A few of the comments I'd like to respond to:
"100 other websites will popup", "...these people wouldn't have paid for the apps anyway"
There is the old saying, "locks keep out honest people". The issue here is that the crooks will find a way to get the apps for free. If you don't put ANY "locks" in place, the rest of the market will follow.
There are only five effective tools available:
1) Add code to prevent your app from being hacked
2) Go thru the legal system
3) Ask Apple to flex their muscle
4) Work with the ISP's to shut these guys down
5) Create some malicious solutions that will throw a wrench in their system
Each has their pros and cons. I think the easiest method is #5.
For item #1: this guy has a solution- http://thwart-ipa-cracks.blogspot.com
This cracks me up. Some say its ok to rip movies because they studios have more money but its not ok to use cracked apps.
I have used cracked apps before and if I found the app to be adequate it was purchased.
Cracked apps are not my primary way of doing business but neither is giving someone money for junk.
As the ole saying goes, you can't judge abook by its cover. Nor can you judge an app on a screen shot and a sales pitch
analogies of the physical world used to compare things dealt with in the digital world are foolish.
chicken analogy is ridiculous, the buyer COULD give back the chicken, although probably not in the most sanitary fashion
and it would be very easy to implement a "refund function" in the apps. The same way you would delete an app, it would be removed, you have the choice to rate it, and a choice to either delete, or ask for a refund. Provided this was done within 24 hours of said purchase. No harm, no foul. There are plenty of apps I would love to test before I buy, but the loss of money (we don't all have that much disposable income) in regards to the risk of a sucky app is too great IMHO (maybe not IYHO).
It's been said that many "gems" are lost in the many garbage apps that are released almost daily. Without the "complementary demo" that some apps don't offer, there has to be some alternative for users to "try before you buy" or at least lower the risk of losing your money to an app you were sure to be a "gem". If you HAVE to have a physical analogy of "try before you buy", just look at the customer service counter at your local Wal-Mart.![]()
Without the "complementary demo" that some apps don't offer, there has to be some alternative for users to "try before you buy" or at least lower the risk of losing your money to an app you were sure to be a "gem".
If you HAVE to have a physical analogy of "try before you buy", just look at the customer service counter at your local Wal-Mart.![]()
Didn't know about cracked apps. Do they work 100% ? Like software updates etc ?
I don't see the point in pirating app store apps. They're cheap!
Where did you get that a billion apps was sold. A billion apps was downloaded not sold.1,000,000,000 apps sold in the AppStore.
10,000,000 apps pirated.
1% of iPhone apps in use are pirated? OMG ONOZ!
Didn't know about cracked apps. Do they work 100% ? Like software updates etc ?
I don't see the point in pirating app store apps. They're cheap!
Actually I think the best is #1. There are several apps in the app store that call home to make sure that they are legitimately purchased. Of course there are also hacks for those apps as well but nevertheless it adds an additional layer.
In my opinion, those people are **** out of luck. To bad if they don't like the app after they bought it. They paid for it, they used it, no refunds!
Free trials ARE a common courtesy, but nobody is forcing devs to release a trial/lite version. The people in question, the ones that regret their purchases, need to rethink what they spend their money on. Their impulsive purchases are of no concern to Apple, nor the devs.
The restaurant reference is pretty valid IMO.
Hank walks into a restaurant, orders the chicken, eats it and then changes his mind and demands his money back. The restaurant can not get the chicken back, and is supposed to give the money back? Umm...no?
Same situation right here.
Edward buys an app in the appstore. He plays with it and decides he doesn't like the app. Edward is and will always be in posession of said app. The appstore and the dev can not get this file back. It's not like they can get in a car, drive to Ed's house, and take the file back.
Software piracy wasn't as big a few years ago... that is why media swapping was the thing to do. With new anti-piracy laws to prevent this, media swapping and refunds for said media is harder to come by.
Even Itunes lets me sample 30 second clips of songs before I buy them.
You should contact whoever is hosting that site and try to get it shut down. I know, I'm probably naive to think something like that could work, but assume you charge 99 cents per app, that's a lotta money gone. This is even worse than people who think it's OK to just rip a movie or CD because you are in possession of it, nevermind copyright laws.
The money isn't "gone" because many people who pirate have absolutely no intention of buying in the first place. So technically the dev is not losing out on any money because the money was never going to come their way.
In my opinion, those people are **** out of luck. To bad if they don't like the app after they bought it. They paid for it, they used it, no refunds!
Software piracy wasn't as big a few years ago... that is why media swapping was the thing to do. With new anti-piracy laws to prevent this, media swapping and refunds for said media is harder to come by.
What's more likely is that their friends bootleg it also.It is also possible that the person who had no intention of buying the app but pirates it enjoys it, tells their friends, they buy it when they would have otherwise not even looked at it.
What's more likely is that their friends bootleg it also.