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And the daily "resurrect a 4 year old thread award" goes to:

You!

Its a double edged sword. If he didn't resurrect it someone may be there to say "You need to search first!!111!".

I personally use Maya + ZBrush, but Maya can be a ginormous pain in the ass. Some people prefer Blender because its free, but many people you will find like Cinema 4D.
 
And the daily "resurrect a 4 year old thread award" goes to:

You!

Yeah, I'm sorry. I was curious what programs people use now. As mentioned above, I didn't want to start a new one with some one telling me to search for it before posting a new thread...
 
Yeah, I'm sorry. I was curious what programs people use now. As mentioned above, I didn't want to start a new one with some one telling me to search for it before posting a new thread...

4 Years ago I would’ve said Softimage. Now I say Maya. I still love SI (it’s recently had a number of issues resolved that really annoyed me about it) but the fact that it’s still Windows/Linux only made me drop it in favour of Maya. If/when Autodesk decides to finally port it over to OSX I’ll give it another shot.
 
4 Years ago I would’ve said Softimage. Now I say Maya. I still love SI (it’s recently had a number of issues resolved that really annoyed me about it) but the fact that it’s still Windows/Linux only made me drop it in favour of Maya. If/when Autodesk decides to finally port it over to OSX I’ll give it another shot.
With the solid install base of XSI who knows. Id sooner fix Maya on the Mac first before asking for Max/XSI on Mac.
My pref is Maya.
Been thru hell and back with 3D apps and Maya has everything I need :)
 
I want to start getting into this type of software and was looking at Poser Pro, but none of the older posts (going back years...) even mention Poser. Any reason? I'm looking to make 3D art (along the lines of this: http://features.cgsociety.org/newgallerycrits/g07/278807/278807_1283950264_large.jpg). Is Poser not what I should be looking to get? Don't mind spending some money. Or maybe I should say don't mind spending several hundred for a program like Poser as opposed to the thousands for Maya...
 
I want to start getting into this type of software and was looking at Poser Pro, but none of the older posts (going back years...) even mention Poser. Any reason? I'm looking to make 3D art (along the lines of this: http://features.cgsociety.org/newgallerycrits/g07/278807/278807_1283950264_large.jpg). Is Poser not what I should be looking to get? Don't mind spending some money. Or maybe I should say don't mind spending several hundred for a program like Poser as opposed to the thousands for Maya...
Not exactly the same kind of app but its still 3D.
A lot of artists use Poser for its simplicity. Now it all depends of what kind of Art your referring too.
 
Don't quite understand what you mean? Would like to create (or edit existing) characters and clothing for static images. No animation.
Sorry for the vague answer. I meant as in, is it completely original art or...if you use Poser its not really original art all together.
 
Sorry for the vague answer. I meant as in, is it completely original art or...if you use Poser its not really original art all together.

Ahh, I see. Well, yes it would be original art, but would I not be able to take say Victoria 4 in Poser and totally morph her face in any way I see fit to create something new and original? Maybe I don't understand the dynamics or limitations of Poser.
 
Ahh, I see. Well, yes it would be original art, but would I not be able to take say Victoria 4 in Poser and totally morph her face in any way I see fit to create something new and original? Maybe I don't understand the dynamics or limitations of Poser.
The latest version I have no clue. As long as you post claim that the model used was from Poser thats cool. Ive seen that done many times.
The learning curve in Maya is deep and if you plan on creating humans...crikey!!
 
The latest version I have no clue. As long as you post claim that the model used was from Poser thats cool. Ive seen that done many times.
The learning curve in Maya is deep and if you plan on creating humans...crikey!!

I appreciate the help. As far as posting claim, I of course would, but this would be all for personal use. These files would never leave my hard drive.

So to sum up, to create (or edit meshes already created) something like these:

http://old.wallcoo.net/cartoon/digi...es/digital_art_CG_wallpaper_marek_okon_03.jpg
http://old.wallcoo.net/cartoon/cg_a...[wallcoo]_cg_artwork_olivier_ponsonnet_05.jpg

you would suggest using which program(s)?
 
..you would suggest using which program(s)?
you can use any of them really if its mostly static plus requiring post pixel work using Photoshop.
I've seen allot done with Lightwave, 3D Max, Cinema, XSI and Maya.
Just the learning curve is the stumbling block.

