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diamond.g

macrumors G4
Mar 20, 2007
11,438
2,665
OBX
When REV is released for MacOS later this year will it be the original $59.99 price when it was released May 2021 while current deal is ~$20 for Steam? Hopefully, the MacOS version isn't an Apple Store exclusive and will be on Steam for the benefit of buying once and using on multiplatform. Google had a deal last year to buy REV and get Stadia Premier kit for free but passed up on the offer to wait for the game to hit $15. The other two games don't seem as interesting since NMS has low Metacritic reviews and Grid Legends looks like a mobile game.

NMS now is a different game from launch, so I'd take the Metacritic summary with a grain of salt.

I think we can be cautiously optimistic though, since there's a Game Controllers panel being added to the new System Preferences. If Apple wasn't interested in gaming, there'd be no point in adding that.
Yeah what @Nugat Trailers said. IIRC Metacritic scores don't get updated so the game initially reviewed is 1000% different than what folks are playing now.
 
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JMacHack

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The other two games don't seem as interesting since NMS has low Metacritic reviews and Grid Legends looks like a mobile game.
You must have missed the absolute ********* that was the No Man’s Sky release then!

It’s an interesting story in its own right but I can’t tell the story better than Internet Historian’s video on it:
 
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Homy

macrumors 68030
Jan 14, 2006
2,510
2,461
Sweden
Lemme know when you can play Deus Ex HR Directors Cut, you know the "fixed" version. I think I picked it up for $3 off Steam. Or Black Mesa ya know the updated version of Half-Life. Or any new significant games within the last few years. Have an itch to see what the fuss is about Elden Ring, or want to cause some chaos in GTA V, or jump into a PUBG match, or explore some history in Assassin's Creed, or walk about in Fallout, no not for you "mac gamer". All those games, except Elden ring, and more I've played. BTW if you haven't guessed those are huge titles in the gaming market. GTA V, a game which has been sitting in the top 10 sold each year has been ported to almost every platform, except Mac ?

BTW my Steam games sits around around 110 games, but I probably have more FREE games in my Epic launcher then you have listed as playing on the Mac. Never mind I also have games in Origin and uPlay, and of course Blizzard a company which was favourable to the Mac, some of their modern titles will never see a Mac version, why don't we link up on Battle Net and go through some matches in Overwatch, I usually rotate between Sombra, Lucio, and Junkrat...opps sorry you can't. :rolleyes: tee hee...

Gamers are somewhat consider cutting edge or like to be. A closed hardware system isn't attractive when you can just upgrade the GPU in your hardware to the new hotness on PC systems. Never mind you have options of what you want.

What Apple needs is the hottest game demo showing how well it runs for people to take notice, not games from 5 years ago. Again current titles matter not past titles, if you shrug that off you don't get it like Apple.

IKR... mac fanboi's who don't play games keep insisting it will happen, THIS IS THE YEAR FOR MaC GaMeS!!

Meanwhile the gaming industry keeps turning out new games every month with no Mac releases in sight
(I'm sure I will be corrected there will be 1 or 2 titles, which will disprove me)

Glad to see you finally get it, and that you already understand the response. Do we really need to rehash this over and over because Apple demo'd a game, again.

These Apple game demo's are like car prototypes, they are great for presentations and wow factor. Let's see how Apple can really back them up, because the rest of the gaming industry isn't.

Yes, I have always understood the way of these askew arguments but you seem to miss my point based on your own words. You say Apple needs to this and that but in fact you and others here have proved that no matter how small or big improvements Apple makes it will never be enough to please the hardcore gamers like you. You would always come back and make the same or other new excuses to justify your Apple bashing.

You and others here always fall back to the arguments that Apple won’t be a major player in the Mac gaming market, devs won’t ever care and Mac gaming is doomed and dead. You all seem to miss the fact that it’s not Apple’s ambition to please the pc master race. So any argument about Apple don’t/can’t do this and should/must do that is pointless. That has never been my point either as I already have said several times. The math is simple. 2.55% is smaller than 96% and the numbers may never change. Devs here say it’s not profitable to port games for the small 2.5%. Then why do you all have these expectations and demands on Apple? Why do you guys care to waste your time ”rehashing over and over”?

I as a casual Mac gamer with apparently no games to play according to you having to wait till the end of the year for RE Village, NMS and Grid Legends have the time to hang around these forums to express my optimism and delusional Mac gaming wishes, between my Metro Exodus and BL3 sessions. What’s your excuse? According to your own words you as a pc gamer must have the best gaming setup and the hottest new games to play. Yet you hang around a Mac forum day after day wasting your precious time instead of enjoying your huge game catalog? You said you hadn't played Elden Ring. Maybe you should give it a try instead of discussing Mac gaming. I'm sure it would make you happier.

