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gunraidan

macrumors regular
Original poster
Jul 10, 2009
176
0
I understand most of it.


Though I am a bit confused by this could you please further explain if you don't mind.

Today people believe that simply slapping Adobe apps on a computer makes for an equivalent experience but that's not really the truth though you find many IT admins pushing for replacing Macs with PC so that their management jobs are easier.

Right now no one is investing in print publishing and the battle is still there. You have Adobe flogging Flash and Apple flogging open standards based on Javascript and HTML5 featuresIz
 

OutThere

macrumors 603
Dec 19, 2002
5,730
3
NYC
One of many factors: to visual people an appealingly designed computer can also be an important factor. There's really not much out there that stacks up to the industrial design of Apple products.

More important, however, is that at the beginning all design and graphics tools were mac-based. The original iterations of Photoshop and Quark Xpress were Mac applications, so the first people to do digital prepress started on Macs, and when their friends and coworkers asked for help finding a computer, they got Macs as well. It has been a long cycle of this...people learn on Macs in school, continue using them and find no reason to switch to a Windows platform.
 

Abstract

macrumors Penryn
Dec 27, 2002
24,889
921
Location Location Location
Apple has always been at the forefront of design. From teaming with Adobe to usher in Desktop Publishing to delivering MacDraw and MacPaint as some of the earliest apps.

Today people believe that simply slapping Adobe apps on a computer makes for an equivalent experience but that's not really the truth though you find many IT admins pushing for replacing Macs with PC so that their management jobs are easier.

Right now no one is investing in print publishing and the battle is still there. You have Adobe flogging Flash and Apple flogging open standards based on Javascript and HTML5 features.

Please explain in more detail. I don't quite get this.

Apple "is" dominant in media. When you take a look at the relative percentage of the platform that is employed in DCC work on PC and Mac you'll find that a higher percentage of Macs are doing Digital Media.

The best reason I can give you is that Apple's design ethos is a part of their DNA. Microsoft's DNA isn't creative it's busines and their cash cow is Windows and Office.

Sure you can buy Adobe on both platforms but Apple has always been strong at supporting core technologies for making excellent creative apps.

Many companies force their designers to move to PC so they have a more homogenous network and not necessarily because PC have some sort of creative or speed advantage.

I don't know if you misunderstood the question, but what you just did was what you just did was dodge the question. :eek: You're trying to say that there's a good reason why Macs are dominant in (some) creative fields, and rather than explaining why, you put together some incongruent marketing speak. It was like reading a politician's reply.

Judging by gunraidan's reaction, I don't think he understands what you're saying, and quite frankly, I don't understand either. :confused:
 

nuckinfutz

macrumors 603
Jul 3, 2002
5,542
406
Middle Earth
In the most simplistic terms. Apple and more specifically the Macintosh was born for creative types. Design is Apple's core competency. They know it well which is why they find success in media creation fields.
 

romanaz

macrumors regular
Aug 24, 2008
214
0
NJ
Please explain in more detail. I don't quite get this.



Why is that?



Not to sound like a troll (I'm really not) but why not go PC than since its the exact same components but far cheaper? Is it stability?


lets think of it like this :

I buy a Dell. Dell picks the parts and puts it together and then slaps Microsofts OS on it. They gotta find drivers or make them and hope it works.

I buy an Apple. Apple puts the hardware together and writes the drivers and software for it, making sure, in painstaking Steve Jobs fashion that it works.

Basically, barring a poorly written piece of software, I have nothing to worry about software wise on the Mac. All I have to worry about is the hardware not failing.

In Windows, I find myself dealing with driver issues, registry problems and poorly written apps more so then in Mac.

last time my Mac kernel panic'd was trying to open up my thesis report in Microsoft word. It was only a 200 page document, made in Word...

I would go PC if Windows, or some brand of Linux provided me the stability, the software and overall user experience I need to get my work done.

And as someone who might be staring at my computer for hours a day, I want it to look good to. There are very few, if any PC's I would want to work on all day for fear of being dulled to death by their lack of aesthetic appeal.

Also, what looks better to a client, pulling out a macbook pro to showcase your work on, or that laptop giampalo from the Laptop hunter commercials got?

for my friends switching to Linux, 3DS Max can run on linux. So why deal with the driver issues and possibility of virus's when you can run Linux and be mostly ok with it.

