I'm totally agree with OP.
the new features are just eye candy and resource eating trifling matters but new bugs are introduced and 20 years old features as Screen Zoom are tweaked to something unusable it doesnt change focus at edge anymore, but BEFORE reaching it!! crazy nuts.
I dont play games, so I dont know about that feature, but I regret updating from Monterey last week
Final Cut and Compressor doesn't show the estimated time accuracy as before, it shows 0% for one hours, and the GPU and asitop shows just around 50% resources used when rendering 4k h265 even doing 2 renders at once...
Spinning wheel looks erratic, and many programs show spinning wheel more often kind of hang for a while, then come back to life, making the workflow annoying.
Is my Mac Studio Max already old??
I was waiting to update later in order to save some bugs, I wont know for all you have got pass since september 23
Its been a week so all spotlight stuff has been done and check permissions, and even boot in safe mode
the new features are just eye candy and resource eating trifling matters but new bugs are introduced and 20 years old features as Screen Zoom are tweaked to something unusable it doesnt change focus at edge anymore, but BEFORE reaching it!! crazy nuts.
I dont play games, so I dont know about that feature, but I regret updating from Monterey last week
Final Cut and Compressor doesn't show the estimated time accuracy as before, it shows 0% for one hours, and the GPU and asitop shows just around 50% resources used when rendering 4k h265 even doing 2 renders at once...
Spinning wheel looks erratic, and many programs show spinning wheel more often kind of hang for a while, then come back to life, making the workflow annoying.
Is my Mac Studio Max already old??
I was waiting to update later in order to save some bugs, I wont know for all you have got pass since september 23
Its been a week so all spotlight stuff has been done and check permissions, and even boot in safe mode