thagomizer: Was the cable you got from ATI the correct one? Thanks.
I'm wondering the same thing. I already ordered one, but just wondering.
thagomizer: Was the cable you got from ATI the correct one? Thanks.
thagomizer: Was the cable you got from ATI the correct one? Thanks.
I have no idea why anyone would fork out another $250 to run SLI.
Can the 2008 Mac Pro use SLI in Windows? I was very much under the impression that it couldn't.
SUCCESS with EVGA e-GeForce 8800GT 512-P3-N802-AR. It has a 1024k x 1S flash chip. I got this from Amazon.com. Green PCB. It looks like the NVIDIA reference design. This is a factory overclocked 650MHz card, but of course you lose the overclock (even in Windows) when you flash it with the Apple firmware. So it's running at 600MHz. I might try overclocking in software using RivaTuner once I'm sure the card is stable at stock speeds.
Can the 2008 Mac Pro use SLI in Windows? I was very much under the impression that it couldn't.
Your impression is correct. GF8 SLi won't work.
Cool. Thanks for posting the update. Just for clarificational purposes, was this the card that you ordered? http://www.amazon.com/e-GeForce-Sup...1?ie=UTF8&s=electronics&qid=1204146349&sr=8-1
SUCCESS with EVGA e-GeForce 8800GT 512-P3-N802-AR. It has a 1024k x 1S flash chip. I got this from Amazon.com. Green PCB. It looks like the NVIDIA reference design. This is a factory overclocked 650MHz card, but of course you lose the overclock (even in Windows) when you flash it with the Apple firmware. So it's running at 600MHz. I might try overclocking in software using RivaTuner once I'm sure the card is stable at stock speeds.
And the power cable I mentioned earlier works.
http://shop.ati.com/product.asp?sku=3280778
Ran the Crysis demo for about 10 minutes at 2560x1600, everything set to high except for shaders and shadows set to medium. No AA. It looks great and plays beautifully. Unless this game slows down A LOT later in the game, I have no idea why anyone would fork out another $250 to run SLI. It has no lag at max resolution using one card. This is with the standard Apple bootcamp drivers. And the fan is barely audible. I do notice more heat coming out the back of the case.
Switched over to OS X and ran Quake 4 v1.4.2, everything maxed out... although for some reason 1920 x 1200 is the highest resolution available. Again, it's liquid smooth.
By the way, this card requires my HP monitor's DVI cable to be screwed down very tightly in order to get a picture. I thought the card was DOA at first, because I wasn't seeing anything even though it flashed ok and the fan spun up. The stock ATI card works even if the cable is loosely attached.
My system is a 2.8 dual quad, 10GB ram, 750GB WD RE2 hard disk.
With the 8800GT only being a +$180 upcharge when ordering the MP (looking at edu pricing, YMMV), what's the point of going through all of this work to get an aftermarket card working (aside from the technical challenge)?
Are there any benchmark comparisons to show that one of the Inno, XFX, BFG, etc. performs significantly better than the stock 8800GT?
Some of these cards come pre-overclocked in their BIOS (when running Windows) up to 700MHz, and any of them, including Apple's, can be overclocked after the fact in Windows using various tools; I've heard of some going up to 740MHz. But most of these cards are identical in design to what Apple ships. Some have upgraded coolers. I considered buying one of these but I didn't want to find out the hard way whether it has a 128k flash:
http://www.newegg.com/Product/Product.aspx?Item=N82E16814127329
Under OS X, they will all run at 600MHz, assuming you are using the EFI firmware posted at the beginning of this thread.
You're correct that all cards once flashed will be at stock (600MHz) clock rates. However, editing the ROM to overclcock the card is possible, even for cards that were not originally overclocked. See this thread for details. I'm getting a 15% boost in frame rate at 700 MHz in Crysis. The other advantage of editing the ROM means that the overclock sticks in OSX.
I have an evga 8800GT with 1024rom but when I run "nvflash -4 -5 -6 mp8800gt.rom" I get the error below:
Checking for matches between display adapter(s) and image(s)...
Adapter: BR04 (05B1h)
Overriding PCI subsystem ID mismatch
Adapter: G92-270
Overriding PCI subsystem ID mismatch
No Matches Found.
Anyone know why? There's only 1 card in the system.
I have an evga 8800GT with 1024rom but when I run "nvflash -4 -5 -6 mp8800gt.rom" I get the error below:
Checking for matches between display adapter(s) and image(s)...
Adapter: BR04 (05B1h)
Overriding PCI subsystem ID mismatch
Adapter: G92-270
Overriding PCI subsystem ID mismatch
No Matches Found.
Anyone know why? There's only 1 card in the system.
Switched over to OS X and ran Quake 4 v1.4.2, everything maxed out... although for some reason 1920 x 1200 is the highest resolution available.
If you haven't already done so, you could try this. Open a
console (ctrl-opt-~ if memory serves) and type these lines:
set r_mode -1
set r_customWidth 2560
set r_customHeight 1600
vid_restart
Thanks, I found that hint as well, and tried it. But when I exited the console, it reset itself to the lowest resolution possible. Not a big deal I suppose, it looks nice at 1920 x 1200.
I'm getting a 15% boost in frame rate at 700 MHz in Crysis. The other advantage of editing the ROM means that the overclock sticks in OSX.