Also, Linux can look nicer then Vista when you turn Aero and all the nice fluffy animations off. Easier on the eyes = more productivity in my mind. Thats why I can't work on XP.
 

windywoo

macrumors 6502a
May 24, 2009
536
0
Romanov its your choice to use Macs but stop spreading the usual Mac FUD about registry and driver issues in Windows. The last time I had a registry or driver issue was in Windows 98. Macs are made from the same parts as PCs, why do you trust Apple to write drivers more than the people who manufacture the parts? Thats assuming Apple do write all the drivers and don't ask the manufacturers to write them for them e.g. nVidia.

If you want your PC to look good you have a far wider range of options on a PC than you do on a Mac too.

What it comes down to is this, media people are a pretentious, cliquey bunch. Macs suit them.
 

MorphingDragon

macrumors 603
Mar 27, 2009
5,159
6
The World Inbetween
The registry is one of the biggest causes of problems.

The Registry and DLLs are the perfect system ever invented!!!

sarcasm.jpg


Even Microsoft want to dump the registry for XML like UNIX... :D
 

gunraidan

macrumors regular
Original poster
Jul 10, 2009
176
0
lets think of it like this :

I buy a Dell. Dell picks the parts and puts it together and then slaps Microsofts OS on it. They gotta find drivers or make them and hope it works.

I buy an Apple. Apple puts the hardware together and writes the drivers and software for it, making sure, in painstaking Steve Jobs fashion that it works.

Basically, barring a poorly written piece of software, I have nothing to worry about software wise on the Mac. All I have to worry about is the hardware not failing.

In Windows, I find myself dealing with driver issues, registry problems and poorly written apps more so then in Mac.

last time my Mac kernel panic'd was trying to open up my thesis report in Microsoft word. It was only a 200 page document, made in Word...

I would go PC if Windows, or some brand of Linux provided me the stability, the software and overall user experience I need to get my work done.

And as someone who might be staring at my computer for hours a day, I want it to look good to. There are very few, if any PC's I would want to work on all day for fear of being dulled to death by their lack of aesthetic appeal.

Also, what looks better to a client, pulling out a macbook pro to showcase your work on, or that laptop giampalo from the Laptop hunter commercials got?

for my friends switching to Linux, 3DS Max can run on linux. So why deal with the driver issues and possibility of virus's when you can run Linux and be mostly ok with it.

Also, Linux can look nicer then Vista when you turn Aero and all the nice fluffy animations off. Easier on the eyes = more productivity in my mind. Thats why I can't work on XP.

I see what you mean. Earlier this year I was working on XP and was creating a cartoon in Adobe Flash CS4. It always crashed when I really pushed it and I ended up getting a nasty virus that was so bad I had to use DBAN to delete all my files on my primary hard-drive.

Even today there are problems with my build. It seems like once in a while my PC won't recognize my sound card or what not.

I hope Windows 7 fixes these issues.


EDIT - One quick question. Was there a big difference between Power PC architecture and other PC components back in the day? Did Mac use to have a huge edge on other PC's when working with media and it disappeared when they switched to intel?
 

EmperorDarius

macrumors 6502a
Jan 2, 2009
687
0
I hope Windows 7 fixes these issues.

Regardless of what Windows fanboys may say, I wouldn't bet on it.

EDIT - One quick question. Was there a big difference between Power PC architecture and other PC components back in the day? Did Mac use to have a huge edge on other PC's when working with media and it disappeared when they switched to intel?

PPC pwned Intel at the time.
 

JohnnyInk

macrumors newbie
Jul 3, 2009
15
1
U.S.
Found this a while back on informationweek.com

Apple's Logo Makes You More Creative Than IBM's

Researchers with Duke University and Canada's University of Waterloo claim a mere 30-millisecond exposure to famous brand logos can influence view behavior.
By Thomas Claburn, InformationWeek
March 19, 2008
URL: http://www.informationweek.com/story/showArticle.jhtml?articleID=206904786


Apple's logo can make people think more creatively than IBM's logo, according to researchers at Duke University's Fuqua School of Business and Canada's University of Waterloo.

