I get and acknowledge the ECC RAM, but what other parts are higher spec? Many high-quality low-cost consumer cards have excellent components. Can you give examples (with sources) of the higher quality components (capacitors, maybe?)? Not to nitpick, but I've seen this information repeated elsewhere with no definitive information.
As far as warranty,
this inexpensive 7970 has a lifetime warranty where as
this FirePro W9000 is only 3 years. As far as support, most GPU makers support their products for many years, and many pro apps list many consumer cards on the approved hardware list.
Nah I get what you're saying, I don't have any proof is just what AMD and NVIDIA have been spouting. Like I said it's all just to mark up the stuff, besides support.
Also the USA sure is nice, there's no such thing as Lifetime warranty in the EU, and from experience XFX has the worst warranty of any AMD card out there. So bad OCUK( which is one of the largest e-tailers here) have dropped them as a supplier because of their lack of honouring proper RMA procedures, and sometimes having skipped by using cheap capacitors and such.
While with FirePro you're dealing directly with AMD, and because it's a Workstation card will go out of there way to sort you out, and get you up and running again. It's part of the massive cost.
Here's a list of the tech/features on the AMD FirePro cards though:
- Error correcting code (ECC) Memory, Helps ensure the accuracy of your computations by correcting single or double bit errors as a result of naturally occurring background radiation.
Optimizations and certifications for many major CAD/CAE and Media & Entertainment applications
GeometryBoost, Allows the GPU to process geometry data at a rate of twice per clock cycle resulting in a doubling in the rate of primitive and vertex processing.
Triangle rates increase two-fold relative to a GPU that does not possess GeometryBoost.
Framelock/Genlock, Facilitates synchronization to external sources (Genlock) or synchronizes 3D rendering across multiple GPUs in different systems (Framelock).
Partially Resident Textures (PRT), PRT can utilize absolutely enormous texture files, up to 32 terabytes large, with minimal performance impact.
Video Codec Engine (VCE), A multi-stream hardware H.264 HD encoder, for power efficient and quick video encoding