Would zen make lot of difference? Anyway...I ended up reading one of yahoo articles and that Asian lady who introduced zen during presentation stated she didn't have any date when they will release it...so I'm thinking it would be in 2017 or later.Well, Zen will be between Broadwell and Skylake IPC, but it will be at the beginning locked only to 6 and 8 core versions. I do not see a reason why they would wait for Zen.
Intel and Apple have partnership. AMD would be ONLY supplier. Intel helps Apple develop standards that Apple later uses in their tech. Apple has really much to loose if Intel will go away from Apple computers.Would zen make lot of difference? Anyway...I ended up reading one of yahoo articles and that Asian lady who introduced zen during presentation stated she didn't have any date when they will release it...so I'm thinking it would be in 2017 or later.
I was thinking Apple might have given up on Intel and seeking alternatives.
I guess that partnership will be ongoing, right? or is there an alternative?Intel and Apple have partnership. AMD would be ONLY supplier. Intel helps Apple develop standards that Apple later uses in their tech. Apple has really much to loose if Intel will go away from Apple computers.
All AMD can think of at this stage is TV setup contract from Apple, for supplying APUs for it.
Tim should be "diplomat"Ask Apple about that, but nobody should underestimate power of money, technology and... "diplomacy" .
In other news: Apple is gonna wait for zen chip for Mac Pro which is likely in 2017.
I dont get this: Intel had been so slow with releasing chips even though they had been reliable.Probably not. Like Koyoot mentioned, AMD first expects to deliver Zen enthusiast processors in the 6-8 core range. The server processors up to 16 cores are unknown at this point. For reference, Intel takes an additional 12-18 months to bring its consumer chips to its workstation/server lineups.
I think the big draw for Apple to move to AMD chips would be for AMD's future APU products. Having a modern CPU and a modern GPU on the same package would allow Apple to package in more powerful graphics, something they have historically strived for in macs and its iOS products. AMD's interposer technology means that they can mix and match CPUs and GPUs without having to fabricate a new chip design each time. This allows for a more customized CPU/GPU combination for each product.
This has been where Intel has been struggling as of late. They have not been able to deliver a quad core chip with iris graphics on the 14 nm process until very recently. Quad core Broadwell/Iris was missing in action and only now is skylake slowly trickling out into the market.
Of course this all depends on AMD being competitive in performance per watt. Apple won't make the macbook/pro thicker and heavier just to fit in an AMD chip. Apple still tries to deliver the best products it can, which is why they have been using exclusively Intel chips ever since they switched to x86. Simply put, over the last 10 years Intel has dominated AMD in performance and efficiency. Catching up to Intel will be no easy challenge, so it will be interesting to see how Zen pans out. AMD's future likely depends on it.
iOS devices are full of sensors that many apps rely on... they'll be emulated?
I dont get this: Intel had been so slow with releasing chips even though they had been reliable.
The CPUs are reliable. The wafers for smaller nodes are not reliable. That is why you will see decrease in IPC on Intel CPUs on smaller nodes, that will be mitigated with much wider amount of cores.I dont get this: Intel had been so slow with releasing chips even though they had been reliable.
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I think the big draw for Apple to move to AMD chips would be for AMD's future APU products.
AMD's interposer technology means that they can mix and match CPUs and GPUs without having to fabricate a new chip design each time. This allows for a more customized CPU/GPU combination for each product.
The CPUs are reliable. The wafers for smaller nodes are not reliable. That is why you will see decrease in IPC on Intel CPUs on smaller nodes, that will be mitigated with much wider amount of cores.
Cannonlake will be 4 core i3, 6 core i5 and 8 core i7. Thank for this to AMD Zen.
I'm guessing this is going to be the trend, huh? back then it was tick tock...and now it's tick tock beep.The CPUs are reliable. The wafers for smaller nodes are not reliable. That is why you will see decrease in IPC on Intel CPUs on smaller nodes, that will be mitigated with much wider amount of cores.
Cannonlake will be 4 core i3, 6 core i5 and 8 core i7. Thank for this to AMD Zen.
dec. If Zen would not be potentially good, Intel would not even think about offering 8 or even 6 cores as mainstream options.
What I meant about IPC is that clock for clock, you will see decrease in performance of future CPUs compared to, lets say, Skylake.
Hehe, I was talking about Mainstream i3, i5, i7. And that is because Zen will be offered in 6 and 8 core versions .If going to 6-8 cores is indicative of a serious threat what does Cannonlakes 4 cores tell you? You just pointed out that Cannloake's objective was to take 4 cores mainstream.
The Zen Summit Ridge that is going into the AM4 slot is no thread to the E5 series. Socket AM4 has 1331 pins/contacts (https://en.wikipedia.org/wiki/Socket_AM4) versus > 2000 of the E5. In terms of Mac Pro applicability and system design it is a non starter. It is the same class as the mainstream Core i series.... which is exactly what it will compete with.
DirectX12 and Vulkan has lifted the CPU limitations. Dan Baker from Oxide yesterday tweeted that 12 cores in his computer were loaded with Ashes of Singularity. The general consensus is that for DX11 you needed 4 core CPU. For DX12 - it is 8 core CPU.I hope software generally starts to utilize more that four cores. There are just few specialized application that really benefit of six and more cores. Even Adobe stops around six cores, unless rendering a video. Almost all games stop at two cores + ht.
Thanks for that report. So, software is following the trend.DirectX12 and Vulkan has lifted the CPU limitations. Dan Baker from Oxide yesterday tweeted that 12 cores in his computer were loaded with Ashes of Singularity. The general consensus is that for DX11 you needed 4 core CPU. For DX12 - it is 8 core CPU.
I don't think the word "deprecated" means what you think it means. Adobe has added OpenCL support for most operations, but the CUDA ones are far from deprecated and perform far better most of the time. It remains to be seen how much effort they continue with supporting OpenCL though given Apple's nonexistent support of it on their platform.
AE is no performance champion but if you're not seeing multithreading advantages its either your footage codec or a plugin. Quicktime is the typical culprit. Switching to modern codecs or sequence file formats should give you a boost. I am on a 20 core machine and regularly see 95%+ CPU usage during AE renders.
I'm betting on waiting on macOS.
Or indeed wait for another year (or more with all the delaying) for Skylake-W, which would be a great platform but another year of waiting :-(