Professors Gavan Fitzsimons and Tanya Chartrand of Duke, and Grainne Fitzsimons of Waterloo, in an article scheduled for publication in the April issue of the Journal of Consumer Research, claim that a mere 30-millisecond exposure to famous brand logos can influence view behavior.

Their findings are sure to stir up controversy because they suggest that subliminal advertising, until recently regarded as a hoax, may actually have something to it.

In 1957, a market researcher named James Vicary claimed to have boosted sales of Coca-Cola and popcorn in a movie theater by flashing the messages "Drink Coca-Cola" and "Eat popcorn" so fast that the audience was unaware of the ads. Vicary's reported findings have been largely dismissed, but recent research suggests he might have been on to something.

A 2006 paper by researchers in the Netherlands, "Beyond Vicary's fantasies: The impact of subliminal priming and brand choice," claims that the subliminal priming of a brand-name drink can influence consumer drink choice, provided the consumer is thirsty to begin with.

"The work we're doing is really studying what we call incidental brand exposure," said Gavan Fitzsimons in a video presentation. "What that means is very short exposure to brand logos."

"Certain brands are associated with different personality traits," said Chartrand. "So for instance, the Apple brand has really cultivated an image of creativity and innovativeness. So we thought being exposed to the Apple brand might lead individuals to become more creative or to have a goal to be more creative."

The professors Fitzsimons and Chartrand asked test subjects to come up with creative uses for a brick while showing them images of Apple's logo and IBM's logo.

"What we found is that people who were subliminally primed to the Apple logo were more creative than people who had been subliminally primed to the IBM logo," said Chartrand. (It's worth noting that the Apple logo in the explanatory video was Apple's old rainbow logo, not its current chewed-fruit silhouette.)

Imagine for a moment the scenario: Shown IBM's logo, test subjects stare at a brick and think, "If I only had another, I could build something." Those exposed to Apple's logo, however, saw a myriad of possibilities for said brick: "It's a jail-broken iPhone after an official Apple update, or a door stop, or maybe I could use it to break Microsoft's monopoly. Why, ground up and seasoned properly, it would make a tasty, mineral-rich meal!"

That, more or less, is how the test involving 341 university students went. And the findings are sure to spark a resurgence of interest in subliminal marketing because a follow-up test showed that imperceptible exposure to other well-known brands also produced a response in subjects. When shown the Disney Channel logo, for example, participants behaved more honestly than those shown the E! Channel logo.

In the video, Gavan Fitzsimons observes that while TV ads aren't always effective because people put up mental defenses, extremely brief exposures to brand images bypass such barriers. TV networks, however, may be less than enthusiastic about figuring out how to market and bill hundredths of a second in air time. And that's to say nothing about the possibility that covert manipulation might prompt consumer ire.

For companies like Apple with strong brands, Fitzsimons suggests that product placement and other forms of marketing that emphasize brief brand exposures may be more effective than traditional print and TV ads. It would not be surprising, however, for print and TV outlets to fund follow-up studies that show the opposite.

Perhaps most interesting are the questions the research leaves unanswered: How do Microsoft employees react when exposed to the Apple logo? Will testimony on Capitol Hill be conducted beneath a Disney logo to encourage truthfulness? Could the IBM logo be plastered on cell walls to prevent prisoners from conceiving clever escape schemes?

And does this technique work in reverse? Could Wendy's cause a decrease in sales at McDonald's by flashing the imperceptible image of the biohazard symbol in a video clip showing the Big Mac?

Further research clearly needs to be done.
 

LethalWolfe

macrumors G3
Jan 11, 2002
9,370
124
Los Angeles
As others have said, Mac hardware lead the way in the 'desktop revolutions' of publishing/gfx arts, music production, film/tv editing, and DVD authoring. And as others have said the Mac presence isn't as strong as it used to be as many of the same tools are cross platform but its still an industry leader in the creative fields. Another advantage the Mac has is how similar all the hardware is. There are very few things that separate a one 2.26ghz 8-core Mac Pro from another which means if you are developing, or shopping for, higher end components like A/V capture cards you have fewer variables to potentially cause problems on Macs than on PCs.

