So 1440p is still the sweet spot, i'm still suprised that even with no AF/AA the framerate drops so fast on 4k...well ist 4 times the pixels.
How's the fan noise level during gaming, or its rpm?
I'm not that fan sensitive anyway, so I didn't recognized it till I really tried to hear it, becaus my speakers were turned on.
I'm using a headset (Sennheiser) all the time. But for example, the harbor in Word of Warships brings my 775m and the cooling fan at maximum temperature.
Since the 580 has a highter TDP that my 775m i'm a bit nervous of this topic. It's strange that my stores here in Austria still have the old iMac's on display, so i can't test the new ones.
I don't have any AMD GPUs right now, but from what I have witnessed, I think any AMD Radeon Pro GPU has Game Mode in its drivers.All these AMD Mac cards are now called Radeon Pro. On windows, the Radon Pro brand (ex "Fire Pro") is supposed to mean something special vs. the Radeon RX brand. In particular, these cards get "Pro" drivers. Do we get these Pro drivers on Windows with the iMacs?
Actually, I'd rather not have these drivers since I only plan to use Windows for gaming. I want game-oriented drivers.
Well thats because it is new architecture, and 80% of driver team engineers were working for past 6 months on drivers for this arch, and the are not ready, yet. RX Vega gaming cards are launching at Siggraph, and theoretically they should be ready by that time.I asked because AMD suggests that the Vega Frontier edition (a "Pro" card) would not be optimised for games. As if the Pro cards weren't good for gaming.
Why? No matter whether it's a 'majority' of time or a minority, we should be able to use our Macs for normal stuff as well as play games whether os macOS or Windows Bootcamp.
I play many games @ 2560x1440 and usually either High or Ultra settings on my iMac 5k, and am very pleased with the results. I was a Windows PC user for many years, and have never regretted moving to Mac about 5 years ago. And I play a lot of games as wel as work stuff.
Not everyone is fps obsessed like so many peope on Macrumors. I don't really care if I get 100fps, 60 or so is fine by me!
Well thats because it is new architecture, and 80% of driver team engineers were working for past 6 months on drivers for this arch, and the are not ready, yet. RX Vega gaming cards are launching at Siggraph, and theoretically they should be ready by that time.
The thing is, NONE of drivers, professional, gaming are at this moment extracting all of capabilities of Vega GPU.
P.S. This is also the reason why AMD has not send any GPUs to reviewers to not destroy perception of it.
I tried to play Elite Dangerous on Win 8.1 in 1440p on iMac 5k (Radeon R9 M290X) and it looked very nice, a lot better than on 1440p screen, because text, HUD and everything gets scaled up very nicely, it looks nearly like 5k. The rest of the picture does not scale up so well and then looks quite exactly like in non-retina screen.
But of course nothing looks worse, but only partly better. Strange wise I could not select any higher resolution ingame, although in macOS version you can select everything up to native 5k, but not sure if upscaling from 1440p games looks as good as on Windows there.
I'm using a headset (Sennheiser) all the time. But for example, the harbor in Word of Warships brings my 775m and the cooling fan at maximum temperature.
Since the 580 has a highter TDP that my 775m i'm a bit nervous of this topic. It's strange that my stores here in Austria still have the old iMac's on display, so i can't test the new ones.
So how does overclocking work with Radeon Pro 580? My old late 2012 iMac GPU can be overclocked quite heavily, and still be 100% stable with decent temperatures - ie. the Nvidia 680MX at +250/+375, making it perform equal to the desktop GTX680.
Well maybe not.![]()
Ont the left is the non-retina resizing handle of the good old Quicktime Player 7. This is captured with my monitor set to its default resolution. The image is obviously zoomed in (with Preview). On the right, we see the same interface element, but the monitor was set to HiDPI mode (and the zoom factor in Preview is exactly half of that on the left). See how pixels are not exactly quadrupled? There are some sort of shadows around the darker pixels. These are not jpeg artefacts and they are not added by Preview. They make the element blurry. So clearly, the window server doesn't simply quadruple the pixels. Who knows what it does to low-resolution games?
Now that I got my shinny 5K, I could check how games behave in respect to upscaling.
Evidence point out that exact pixel doubling is applied to a game when resolution is set to 1440p and the iMac screen is set to its recommended resolution.
Behold:
Normally, these characters (from the HL2 ep1 settings menu) are exactly 1-pixel thick. Now we see that they are exactly two-pixel thick. This is a photo taken with my macro lens.
Now when the monitor is set to 5120*2880 @1X (non-retina mode), you get this:
No, the image is not out of focus. It's because some sort of smoothing is applied. It's obvious on a screen capture:
I also tried with the monitor set a true (non-retina) 2560*1440. Pixels appear to be doubled like in the first image, but it looks like some sharpening filter is applied as there are darker pixels around the white text. Weird.
Anyhow, the system appears to apply perfect pixel doubling to games running at exactly half the screen resolution, which make them look just as sharp as on a 1440p monitor, contrarily to what's been suggested here. Well, at least for HL2 ep1.
That's pretty awesome considering that PC gamers cannot get this and complain about the lack of integer scaling for games run at exactly half the monitor resolution. They instead get some blurry render like the second image.
One thing worries me about Metal 2, it's the "direct to display" feature. We get the integer scaling here thanks to the window sever that is clever enough to avoid pixel interpolation when it's not needed. But "direct to display" will bypass the window server entirely, hence scaling may be done by the monitor hardware, which will most likely do some interpolation, like all monitors.I really hope that Metal 2 will perform above expectation, and that quality porting will become a standard.
All these AMD Mac cards are now called Radeon Pro. On windows, the Radon Pro brand (ex "Fire Pro") is supposed to mean something special vs. the Radeon RX brand. In particular, these cards get "Pro" drivers. Do we get these Pro drivers on Windows with the iMacs?
Actually, I'd rather not have these drivers since I only plan to use Windows for gaming. I want game-oriented drivers.