Tried to put it on C:\ - no luck
I will try to put it on the mac partition with Paragon, lets see how that works out..
Just to chime in that I also have this issue, or at least a very similar one:
- No music in game (menu music works absolutely fine)
- Intermittent weapon sounds (sheathing, impacts) which happen rarely (every 4-5 strikes/equips)
- No footsteps or player sounds. Like the weapons sometimes I will get a sound if I jump, but it's rare.
This occurs for me in both Skyrim and Skyrim SE. Oddly it wasn't an issue on my old iMac 2011. The game is installed to C:\Program Files (x86), which appears to be the Steam default, and I only have one drive for windows, which is a 1TB partition of the main drive. So far I've tried:
- Running the exe in various comparability modes
- Re-installing DX runtimes from the local folder in Skyrim
- Manually extracting sounds from Sounds.bsa
- Using audio replacement mods
- Editing the .ini file to move Sounds.bsa to the second archive line/argument (nb this disabled sounds altogether!)
I've not updated any drivers so my graphics and sound card are whatever the default ones that came with boot camp (the sound card driver is the one that includes the blown speaker fix).
Notably, when I ran the audio replacement mod I had the same issues for the weapons (it's the weapons where I've been testing things mostly): sound would only occur every 4-5 strikes, and when it did occur the mod audio file was used.
I personally don't think it's a driver issue (all other sounds work fine) as I just can't see how. My bet would be some kind of incompatibility with the game engine and this hardware combination. Interestingly, it seems other people have had this issue on regular windows computers when running their Skyrim game from an external drive.
I've briefly tried fallout 4 and that didn't seem to have the same problem. However, that's since been returned as I wasn't happy with the performance so I can't do any further testing. I do have Fallout 3 and NV so I may try those. I'd also be curious to see if Oblivion suffers the same issue.
Hopefully there is a fix from Bethesda soon :-( - or if anyone is able to diagnose!