Here is a link (just in case you've never been) http://www.cgsociety.org/
 
For character animation, I found Maya the most powerful...but it is by no means a beginner program.


My personal favourite 3D program is Rhino (especially with the Grasshopper3D plugin *drools*). But that's aimed at static objects like buildings, cars, jewellery e.t.c

I would say it's the one 3D program I've seen that's easy to use AND powerful.
 
For character animation, I found Maya the most powerful...but it is by no means a beginner program.


My personal favourite 3D program is Rhino (especially with the Grasshopper3D plugin *drools*). But that's aimed at static objects like buildings, cars, jewellery e.t.c

I would say it's the one 3D program I've seen that's easy to use AND powerful.
Love Rhino back in the day when it was EIAS, formZ and just starting on Max R1 for me :) I dont model much these days, Ive always wanted to try Modo. Not really into realistic creatures more into Archi and Industrial Design but Maya takes care of all aspects like Dynamics since I do alot of Motion Design with After Effects.
 
I wanna produce some nice photorealistic images using global illumination and all that nice stuff, but I'm also looking for a really easy to use 3D rendering and modeling application.

I tried Maya, but found it really extensive (powerful, no doubt), but I was put off by the old-looking interface.

I downloaded the trial version of Luxology Modo and really love the interface polish and speed and ease of use. This may be my 3D app of choice but I'm not sure if it's becoming an industry standard. I'm saying this because I was big on Imagine 3D and TruSpace but those programs kind of died away. I want a program with legs.

Modo is an excellent choice. Too bad you just missed their 40% off sale :/ I switched from Maya to Modo and haven't looked back since. Modo is incredible, especially with 801's editions. They have a great upgrade program too. (Upgrades are roughly $500 BUT, you don't have to upgrade if you don't want to. You can skip 5 versions and still only pay $500 to get the current version.)

Modo's renderer is phenomenal too.

Also with The Foundry behind Modo you don't have to worry about it being obsolete anytime soon. Many studios are using it now.

EDIT: Holy necro thread!
 
Modo is an excellent choice. Too bad you just missed their 40% off sale :/ I switched from Maya to Modo and haven't looked back since. Modo is incredible, especially with 801's editions. They have a great upgrade program too. (Upgrades are roughly $500 BUT, you don't have to upgrade if you don't want to. You can skip 5 versions and still only pay $500 to get the current version.)

Modo's renderer is phenomenal too.

Also with The Foundry behind Modo you don't have to worry about it being obsolete anytime soon. Many studios are using it now.

EDIT: Holy necro thread!

Happy Resurrection Day!

I was going to tell you that you responded to a 8 year old post :D

Horseman who resurrected the thread got banned after that one post he made in this thread...
 
What??? Banned for resurrecting? If thats so the Mods are bit too power hungry.

If they don't want people necroing, lock the thread after a period of time.
 
That was why he was banned?

What??? Banned for resurrecting? If thats so the Mods are bit too power hungry.

If they don't want people necroing, lock the thread after a period of time.

I certainly don't believe it was for necroing, must have been something else.

also, sorry my syntax was extremely bad. What I meatn was that Horseman had only one post in his stats, and that was on this thread.
 
Modo is an excellent choice. Too bad you just missed their 40% off sale :/ I switched from Maya to Modo and haven't looked back since. Modo is incredible, especially with 801's editions. They have a great upgrade program too. (Upgrades are roughly $500 BUT, you don't have to upgrade if you don't want to. You can skip 5 versions and still only pay $500 to get the current version.)

Modo's renderer is phenomenal too.

Also with The Foundry behind Modo you don't have to worry about it being obsolete anytime soon. Many studios are using it now.

EDIT: Holy necro thread!

How would you compare Modo too C4D?
 
How would you compare Modo too C4D?

I've never used C4D so I can't give a fair comparison. As far as chatter from the internets people do like MoGraph a lot in C4D but many switched to Modo because they feel that C4D's renderer is subpar and that it's tools are antiquated and it costs too much.

I can't verify any of the above its just what I've observed others saying.

I would suggest maybe asking over on the forums here: http://community.thefoundry.co.uk/discussion/

There are a lot of knowledgable people there (including switchers and people who use both softwares) that could give you a lot better specifics than I can.

I will say Modo's price is what drove me to choose Modo over C4D.
 
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