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Apple's history with gaming sucks turds, Apples history with videocards sucks and Apples history of playing nice with other companys sucks. Look at Bungie And Apple....they ignored them and Microstink well, the rest is Halo history. Apple has to pull its head out of its butt on gaming.stupid.

Bungie and Apple? What are you smoking? Microsoft buying Bungie had nothing to do with Apple doing something or failing to do something. Bungie ate its own shirt when they shipped a Windows-destroying bug with Myth2's uninstaller: they recalled the game and lost a ton of money. Selling themselves to Microsoft made up for that and let them not have to worry about it.

I'm not trying to defend Apple here, they surely could do a lot more to support gaming, but you've got the story wrong with regards to Apple & Bungie.
 
Apple's history with gaming sucks turds, Apples history with videocards sucks and Apples history of playing nice with other companys sucks. Look at Bungie And Apple....they ignored them and Microstink well, the rest is Halo history. Apple has to pull its head out of its butt on gaming. Missing out on the HL2 sequels is Apple being stupid. Forest Gump said...stupid is as stupid does and Apples history with gaming is just stupid.

How exactly did Apple ignore Bungie? In case you don't remember Halo was introduced to the world at MacWorld New York in 1999 by Steve Jobs himself. That doesn't really sound like ignoring to me. Microsoft must of been watching Steve's keynote address also.
 
I'm pretty sure that they asked Apple to alter their OpenGL implementation so that it conforms more with the DirectX standards. And that's not going to happen since OpenGL has its own standards.

Or asked them to implement a full DirectX implementation so they didn't have to recode. :rolleyes:

I'm sure they also want better video hardware in the machines, or allow every machine to have upgradeable video hardware.
 
That makes me mad. I installed windows so i could use VAlve software. I really don't like to use windows but i really want to play valve games.
 
srsly lets all like e-mail steve jobs or something and tell them to get serious w/ games.
 
Or asked them to implement a full DirectX implementation so they didn't have to recode. :rolleyes:

I'm sure they also want better video hardware in the machines, or allow every machine to have upgradeable video hardware.
Well that would require a lot, hell a total philosophy change, which knowing Apple won't happen.

They need to get out of their box that all consumer level computers should be glorified laptops just for the connivence of being all in one.

They probably need to stop the entire "You're either a pro or a consumer, nothing in-between" attitude they have, and stop crippling the Macbooks with an integrated card.
 
Tell me about it. I have a quad-core XEON MacPro with 512 MB of Video Memory. Right now I've got 2 things running through Rosetta.

ati.gif


I don't use Dreamweaver that much...no biggie. What's the one other PPC program I'm using? A video card monitor!

This has been Apple's top-of-the-line workstation for over a year now, and the stuff that runs and monitors the hardware STILL isn't 100% Universal by now? If there's a new version I certainly haven't been able to find it anywhere.

I think that's pretty indicative of Apple's malaise towards working with the main video-card companies in general. You're right, it's not a pretty picture.

ATI Monitor 4.5.9 is a Universal Binary.
 
That should come as no surprise to anybody.

While it cannot be said that Mac users aren't game fans, the majority of Mac users (historically) actually use their computers. Unlike hardcore gamers on the PC (Wintel) side who use their computers primarily as game consoles and secondarily for internet access (i.e., porn, MySpace, email and P2P downloads).

Has no one noticed Steve Jobs trying to encourage users to spend more of their free time making, mixing and sharing their movies, photos, music with friends and family while every other PC manufacturer pushes gaming and recording TV shows for their users?

Apple's approach is more about encouraging the social, rather than antisocial experience.

If you want to play games, buy a game console.
 
That used to be my view, until I worked out how much it cost to keep a decent gaming PC. I'll pick up a 360 shortly, and it will still be less than a decent video card. A PS3 will follow ( once there are some must-have games ), and will more than likely be cheaper than the next round of upgrades. The best thing? I'll be able to put the disc in, and It'll Just Work (tm) ;)

For PC only games? VMware ( Morrowind runs nicely ), or BootCamp for something that I *must* play ( though I can't think what that would be, atm ).

It's been an age ( post-WoW ) since I've bought any game on the day of release, console or PC. By the time I get round to them, there's always one retailer selling cheap.