W/regards to the level of hardware professionals need, speed is a wonderful thing but predictability is better which is why most places aren't running the latest and greatest. Once you get the computer running smoothly w/the right combo of versions for the OS, QT, software, 3rd party hardware, etc., you are reluctant to retool things especially if buying a new computer means you need new versions of of your software and hardware. As they say, better the devil you know than the devil you don't. A couple of years ago I still knew of a few places in Los Angeles using G4's running OS 9 (and a similarly old version of Avid) to edit prime time cable or network TV shows. Why? Because the equipment can still do what it needs to do, it's paid for, and the workflow is bombproof.

EDIT - One quick question. Was there a big difference between Power PC architecture and other PC components back in the day? Did Mac use to have a huge edge on other PC's when working with media and it disappeared when they switched to intel?
PPC during it's heyday was more powerful but when Motorola, the company supplying CPUs to Apple, basically stopped further development of the G4 CPU that's when trouble really came calling (and this is why Apple switched to IBM and finally to Intel). Before Steve took over the reigns again Apple looked like it was headed for certain doom so Apple-centric hardware and software companies obviously went "Oh crap" and started work on Windows/x86 versions of there products. When Apple's speed stagnated w/the G4 that was yet another reason companies started losing faith in Apple. The silver lining in this is that because so many companies jumped ship Apple was forced to develop it's own software (I mean, who is going to buy a computer that has no apps) and this is a big reason why Apple has such a strong line up of consumer and professional first party apps.


Lethal
 

romanaz

macrumors regular
Aug 24, 2008
214
0
NJ
Romanov its your choice to use Macs but stop spreading the usual Mac FUD about registry and driver issues in Windows. The last time I had a registry or driver issue was in Windows 98. Macs are made from the same parts as PCs, why do you trust Apple to write drivers more than the people who manufacture the parts? Thats assuming Apple do write all the drivers and don't ask the manufacturers to write them for them e.g. nVidia.

If you want your PC to look good you have a far wider range of options on a PC than you do on a Mac too.

What it comes down to is this, media people are a pretentious, cliquey bunch. Macs suit them.


You might not have had registry and driver issues since Windows 98, but I sure have had it with ME, 2000, XP, and so far, In 7 as well. I skipped Vista, thank god. Why do I trust Apple more? Because Apple makes sure that this driver works with the other drivers. If I buy a MSI motherboard, and MSI makes the drivers, and I buy a PNY nvidia card and PNY makes the drivers and they conflict with each other... well theres one bluescreen there.

If I want my PC to look good, I probably could find it. But there is a difference between looking good, and looking professional. I had a meeting with a client a few weeks back. They came in with a write up of what they wanted, and had it on a HP netbook. That screamed cheap and willing to settle for sub-par results for a bit less money. Guess what they turned out to be? Not the client who was willing to pay whatever it took to get the job done.

For me, my mac not only gets the job done consistently everytime and does it the way I want it to, but also looks good to the people I work with. Shows that I care about my outward appearance.

So yeah, macs are made from the same parts as PC's, but its not about the parts. Its about the package, the experience that the Mac provides. Your missing the forests for the trees.
 

Kelon

macrumors member
Jul 14, 2009
31
0
UK
Hi. Perhaps... something that contributes is the nature of the creative industry. We're not talking many big 50+ employee corporations. Creative companies tend to be small studios or individuals. Pretty much all of the design work I've done has been with these set-ups. So.. the plug-n-play aspect of Macs means these individuals and small studios can generally figure stuff out without the need for "IT Support personnel". Most small studios I work for do not employ/contract anyone in a 'support' capacity. Some do, but they're in the minority. It was quite a smart move when Apple shifted the OS onto a UNIX base which is pretty bulletproof and I'll not forget the novelty of being able to crash a bit of software while still printing out a deadline imperative artwork... previous to that the whole thing would have collapsed.

