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Save games won't be cross platform? So you can't start a game on your Mac and finish it at your gaming PC or Steambox with Windows? :(
 
Save games won't be cross platform? So you can't start a game on your Mac and finish it at your gaming PC or Steambox with Windows? :(

Unlikely, sometimes save games are platform specific due to how they are formatted (using platform specific APIs) when it is possible to make games Mac/PC save game compatible we do. However in a few cases like Total War games for example this is not possible.

FYI Steambox requires SteamOS (Linux) so you cannot play TombRaider on a Steambox unless a Linux version is released. Windows games cannot run on Steambox natively.

Edwin
 
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FYI Steambox requires SteamOS (Linux) so you cannot play TombRaider on a Steambox unless a Linux version is released. Windows games cannot run on Steambox natively.

Edwin

Steamboxes don't require SteamOS. They'll come with it by default, but you will be able to install/configure Steamboxes with Windows.
 
Steamboxes don't require SteamOS. They'll come with it by default, but you will be able to install/configure Steamboxes with Windows.

True, you can do that. Thank you for clarifying to the thread readers it's an important point to clarify. :)

You can install a different OS on a Steambox just like you can install Windows on a Mac. However if I say I was playing that game "on my Mac" one would usually assume you are running OS X. If someone said I am playing it on my Steambox one would assume SteamOS.

This is why I wanted to make clear that a regular Steambox cannot play Windows games (without as you rightly pointed out buying and installing Windows OS first). It's the same as you cannot play Windows games on a Mac without installing Windows.

Edwin
 
You can install a different OS on a Steambox just like you can install Windows on a Mac.

This is why I wrote "Steambox with Windows". :)
It would be great if save games would be compatible. So you can e.g. start a game on a MacBook anywhere and continue from where you left the game when you are back home at your gaming PC.
 
Has there been a release date set yet?

nope, but i would guess next month, maybe edwin can correct this if wrong.

Edwin said in another post that there are two games coming out next month (that needed mavericks)

the feral website lists as 'coming soon' tomb raider and F1 2013.

does 2+2=4 in this case?
 
I don't play many games and I don't know much about the technical bits. I have been enjoying Tomb Raider since buying it on Steam in November, and though I've only played it intermittently and haven't finished the story, I'm looking forward to playing through it again when I'm finished!

I'm just wondering if we can usually expect games that have been skillfully ported to Mac (as I'm sure is the norm for Feral) to run any better than they do in bootcamped Windows on the same machine. Or should I probably just expect about the same level of performance in either OS on my 2013 MBAir?
Either way I'm looking forward to finding out for myself. I'll probably end up finishing the game on Windows before it's released for Mavericks.

The other game that I've put much of any time into in the past few months has been Arkham City. Thanks, Feral people!
 
I'm just wondering if we can usually expect games that have been skillfully ported to Mac (as I'm sure is the norm for Feral) to run any better than they do in bootcamped Windows on the same machine. Or should I probably just expect about the same level of performance in either OS on my 2013 MBAir?
Either way I'm looking forward to finding out for myself. I'll probably end up finishing the game on Windows before it's released for Mavericks.

The other game that I've put much of any time into in the past few months has been Arkham City. Thanks, Feral people!

The Intel card drivers are not as optimised on the Mac as the PC so it might be a little slower depending on your exact CPU model etc. With dedicated cards from AMD or Nvidia we are similar to the PC. This will also be the first Feral title using all the new Core profile features of Mavericks so you will get all the nice shadow and depth of field effects from the DX11 PC version. :)

Edwin
 
Halfway there...

uTsTgWo.png


:)
 
It's good fun if I do say so myself :)

Edwin

Congrats for another - surely - great release. I'll purchase-download it when I get home, but I see that the system reqs are pretty logical, which is good news for my 2010 iMac.
 
My gameplay video is currently still processing on youtube.
In the mean time here's the game benchmarked against the upgraded 2009 mac pro in my signature

 
Last edited:
My gameplay video is currently still processing on youtube.
In the mean time here's the game benchmarked against the upgraded 2009 mac pro in my signature

YouTube: video

This should give folks a nice idea of where their systems might run/perform against the GTX 660.

I'll be rerunning this when my new mac pro arrives.

That's pretty cool :) the settings names in the video are not the official "Normal" "High" but custom settings, if you use the game defaults in the first tab it will turn on and off all the various settings to get the best Normal, High etc settings. This tends to get a better overall mix of different options.

We also automatically look at the Mac hardware and setup the game to run at the best guess settings for your Mac. In most cases you can just hit play and it will chose the best settings. You can always tweak them but we should be pretty close.

Enjoy!

Edwin
 
That's pretty cool :) the settings names in the video are not the official "Normal" "High" but custom settings, if you use the game defaults in the first tab it will turn on and off all the various settings to get the best Normal, High etc settings. This tends to get a better overall mix of different options.

We also automatically look at the Mac hardware and setup the game to run at the best guess settings for your Mac. In most cases you can just hit play and it will chose the best settings. You can always tweak them but we should be pretty close.

Enjoy!

Edwin

Oh certainly! The settings it started off with were great. Although there's not much a performance hit compared the "normal"/default settings I had versus me setting it all to Ultra where possible.

Kudos to your port! I also noticed the launcher there's an Option to use Legacy OpenGL.

What version of OGL are you chaps running in Tomb Raider?
 
My impressions of the game so far. I really really enjoy it! Runs, looks, and plays amazing! Feral out did themselves!

YouTube: video

Great thanks! We really tried hard to use every last bit of OpenGL and Apple feature to get the game to play and look as nice as possible which is one of the reasons you need 10.9.1. Most of the large performance and graphics quality settings in this game are impossible to do in 10.8.5.

Have fun!

Edwin
 
Great thanks! We really tried hard to use every last bit of OpenGL and Apple feature to get the game to play and look as nice as possible which is one of the reasons you need 10.9.1. Most of the large performance and graphics quality settings in this game are impossible to do in 10.8.5.

Have fun!

Edwin

So it's safe to say you chaps used OpenGL 4.1?
 
Oh certainly! The settings it started off with were great. Although there's not much a performance hit compared the "normal"/default settings I had versus me setting it all to Ultra where possible.

Kudos to your port! I also noticed the launcher there's an Option to use Legacy OpenGL.

What version of OGL are you chaps running in Tomb Raider?

We use Core OpenGL with as many of the latest features as possible for modern machines this means the game looks almost identical to the DX11 version (you will be hard pushed to notice anything missing apart from TressFX which is not on the Mac).

The Intel graphics cards use Legacy OpenGL which looks slightly lower quality and is closer to the Windows DX9 graphics path. The shadows are not quite a shiny but it runs faster and avoids some bugs the HDxxxx series cards have.

With the Intel HD5xxx series we do allow you to turn on the CoreGL profile version but you will notice it runs a little slower than the LegacyGL mode.

Edwin
 
We use Core OpenGL with as many of the latest features as possible for modern machines this means the game looks almost identical to the DX11 version (you will be hard pushed to notice anything missing apart from TressFX which is not on the Mac).

The Intel graphics cards use Legacy OpenGL which looks slightly lower quality and is closer to the Windows DX9 graphics path. The shadows are not quite a shiny but it runs faster and avoids some bugs the HDxxxx series cards have.

With the Intel HD5xxx series we do allow you to turn on the CoreGL profile version but you will notice it runs a little slower than the LegacyGL mode.

Edwin

Fantastic! As I said, I'm very impressed.

I can only hope more developers move to OpenGL, like in the good ole days. :)
 
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