cheers. only a few weeks then.
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This guy spent months re-writing the app from the ground up, quit his job to do so and you guys expect him to give it away? I suppose you expect every new version of iLife or OSX to be a free upgrade too? Thought not.
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Disregarding all the upset people on this thread, I have an honest question.
Is it really a smart move for someone to quit their job to create an iPhone/iPod Touch app that they're charging a whopping $3 for? His app would have to sell 23,333 times in 365 days to earn him the average salary an American makes. With all the competition he has from tons of other apps, I doubt that's gonna happen.
His app is in the top 20 of the paid social networking apps, and has been for quite a while, do you have any idea how much those apps sell?
nope... how many?
Most apps in the last month are going way past a few weeks for approval. Many are up to almost 2 months now.
Way more than 20,000/year. It's not unusual for an app to get 50,000 or more in a few days especially if it is featured.
Disregarding all the upset people on this thread, I have an honest question.
Is it really a smart move for someone to quit their job to create an iPhone/iPod Touch app that they're charging a whopping $3 for? His app would have to sell 23,333 times in 365 days to earn him the average salary an American makes. With all the competition he has from tons of other apps, I doubt that's gonna happen.
When BillMinder was featured on "What's Hot", we didn't sell anywhere NEAR 50k copies (at 99c). Tweetie has done much better though, obviously. It was in the top 10 for a while so I'm sure he's doing well.![]()
People have it sort of wrong.
He didn't QUIT his job to work on Tweetie. He quit his job to work on his own projects. Tweetie was written in like two weeks because he wasn't happy with other Twitter clients. He put it on the App Store for friends to use if they wanted. It sort of exploded and turned into a huge thing.
So, no he didn't quit his job at Apple to make tweetie. He quit his job to work on other things. Tweetie was created as a side project and just took off.
I don't think people quit their jobs to work on iPhone apps. I think anyone in their right mind would wait until their income is sustainable before quitting their job and working on iphone apps.
You're wrong. There have been a few developers that have quit their jobs. Off the top of my head is the iShoot developer and the developer of Trism.
I think anyone in their right mind would wait until their income is sustainable before quitting their job and working on iphone apps.
I don't think people quit their jobs to work on iPhone apps.
I didn't say people never quit their jobs to work on iPhone apps.
A little confusing there. I think the overall point you guys have is that some people DO quit their jobs to make iPhone apps. Some don't. But like any business plan, you can't give up a steady income in a harsh economic environment for another non-guaranteed opportunity without opening yourself up to a lot of risk.
Of course, some people have been very successful regardless of the degree of risk they took.
Basically.
I love how of all the things I said in that post that the most unimportant part of what I said is what someone had an issue with.
Back to the original topic. Loren didn't quit his job to make Tweetie. He quit his job for other projects. Tweetie just happened. If you want proof of this, you can go download the iPhone Application Development program on iTunes U. He was a guest speaker for one of the Friday sessions and he talks about Tweetie for about 30 minutes. It's actually very entertaining.