Anyway, back OT. Reading the article, it sounds like Gabe has less idea about the Mac market than Apple do about making games. No gaming market? Really? I would suggest he has a conversation with the game devs that do make games for a Mac. Some of the biggest games have been available on a Mac ( Q3, UT, any Blizzard game ).

<Rant>The only thing I've seen holding Mac gaming, is the retailers trying to fleece Mac gamers by charging RRP; WoW was a prime example of this, retailers selling a Mac version for full price, and a PC version for half, when they are they same thing! It's even worse for older titles. I've just tried to pick up a copy of Mac Halo. £35, and the £3 for the UB vs £13 for a PC version ( that will run in a VM ). That's the real problem.</Rant>

I appreciate where you're coming from, but when you factor in the combined cost of PS3, Xbox 360, plus games, surely the cost of keeping a good gaming PC wouldn't be any higher? Then again, I'm sure PS3 will drop significantly in price when it gets some killer titles. After all, the corporate reasoning behind consoles was always to take an initial hit on the cost of the console & rake in the profits later via game sales.

I think Gabe's "no gaming market" is born out of sheer resentment, but he also does have a point when relative to the PC gaming market.

I agree, high Mac game prices might be a particular problem now considering some people will be using Boot Camp for gaming, but it's also quite understandable as Mac games are produced in far fewer numbers than PC versions. The plus side of this is that 2nd hand Mac games tend to go for a very good price &, in some cases, they sell far higher than their original RRP, almost like collector's items.

Re Gabe: as another poster asked, I'd like to know what the three things Apple could do better are? Improved graphics in consumer Macs, most probably; but what else? If these concerns are legitimate, it may explain why developers like Creative Assembly also refuse to release the Total War series onto the Mac platform.
 
Valve's got the gall to complain about Apple! :mad: LOL

You do know it was Valve that finished the port of Half-Life for the Mac and then decided not to release it because they would have to support it (as in they didn't want to support it). :mad:

Valve can go screw themselves!! Us Mac Gamers :apple: don't need them!!

I wouldn't buy a Valve product if it was the last game on Earth.

You're missing out on some of the best games in the past decade. Everyone is entitled to their opinion though. For my part, I'm currently enjoying TF2 via Bootcamp on my MBP. Hate Valve if you like, but that Source engine scales so well on any config and still looks and runs great!
 
If the iPhone's anything to go by, Apple will soon be locking out 3rd party developers entirely and requiring a two-year AOL contract with the purchase of new macs.

Apple's arrogance is getting to be intolerable. They have no idea how to really support developers or businesses.
 
wats el jobso's e-mail address or any other email address i can use?


will everyone sign this one?

should i make a petition?
 
No Valve on OS X is a good thing. I'm so opposed to product activation schemes of this type. Even more so with Valve since it has to call home to mama every few weeks to stay activated. It will be a cold day in heck when I buy a Valve based game. In fact you couldn't GIVE me a Valve game. Pay? Maybe but it would have to be at least 3 figures.
 
Apple's history with gaming sucks turds, Apples history with videocards sucks and Apples history of playing nice with other companys sucks. Look at Bungie And Apple....they ignored them and Microstink well, the rest is Halo history. Apple has to pull its head out of its butt on gaming. Missing out on the HL2 sequels is Apple being stupid. Forest Gump said...stupid is as stupid does and Apples history with gaming is just stupid.

Clearly, someone who knows a lot about stupid.
 
That should come as no surprise to anybody.

While it cannot be said that Mac users aren't game fans, the majority of Mac users (historically) actually use their computers. Unlike hardcore gamers on the PC (Wintel) side who use their computers primarily as game consoles and secondarily for internet access (i.e., porn, MySpace, email and P2P downloads).

Has no one noticed Steve Jobs trying to encourage users to spend more of their free time making, mixing and sharing their movies, photos, music with friends and family while every other PC manufacturer pushes gaming and recording TV shows for their users?

Apple's approach is more about encouraging the social, rather than antisocial experience.

If you want to play games, buy a game console.
Yes listen to what Mr. Jobs wants at all times.

Quite a bad stereotype of gamers there too. Games can be very social, having to work in teams, making friends via games.. multiplayer games are actually pretty damn social.

