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xcode

  1. L

    New MBP 13 vs 15

    Hi, are there someone who can share their experience with the new MacBook Pro 2018 (13 or/and 15) ? Last few years I was using the 13' early 2015 MBP model i5 2.7 GHz with 8Gb RAM and 128 SSD + external monitor and it did pretty well for development with Xcode and Android Studio, but now I...
  2. C

    Which Macbook Pro configuration should I buy?

    Hello, I would like to get a MacBook Pro – it will be my first Apple computer. But I don’t really know which configuration to choose. I want to code using Eclipse and Xcode, edit pictures using Affinity Photo, edit Videos (usually 1080p but maybe sometimes 4K) and I would like to try out 3D...
  3. JCoe13

    iOS RSS Reader with notifications

    Does anyone know of any tutorials on how to create an RSS reader for iOS that will send notifications to the device when there is a new addition to the feed? Below is an example of a tutorial, but since Parse has been discontinued, I can't find anything even close. Thank you for your help...
  4. MacSoftware3

    Newer version VLC?

    Hi everyone, I was wondering if it isn't possible to compile a newer version of VLC (with support for playing YouTube) on an older version of Mac OS X (10.4.11+). If that's possible, how can someone start with doing that? I was wondering this because we also have TenFourFox running on 10.4.11...
  5. S

    iOS Which MacBook to get for iOS development?

    I am planning to buy a MacBook for making and selling app for statistics. The app would have to create charts and tables. Do you think a 12" MacBook is adequate for this purpose? Or should I get a bigger 15.4" MacBook Pro instead? I would rather not use an external monitor since it would clutter...
  6. K

    iMac 2017 for Xcode and 4k video?

    Please help my decision!
  7. D

    iOS MacBook Pro decision: which specs are important?

    Hi, I am deciding between a MacBook Pro 15" 2017 base model (256 GB SSD, 2 GB GPU) and the higher end model with i7 (512 GB, 4 GB GPU). My question is: Will the extra 2 GB GPU make any difference when working with Interface Builder, Xcode or possibly Visual Studio for Mac? Also, as a side...
  8. Denis Bolkovenko

    Xcode issue

    Guys, I`d like to apologize in case I have created the duplicate of something. I am currently the web-developer and want to lear swift language. I have iMac, version is 10.11.6 (15G19009). I have tried to install Xcode but encountered some issue. I have installed xCode by command - "xcode-select...
  9. supershani

    iOS How to fix Error: CFBundleIdentifer Collision. More than one bundle with the value.iMessage Stickers

    here's what happened: I am working on an iMessage sticker pack using the sticker pack template in Xcode version 9.2 on mac Sierra 10.12.6. I finished completely building the sticker pack when I accidentally deleted the stickerpackextension.appex file without noticing. I archived the app...
  10. K

    iOS iOS 11.1.2 (15B202) device support files

    I have Xcode 8.3.2 and I am trying to run an app on a device running iOS 11.1.2. I got this error: "This iPhone 6s is running iOS 11.1.2 (15B202), which may not be supported by this version of Xcode". The normal solution is to update my Xcode ( and for that I will also have to update my mac OS)...
  11. A

    iMac 27 with i5 7600k + FD vs 7500 + SSD

    Hi, I can not decide on the choice of iMac 5k 2017, help. 1) i5 7600k 3.8 / RP 580 8GB / 2TB Fusion Drive 2) i5 7600 3.5 / RP 575 4GB / 512GB SSD For me, the video card does not play a special role, I think. I understand that the SSD is better than the FD, but in the configuration with the FD "a...
  12. P

    macOS Objective C OS X Desktop apps

    I have been taking some training on Objective C. I have finished all the content in the course. I feel the course was excellent. However, I still feel like I do not know how to make a desktop application for OS X. The Cocoa framework was also covered a little in the training. I guess now I need...
  13. murzuphle

    macOS XLIFF default/common menus translations

    Hello, I'm developing a simple macOS application in Swift (Swift 4, Xcode 9, macOS 10.13). I'm now trying to localize it in multiple languages. I'd like to know if there is a way to have default/common menus (File, Edit, Format, View, Window, Help) translated automatically? I'm using Xcode...
  14. X

    macOS Xcode on vintage MacBook

    Hi, I just started learning Swift language. But I'm not sure that my MacBook - a white MacBook Mid 2010 with 4GB RAM & 250GB HDD - is compatible with latest version of Xcode!? (Xcode 9 and Swift 4) For start I need to work with Swift playgrounds on the Mac. For the future I like programming for...
  15. Z

    iOS multiple versions of Xcode

    Is it possible to have multiple versions of Xcode on one OSX system?
  16. I

    macOS Problem with C++ on XCode

    Hey guys, I am very new to programming and am taking a beginners class in college right now. I have to solve for the mean, linear regression line, and variance. I am given a txt file that has two columns. The first (x-column) is height and the second (y-column) is wingspan. Long story short, I...
  17. 960design

    iPhoneX Simulator in XCode

    Couple of screenshots of iPhoneX in the XCode Simulator. First shows the Delete App ( wiggle icons ) cancel button top right - Done. Second shows the PhoneCall in progress ( green highlight around Carrier/Time - top left corner ) I think the new simulator is pretty impressive so far and...
  18. V

    iOS How do I remove my iPhone from the devices in Xcode? I want Xcode to basically ignore it

    Hi, I tried my app out on my connect iPhone. Now I want it gone from Xcode. Whatever I do, every time I open Xcode with my Phone connected I starts download and processing 3 GBs of symbol files. Any way to completely get rid of it? Thanks!
  19. maverick28

    iOS iOS Simulator: simulated hardware screen frozen

    Hi, Ran into a problem recently. I have several sub-versions of Xcode's main version installed: for the purpose of simplification let's take one of them for version A (with iOS AA) and another for version B (iOS BB) from the oldest to the newest one respectively. I noticed a very odd behavior...
  20. P

    MB 2017 for iOS development

    I currently use a MBA mid 2011, and I think it works ok. Build times are ok for my current project. 1:30 minutes for a complete rebuild, and 15 seconds for rebuild of one changed file. The simulator runs a bit slow, but I think it's ok. My project is based on SpriteKit with a physics engine, so...