I think we are done with these types of comparative discussions many, many pages ago. Nothing new here...
It is still interesting to look at different benchmarks, as they can show us relative strengths and weaknesses of various implementations. AMD seems to perform better on CB24 GPU relative to others than they do on Blender for example. Apple seems to perform better on Blender (while obviously still trailing far behind Nvidia).
I would speculate that metal code in Redshift is not yet as much optimised as it could be. I hope Mason is using Apple's RT API so that next-gen hardware can benefit from hardware RT (if it ships with it, hopefully).
FWIW: M2 Ultra 24 CPU, 60 GPU
- cpu multicore: 1927
- gpu: 7441
Thanks, missed this!