Thank for these links. It seems, that Polaris 10 would have benefited from GDDR5/X, but maybe it was too expensive even for 480X and could have eaten AMD's margins.http://www.guru3d.com/news-story/amd-vega-launch-imminent.html
Thank you. Other information that I have provided are also completely correct.
First reason for it: World is not everywhere as rich as USA, Germany, Great Britain, France, Australia. There are places where this GPU is 1/2 of monthly salary, like it is in... Poland. Base monthly Salary here is 1850 PLN. The GPU costs currently 1250 PLN.
Secondly, AMD GPUs after few months are completely free with mining. And miners are buying not 1-2 GPUs, but 6-8 GPUs in one throw.
And to be completely clear. GTX 1080 is the absolutely best selling high-end GPU in history. In just two months there has been sold as many GTX 1080's as Titan X's and GTX 980 Ti's in 5 months, combined.
And one last bit, comparison, clock for clock with different versions of the same architecture and the performance gains. It is important if you want to know how much faster base model Mac Pro with Dual Polaris 10 Pro will be faster from Dual Tahiti XT(D700) at the same clock.
https://translate.google.com/translate?sl=auto&tl=en&js=y&prev=_t&hl=cs&ie=UTF-8&u=https://www.computerbase.de/2016-08/amd-radeon-polaris-architektur-performance/&edit-text=
Gary confirmed GlobalFoundries will not be offering a 10nm process.
No. There is no GDDR5X memory controller in Polaris 10 die. It could be implemented in future, however, that would mean redesigning of the silicon. Which would consume another 60 mln USD, and 12 months, at least.So maybe RX 480X uses GDDR5/X, and moves some watts saved from memory to GPU.
It is perfectly understandable. Lisa Su have said that Vega is going out within upcoming two quarters. RX 490 - this year. RX Fury - Q1 2017. Bigger GPU is the one with 4096 GCN cores. Do not expect from that GPU anything less than 899-999$ price tag, and I am pretty sure we will not see the big Vega in Mac Pro. AMD went simply with simple naming scheme for their GPUs, and took out some tricks from Nvidia marketing: "normal" lineup - up to GTX 1080, with Halo product on top of it: Titan X.So, my guess was true after all, no GDDR5X controller on the Polaris die. Had to be, otherwise AMD would tout it.
Where did you get the info on the new cards? Probably can't say but is it any reliable?
That being true it's odd, releasing 2 similar cards (same family) in 2 different brands/series. 400 and Fury, again?!
Although Fiji was not that far off from Tonga and were also 300 and Fury. But different still, unlike now.
Radeon Pro DX700 - Vega "whatever its number is called". Core count higher than RX 480, but lower than 4096 GCN cores.
No FP64 - do add-with-carry from FP16.FP64 ?
No idea.FP64 ?
You do not take into account higher bandwidth of memory, next gen. Graphics IP. Vega is slightly different architecture. Also you look at DX11 games where everything that is important right now is Compute and DX12 games(if gaming is important to you).Regardless of when the 4096 core vega part comes out I wonder if it will be good enough to beat the gtx 1080. The RX 470 is only 15% faster than the r9 380x and they both have the same number of gcn cores. If vega is only 15% faster than fury X it will lost handily to nvidias gtx 1080 that will have been out for 6+ months.
whyare youconcernedwith FP64? It's prettyclearlynotimportant inmostsome of the GPU computing space.
I know, and actually its in my bucket list + an eGPU TB3 cage.
DP was a hot topic a while back, now it's not needed anymore?
All people do now is AI and deep learning with the new INT8 type?
Deep learning likes the FP16 datatype also.DP was a hot topic a while back, now it's not needed anymore?
All people do now is AI and deep learning with the new INT8 type?
It was before important for some percentage of market, but as time goes by it is getting less and less, because things that can be done with FP16 and FP32 are phasing out FP64. Right now 95% of market is still FP32, FP16 is a nieche still, however it will grow extremely rapidly(even it will be important for DX12 and Vulkan games), and FP64 as time will go by, will be pushed into just small margin of applications.DP was a hot topic a while back, now it's not needed anymore?
All people do now is AI and deep learning with the new INT8 type?
Allways the same things that require FP64 can be done on a GPU w/o FP64 by just an simple compiler optmization, but running a lot of FP64 operations on an FP32 systems requires 20x more fp32 instructions plus a number of memory registers so hopefully you can get 1:40 FP64 on an FP32-only system.because things that can be done with FP16 and FP32 are phasing out FP64