Not to mention the whole ergonomic thing with the keyboard layout. Though I've not come across any designers who articulate it when asked the difference - perhaps it's something instinctive.
 

leekohler

macrumors G5
Dec 22, 2004
14,164
26
Chicago, Illinois
I'm in the ad biz, and I can tell you this from my perspective- thank GOD we use Macs. I can't imagine having to use Windows for work. It would make me crazy. Macs have such a good rep for being reliable and relatively trouble-free. I can't tell you the last time I had to call IT- maybe once in the last year, and that was to request a new mouse.
 

gunraidan

macrumors regular
Original poster
Jul 10, 2009
176
0
PPC during it's heyday was more powerful but when Motorola, the company supplying CPUs to Apple, basically stopped further development of the G4 CPU that's when trouble really came calling (and this is why Apple switched to IBM and finally to Intel). Before Steve took over the reigns again Apple looked like it was headed for certain doom so Apple-centric hardware and software companies obviously went "Oh crap" and started work on Windows/x86 versions of there products. When Apple's speed stagnated w/the G4 that was yet another reason companies started losing faith in Apple. The silver lining in this is that because so many companies jumped ship Apple was forced to develop it's own software (I mean, who is going to buy a computer that has no apps) and this is a big reason why Apple has such a strong line up of consumer and professional first party apps.


Lethal

I see, thanks. So is there any chance that Apple will switch to a processor company that will give them an edge over x86 hardware in terms of media programing?
 

nuckinfutz

macrumors 603
Jul 3, 2002
5,542
406
Middle Earth
I see, thanks. So is there any chance that Apple will switch to a processor company that will give them an edge over x86 hardware in terms of media programing?

None

Media Processing will eventually be accelerated primarily by the GPU. Though Intel has some nice advancements coming to their next generation SIMD architecture.

http://en.wikipedia.org/wiki/Intel_Sandy_Bridge_(microarchitecture)

Intel has said that Sandy Bridge will have new instructions called Advanced Vector Extensions (AVX).[11] These instructions are an advanced form of SSE. The data path is widened from 128 bits to 256 bits, the two-operand instruction limit is increased to four operands, and advanced data rearrangement functions are included.

AVX is suited for floating-point-intensive applications.[12] Features of AVX include mask loads, data permutes, increased register efficiency and use of parallel loads, as well as smaller code size. The improvements of AVX will allow it to deliver up to double the peak FLOPS compared to before. Sandy Bridge will also have a VEX extensible new opcode.


http://softwareprojects.intel.com/avx/
 

gunraidan

macrumors regular
Original poster
Jul 10, 2009
176
0

LethalWolfe

macrumors G3
Jan 11, 2002
9,370
124
Los Angeles
So in short in the near future, with the exception of 3D animation, media processing will go the way of word processing and internet surfing as in power won't matter?
Yes and no. By that I mean when it seems like computers are 'fast enough' a new format seems comes out that requires more computer power. For example, the cost of editing SD video had been falling like a rock for years but then HD video came out and all of a sudden it was like someone rolled back the clock. HD required more powerful computers. It required bigger, faster storage. It required new, expensive monitors, video routers, A/V I/O cards, etc.,. We have HD formats like AVCHD that are so CPU intensive to use that the common practice is to transcode them into another codec. Now that HD is becoming more manageable what do we have on the horizon. 4k editing. 3D stereoscopic editing.


Lethal
 

gunraidan

macrumors regular
Original poster
Jul 10, 2009
176
0
Yes and no. By that I mean when it seems like computers are 'fast enough' a new format seems comes out that requires more computer power. For example, the cost of editing SD video had been falling like a rock for years but then HD video came out and all of a sudden it was like someone rolled back the clock. HD required more powerful computers. It required bigger, faster storage. It required new, expensive monitors, video routers, A/V I/O cards, etc.,. We have HD formats like AVCHD that are so CPU intensive to use that the common practice is to transcode them into another codec. Now that HD is becoming more manageable what do we have on the horizon. 4k editing. 3D stereoscopic editing.


Lethal


Ahh I see. Wait "4K"? IMO that's pretty far away. 720/1080p hasn't taken consumer hold yet. And 3D may very well not catch on.

I do agree with what you are saying though that there will always be something bigger and better for quite some time.

Saying this do you guys think Mac should ditch NVIDIA and have someone make media specific video cards?
 

EssentialParado

macrumors 65816
Feb 17, 2005
1,162
48
Saying this do you guys think Mac should ditch NVIDIA and have someone make media specific video cards?

I think that's actually a really good idea. Or it would've been a few years ago. Now Apple have now invested so much of the future into Grand Central Station and Open CL and splitting of computer processes between the CPU and GPU, it probably won't happen.
 

nuckinfutz

macrumors 603
Jul 3, 2002
5,542
406
Middle Earth
Apple would only ditch Nvidia and "roll their own" if they saw that the features and performance they need were not being developed. GPU design is expensive and it's easier to let someone else handle that financial burden.
 

