any other gotchas or recommendations for someone who wanted to use the XDR with a Windows 10/2080ti rig?
You'll want to install the Boot Camp drivers (use Brigadier to fetch and install Boot Camp drivers?) to get the presets and brightness control for the XDR. Everything else should just work.
 
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The BootCamp drivers help for sure, giving access to adjust the brightness, select the display profile.

Otherwise everything works, but games like Doom Ultimate with full HDR cranked up can really make you nauseous after an hour of intense gaming. I had to quit playing it, something about the motion artifacts in that game. Other games are fine and I can play for hours (Borderlands 3, for instance) so it's clearly a way they do motion in the Doom engine.

Also, recognize that the 30x0 series of nVidia GPUs did away with the USB-C (VirtualLink) port so don't expect the newer cards to work easily with the XDR.
 
Also, recognize that the 30x0 series of nVidia GPUs did away with the USB-C (VirtualLink) port so don't expect the newer cards to work easily with the XDR.
Since the 30x0 continues to support DSC, I expect it to work easily with the XDR with the right cable. For one, "The Belkin Charge and Sync Cable for Huawei VR Glass" should work.
 
Since the Apple website indicated that Mac Pro only supports up to 2 x 6K displays, and what will happen if I plug it 3x XDR on my Mac Pro?
 
Since the Apple website indicated that Mac Pro only supports up to 2 x 6K displays, and what will happen if I plug it 3x XDR on my Mac Pro?
If you have the 580X then it won't work. The first two XDR displays use up all four of the DisplayPort connections.
If you have the Vega II then it will work. The first two XDR displays use four of the DisplayPort connections but that leaves two remaining for another XDR which people have successfully connected.

GPUHDMI 2.0DisplayPort 1.4DSC4K
(HDMI or single link SST HBR2)
5K
(single link SST - HBR3 8 bpc)
5K
(dual link SST HBR2 10 bpc)
6K
(dual link SST HBR3 or single link SST HBR2 with DSC)
580X24no64?22 (dual link SST)
W5500X22no (but it's Navi so maybe?)42?11 (maybe 2 if DSC?)
W5700X1 (shared with a DisplayPort)6yes66?33 (dual link SST or DSC?) (6 possible connections with DSC but no-one has tried more than 3?)
Vega II1 (shared with a DisplayPort)6no66?32 (dual link SST) (but people have successfully used 3)
Vega II Duo1 (The Mac Pro white paper says this is not shared)8no8 (maybe 9 with the HDMI connector?)8?44 (dual link SST)
 
If you have the 580X then it won't work. The first two XDR displays use up all four of the DisplayPort connections.
If you have the Vega II then it will work. The first two XDR displays use four of the DisplayPort connections but that leaves two remaining for another XDR which people have successfully connected.

GPUHDMI 2.0DisplayPort 1.4DSC4K
(HDMI or single link SST HBR2)
5K
(single link SST - HBR3 8 bpc)
5K
(dual link SST HBR2 10 bpc)
6K
(dual link SST HBR3 or single link SST HBR2 with DSC)
580X24no64?22 (dual link SST)
W5500X22no (but it's Navi so maybe?)42?11 (maybe 2 if DSC?)
W5700X1 (shared with a DisplayPort)6yes66?33 (dual link SST or DSC?) (6 possible connections with DSC but no-one has tried more than 3?)
Vega II1 (shared with a DisplayPort)6no66?32 (dual link SST) (but people have successfully used 3)
Vega II Duo1 (The Mac Pro white paper says this is not shared)8no8 (maybe 9 with the HDMI connector?)8?44 (dual link SST)


Thanks for the information. If I already plugged two 2x XDR, am I still able to plug in another 4k monitor into my Mac PRO with 580X? Or I have to upgrade my graphic card in order to do so?
 
Thanks for the information. If I already plugged two 2x XDR, am I still able to plug in another 4k monitor into my Mac PRO with 580X? Or I have to upgrade my graphic card in order to do so?
The two XDRs take up all four DisplayPort outputs of the 580X, leaving only the two HDMI 2.0 outputs free. Apple does not say whether or not you can use the HDMI 2.0 outputs. It may be possible. HDMI 2.0 has less bandwidth than DisplayPort 1.2, so you can only use 4K at 8 bpc. 4K 60Hz from HDMI 2.0 might use a chroma sub sampling mode instead of RGB so watch out for that - if it happens then there are ways to force RGB (by overriding the EDID of the display).
[automerge]1601531121[/automerge]
 
Hi fellow XDR owners!

Is there anyone who noticed that the backlight led grid pattern is visible when looking at a grey screen or when scrolling there is a faint grid either horizontal or vertical visible? Not that I love looking at grey screens but most software I use is grey and even when scrolling text on a website you see the content scrolling past this grid. Or just moving a white canvas with some content...

The effect of this is really annoying and panel uniformity of my display is really bad.

On grey (20 - 60%) you would see it all the time, otherwise just on any plain background with some scrolling / moving elements. There are many vids on YT to test for the "Dirty Screen Effect" - my XDR definitely shows terrible results with those.

I'm trying to figure out whether this is expected behaviour with these displays or is my unit in particular potentially defective.

Attaching two images - one with the contrast as shot, the second one with the contrast slightly exaggerated to make this obvious + a link to a video to illustrate: https://www.dropbox.com/s/nxjvondcorad9wz/XDR_Dirt.mov?dl=0

Really appreciated if anyone could test this or share their input... Thanks!

Follow-up edit - Conclusion to my issue: https://forums.macrumors.com/threads/pro-display-xdr-dirty-screen-effect.2224424/post-29017478
 

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