But still based on Intel's or (formerly) NVIDIA's chipset.
which is another one of the components already talked about.
But still based on Intel's or (formerly) NVIDIA's chipset.
I don't really understand this...Hey guys,
I wrote an article about the state of mac gaming. Where we are and where we are going.
It is doing pretty well on Reddit so I decided to share it with you:
http://macgamerhq.com/the-state-of-mac-gaming/
All your comments and suggestions are more than welcome!
I don't really understand this...
You built a reasonably powerful PC, you run OS X on it, and run your games in OS X. Sorry if I read this as being a little backwards... your games will always play better in Windows 7, they're going to be generally cheaper and if you're waiting for new releases you'll often also have them sooner.
Well the whole point of a hackintosh is basically to have a Mac but with different specs than what Apple offers. I do not even have windows installed right now....
I do see your point but the same applies to bootcamp / windows. Some people just does not want to boot all the time to play....
I believe the games I listed as AAA mac games are all native OSX...
The last solutions (bootcamp and hackintosh) are for what I would call hardcore gamers, people that want to play all the latest games (maxed out if possible).
Otherwise, I have to agree with you, if we are going to talk about gaming in bootcamp, than I might as well call my blog Windows GamerHQ![]()
You don't even need a hackintosh for good gaming experience.
I got myself a 2009 Mac Pro for 1300$ (with 16GB RAM and a 2.66 Quad) and bought a PC GTX 570 2.5 for another 500$. You can even use a GTX 680, which has even more gaming power. I still paid less than for a iMac.
It runs perfectly fine, just to mention.
These people need their heads examinedWell the whole point of a hackintosh is basically to have a Mac but with different specs than what Apple offers. I do not even have windows installed right now....
I do see your point but the same applies to bootcamp / windows. Some people just does not want to boot all the time to play....
These people need their heads examined
You definitely apply to the you need your head examined comment of earlierIf you like Windows, good for you... some of us will not run Windows. There is not a game in existence thats worth having to install Windows to play for me... if I need Windows, then I won't play it... no big loss to me.
You definitely apply to the you need your head examined comment of earlier
Haha great reading skills son. Hit me with more of your insight and understanding.because you somehow love a game more than someone else? So you think people have mental problems if they don't like everything exactly the same way as you? Are you sure you aren't the one that needs an examination?
Haha great reading skills son. Hit me with more of your insight and understanding.
You definitely apply to the you need your head examined comment of earlier
Haha great reading skills son. Hit me with more of your insight and understanding.
I think that I greatly admire the work you're putting in to begin a new Mac gaming site. You're basically working to cater to a niche within a niche, which isn't easy! Kudos to you!
I think that, given the off-the-charts success story that has been iOS gaming (since 2007) has eclipsed Mac gaming, and rightly so. Native Mac gaming has seemed to have lain fallow in the interim, driving some of us long-time Mac users a bit of crazy! In that interim (caused, I think, by Apple themselves by releasing Bootcamp and giving legitimacy to Windows gaming on the Mac), we've stopped hearing about efforts by porting houses to line up and develop AAA titles that aren't currently planned for Mac release. We've stopped hearing about lobbying on behalf of Mac gamers to get Windows-only titles made available (whether by the original developer or someone else).
At least to the degree that we used to before Bootcamp.
Bootcamp, Wine (and its varieties), Fusion, and Parallels, are all bandaids to heal a wound. And that wound is the paucity of new AAA, same-day titles for the Mac. (Especially cutting-edge graphical titles).
It keeps some of us gamers satisfied at best (not me), but it distracts game developers at worst. For me, if I were going to make a Mac Gaming site, it would need to be primarily focused on native games, not wineskin ports, or Windows games running in Parallels or Bootcamp. Maybe once in a while I'd feature one of those AAA Windows titles to remind readers of what we want and don't have.
The success of iOS gaming should remind us of the size of the prize. If we get developers interested in the OSX market - as small as it is - we'll have the same vibrancy of releases on OSX as we do on iOS.
Just my two cents.
The success of iOS gaming should remind us of the size of the prize. If we get developers interested in the OSX market - as small as it is - we'll have the same vibrancy of releases on OSX as we do on iOS.
its a shame when the best os x games are ios ports
the windows wrapped ports arent even worth mentioning.
its a shame when the best os x games are ios ports
the windows wrapped ports arent even worth mentioning.
Just to say thath I like the site very much... good luck for your intent...
The most important thing for mac gaming I think is the mac version game should be released at the same date of the pc version... waiting months for a conversion is a pity.