I could say the same, sitting in the dark mixing a video on iMovie about how much Apple rocks is far less social then gaming, and a lot of gamers don't just use their computer for games. They use it for the same stuff we all do, photoshop, movie making, ect..

To be honest the last comment made me chuckle a bit, console gaming to most folks isn't up to the same level yet. You can't really have all the awesome custom content that you get on PCs, and a bunch of other stuff separates them.
 
ATI Monitor 4.5.9 is a Universal Binary.

Yeah...funny story there. It's Universal, but it only runs on a G5 machine. :rolleyes:

Yes, I've found hacks online that force it to run on an Intel Chip, but I'm not comfortable doing things I don't fully understand.

Anyway, even if that does work it kind of proves my point that Apple isn't serious about this stuff if you have to find a hack on the internet to make it work!

If you know of some Intel-enabled 4.5.9 somewhere, I'd love to hear it, but I've yet to see it anywhere.
 
Interesting link. I'm sure that a lot of other game developers feel the same way about Apple's lack of serious commitment towards expanding mainstream gaming on Macs, hence the lack of ports.

FWIW, unless things change in the near future with some positive announcements from Apple re gaming, my laptop Mac will soon be joined by a new desktop PC specifically for gaming. A Mac for serious stuff & a PC for gaming, increasingly looks like (for me at least) the only way to go!


i agree.. does a mechanic play games w/ his MACTOOL chest? Nor do i with my MAC i use to create my masterpieces! Play the games on a gaming machine.
 
Simple the latest and greatest games that are the hype require a good or even a great GPU, which cost quite a bit of money and support on :apple: end and the GPU manufacturer end.

Apple will not jump into the gaming market with both feet because it can include the low to medium range GPU for less money and concrete support, plus benefit from maximum profits.

low-medium GPU = maximum profit for :apple:

good-great GPU = little to no profit for :apple: and a bigger profit for the GPU manufacturer. :)

:apple: would also run the risk of consumers complaining to build their own hardware and soon it would be history repeating itself. ;)
 
That should come as no surprise to anybody.

While it cannot be said that Mac users aren't game fans, the majority of Mac users (historically) actually use their computers. Unlike hardcore gamers on the PC (Wintel) side who use their computers primarily as game consoles and secondarily for internet access (i.e., porn, MySpace, email and P2P downloads).

Has no one noticed Steve Jobs trying to encourage users to spend more of their free time making, mixing and sharing their movies, photos, music with friends and family while every other PC manufacturer pushes gaming and recording TV shows for their users?

Apple's approach is more about encouraging the social, rather than antisocial experience.

If you want to play games, buy a game console.

I'd never thought of Apple this way. Now I love my Mac even more :)
Games to me are a time void and I do avoid them. Don't Macs have average video cards and monitors anyway? (When it comes to gaming?)
 
Maybe this saved my time so I can focus on work instead of gaming. So I can have a better career.
 
If the iPhone's anything to go by, Apple will soon be locking out 3rd party developers entirely and requiring a two-year AOL contract with the purchase of new macs.

Apple's arrogance is getting to be intolerable. They have no idea how to really support developers or businesses.

Shutting iPhone developers out or restricting they capabilities is not a good thing at all, however the iPhone is not a completed product software wise. Sure it has the hardware in place, however the software seems to be a rushed job at present.

The iPhone OS might seem stable presently, however its far from completed and having the possibility of 3rd party developers muddling around with certain components leave the iPhone functionality at a compromised state.

Once the iPhone OS has matured, there is a good possibility that a SDK will be released. Too bad consumers can not see long term benefits.

Instant Gratification Generation (IGG). :)
 
I'd never thought of Apple this way. Now I love my Mac even more :)
Games to me are a time void and I do avoid them. Don't Macs have average video cards and monitors anyway? (When it comes to gaming?)

I bet you voted for Bush too. I know wait you are in Australia.
 
I hate articles that basically amount to "Yeah, Company X sucks because we asked them to do stuff and they never do". I don't care if it's Apple or Microsoft or Adobe or Joe's Pizza and Pasta. If there's really a problem, tell us what the friggin' problem actually is! Otherwise it simply amounts to whining and wasting everyone's time.
 
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