27" i7 w/ 4850M 512MB. I'll check it at 1080p a bit later for ya.Out of curiosity, which iMac do you have? and do you have it overclocked?
Talking about Shattered Horizons, how is it at 1080p?
Thanks
27" i7 w/ 4850M 512MB. I'll check it at 1080p a bit later for ya.Out of curiosity, which iMac do you have? and do you have it overclocked?
Talking about Shattered Horizons, how is it at 1080p?
Thanks
Hi guys.
It seems the right driver for the iMac with the ati radeon 5750 is actually the
radeon mobility 5xxx version when running bootcamp.
Which one should be used in Fusion 3.1? I have a VMware specific 3d driver it seems....
Out of curiosity, which iMac do you have? and do you have it overclocked?
Talking about Shattered Horizons, how is it at 1080p?
Thanks
27" i7 w/ 4850M 512MB. I'll check it at 1080p a bit later for ya.
Here are the OpenGL Extensions Viewer results from my 2010 iMac i7 with 5750 running OS X 10.6.4.
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Yeah, the difference between 1080p and 1440p is 1.6 million pixels... nearly double 1080p.I'm no expert in this field but, on the face of it, that's not a very informative comparison. The resolutions are different, for a start.
here is a real 5750 on 10.6.4
![]()
Considering 2560x1440 is ~3.6m pixels whilst 1920x1080 is ~2m pixels I think its safe to say running the test at 2560x1440 would yield the same results as the iMac, which is just above half of the score at 1080p.Can someone run the imac at 1080p to compare results?
Your second image is the same as the firsthere are my results of mid 2010 iMac i5 Quad with "5750" gpu
@ 1920 x 1080
![]()
@ 2560 x 1440
![]()
Your second image is the same as the first![]()
Haha, it's all good. I just thought I'd post quickly to let you know -- I wanted to see the resultssorry, i just changed it
i guess the iMac 5750(mobile 5850) isn't as fast as a real 5750
It's a bit underclocked versus the desktop 5750. However if you overclock the mobility 5850 10% to mobility 5870 standards, it should have same clocks as desktop 5750-- according to amd's stats for the card-- as well as having 800 shader units vs 720.