I've just been running SL for a while with the fans at "default" (no acceleration) and although a couple of textures flicked slightly while the surrounding objects were loading, this seemed normal as part of the loading process (textures load progressively etc) and I couldn't reproduce the flickering from last time.
I think perhaps it's a bug with SL... wouldn't surprise me, it's an extremely buggy app, it always has been. Perhaps I was just panicking over nothing because the casing on the top-left gets quite toasty (sounds like this is normal?)
Ideally, some kind of GPU stress tester would be nice. It's handled WoW just fine (under OS X) as well as EQ and EQ2 and even a brief foray into the graphically heavy Vanguard (under Windows) so there's hope yet
I think perhaps it's a bug with SL... wouldn't surprise me, it's an extremely buggy app, it always has been. Perhaps I was just panicking over nothing because the casing on the top-left gets quite toasty (sounds like this is normal?)
Ideally, some kind of GPU stress tester would be nice. It's handled WoW just fine (under OS X) as well as EQ and EQ2 and even a brief foray into the graphically heavy Vanguard (under Windows) so there's hope yet