For general control, navigation, productivity, etc. hand tracking is fine. I have my Quest set to automatically switch to hand tracking when I set my controllers down. It's fine for some games and apps, but not the majority. The controllers weigh very little, especially the ones for Quest 3 and Pro. The added value of the additional control and tactile responses are huge in the immersive experience. Do you hate holding a controller for console games too...? Maybe if Apple decided to innovate in tactile motion gloves instead of the motion controllers I might be more on board with gaming being a "key feature" on the AVP. Hand tracking doesn't cover everything when it comes to gaming.