LethalWolfe

macrumors G3
Jan 11, 2002
9,370
124
Los Angeles
Ahh I see. Wait "4K"? IMO that's pretty far away. 720/1080p hasn't taken consumer hold yet. And 3D may very well not catch on.
I was talking about both the pro and consumer markets.

Saying this do you guys think Mac should ditch NVIDIA and have someone make media specific video cards?
That's kinda how things used to be but as CPUs and GPUs continued to get faster and cheaper dedicated hardware became too expensive and too old too quick.


Lethal
 

gunraidan

macrumors regular
Original poster
Jul 10, 2009
176
0
I was talking about both the pro and consumer markets.

I see but why would most pro's be worried about 4K or 3D if they have such little ground to stand on? Future proof of "just in case" I assume? Even than so, call me ignorant, but from my observations going "3D" isn't too expensive as all you need is a GTX card and a TV with glasses bundles. Than again 3D is such an undeveloped early technology there is no telling what the future will hold if it truly gets its foot in the door.

That's kinda how things used to be but as CPUs and GPUs continued to get faster and cheaper dedicated hardware became too expensive and too old too quick.
Lethal

So in short the tech arms race has become so cheap, fast, and developed that even if Apple decided to create their own hardware anyway it wouldn't have that much of a leg up over x86 architecture? So it would have been much better to swallow their pride and go with x86 to save millions?

Is this why Mac was so eager to drop the "G" line after G5 because the performance difference between G5 architecture and x86 was thin and getting thinner by every new edition?

I think that's actually a really good idea. Or it would've been a few years ago. Now Apple have now invested so much of the future into Grand Central Station and Open CL and splitting of computer processes between the CPU and GPU, it probably won't happen.

"Grand Central Station"?

Apple would only ditch Nvidia and "roll their own" if they saw that the features and performance they need were not being developed. GPU design is expensive and it's easier to let someone else handle that financial burden.

Aren't there talks of Apple ditching NVidia and switching to someone else? (most likely intel)
 

romanaz

macrumors regular
Aug 24, 2008
214
0
NJ
I see but why would most pro's be worried about 4K or 3D if they have such little ground to stand on? Future proof of "just in case" I assume? Even than so, call me ignorant, but from my observations going "3D" isn't too expensive as all you need is a GTX card and a TV with glasses bundles. Than again 3D is such an undeveloped early technology there is no telling what the future will hold if it truly gets its foot in the door.



So in short the tech arms race has become so cheap, fast, and developed that even if Apple decided to create their own hardware anyway it wouldn't have that much of a leg up over x86 architecture? So it would have been much better to swallow their pride and go with x86 to save millions?

Is this why Mac was so eager to drop the "G" line after G5 because the performance difference between G5 architecture and x86 was thin and getting thinner by every new edition?



"Grand Central Station"?



Aren't there talks of Apple ditching NVidia and switching to someone else? (most likely intel)

3D is not an underdeveloped and new technology. Alfed Hitchcock did it decades ago. Disney 3D though seems to be getting it right this time around though, in my not so professional opinion. Going 3D is not expensive in the consumer aspect. For a professional, think again. Laptops can't work on 3D movies, and most workstations don't work that well from my experience with it.

4k will soon become a problem because of camera's like the Red One. From what I've seen its near impossible to do 1:1 editing with it unless you throw all your money into your machine. And then you need a 4k monitor to check focus etc... $$$

Apple would only ditch nVidia chipsets (aka nvidia designed motherboards) because of a current lawsuit between Intel and nvidia and nvidia most likely won't be able to produce chipsets of the nehalem lineup of processors. Also intel is said to have a graphics chipset coming out that will be as good as the 9400M in the current lineup.

Apple dropped the PowerPC lineup for more then a few reasons. One, the G5 chips were on par or worse then the Intel offerings at the time, and IBM refused, or didn't work on engineering on chip for laptops. Hence why there is a iMac G5, PowerMac G5, but no PowerBook G5. IBM wasn't offering what Apple wanted or needed. Apple might create its own hardware for the iPhone/iPod lines but that might be it.
 
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