The basic math tells me the Console market is way bigger than the potential market of macOS customers who want to play games and have “game worthy” Macs. The basic math tells me the Windows-based gaming market is also a lot bigger, despite the disparate combinations of hardware that devs have to account for. Projecting into the future is never an easy thing to do, but it is easy to see that Apple doesn’t support gaming on the Mac, while doing much more on iOS and iPadOS, which is where they see the market, at least for what they sell. iPhone hardware is the number one cash cow for Apple and feeding that cash cow is going to be given top priority from now nTB until doomsday. Mac sales will *NEVER* equal iPhone sales, ever. As in NEVER EVER…that is a me projecting into the future. If you can argue that it will with a straight face I have several bridges and a condominium complex for sale. The future of Mac gaming is dim and will be that way for the foreseeable future. If you disagree, please feel free to list your arguments in favor of your position.Agreed. It seems like people can’t do basic math here or project even slightly into the future. The logic that people apply here is that it didn’t happen in the past, it’s not happening now, so therefore it will never happen in the future.
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