So who’s the real fanboy? Mac gamers expressing cautious optimism about some Mac gaming news or you, a hardcore pc gamer who hangs out here with like-minded just to patronize Mac gamers? I mean why do you all even care what Apple does or doesn’t if it doesn’t even matter to you, it’s destined to fail and it’s the same old boring story over and over again? Do you guys think you are some kind of saviors like Jesus Christ here to rescue us from our delusions and gaming sins?

So no, you really don’t need to debate this over and over but for some reason you choose to do so. Are your hottest games in your huge game catalog so boring? For me on the other hand Mac gaming is about quality and not quantity. I always have been happy that only good games make it to Mac exactly because they have to be profitable. PC market may have 90000+ more games but many of them are also junk or offer nothing new and that’s why people get bored, jump around like bunnies between games, never finish many games and want more to entertain themselves with on the pc side. My point is that despite all doomsday verdicts said against Mac gaming Apple keeps improving, the ports of AA and AAA games keep coming and the amount is enough to keep the Mac gaming community alive and happy most of the time. More Mac ports are always welcome if you have the time but those unhappy ones always find other solutions to feed their desire with.
 
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mi7chy

macrumors G4
Oct 24, 2014
10,625
11,296
NMS now is a different game from launch, so I'd take the Metacritic summary with a grain of salt.

You know Metacritic can sort by recent reviews and they're not any better. Only positive is it went from unfinished and glitchy to at least it's running. Looks like it should be free-to-play.
 

diamond.g

macrumors G4
Mar 20, 2007
11,438
2,665
OBX
For me on the other hand Mac gaming is about quality and not quantity. I always have been happy that only good games make it to Mac exactly because they have to be profitable.
Are you implying that the games that don't make it to Apple hardware are bad?
 

Homy

macrumors 68030
Jan 14, 2006
2,510
2,461
Sweden
Eh, the Call of Duty Series are arguably bad games that are super profitable (for ActiBlizzard).
Opinions about certain games are of course subjective so there will always be exceptions depending on who you ask but that's my general understanding about bringing games to Mac.
 

Janichsan

macrumors 68040
Oct 23, 2006
3,126
11,927
You know Metacritic can sort by recent reviews and they're not any better. Only positive is it went from unfinished and glitchy to at least it's running. Looks like it should be free-to-play.
As there are no recent critic reviews for the game, I can only assume you looked at the user reviews – which on Metacritic are notoriously unreliable for being easily skewed, and usually only used to vent frustrations.

The user reviews on Steam sit at "Very Positive" for the last 30 days (88% positive) and "Mostly positive" (76% favourably) over it's whole lifetime.
 

orionquest

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Mar 16, 2022
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The Great White North
Yes, I have always understood the way of these askew arguments but you seem to miss my point based on your own words. You say Apple needs to this and that but in fact you and others here have proved that no matter how small or big improvements Apple makes it will never be enough to please the hardcore gamers like you. You would always come back and make the same or other new excuses to justify your Apple bashing.

You and others here always fall back to the arguments that Apple won’t be a major player in the Mac gaming market, devs won’t ever care and Mac gaming is doomed and dead. You all seem to miss the fact that it’s not Apple’s ambition to please the pc master race. So any argument about Apple don’t/can’t do this and should/must do that is pointless. That has never been my point either as I already have said several times. The math is simple. 2.55% is smaller than 96% and the numbers may never change. Devs here say it’s not profitable to port games for the small 2.5%. Then why do you all have these expectations and demands on Apple? Why do you guys care to waste your time ”rehashing over and over”?

I as a casual Mac gamer with apparently no games to play according to you having to wait till the end of the year for RE Village, NMS and Grid Legends have the time to hang around these forums to express my optimism and delusional Mac gaming wishes, between my Metro Exodus and BL3 sessions. What’s your excuse? According to your own words you as a pc gamer must have the best gaming setup and the hottest new games to play. Yet you hang around a Mac forum day after day wasting your precious time instead of enjoying your huge game catalog? You said you hadn't played Elden Ring. Maybe you should give it a try instead of discussing Mac gaming. I'm sure it would make you happier.

So who’s the real fanboy? Mac gamers expressing cautious optimism about some Mac gaming news or you, a hardcore pc gamer who hangs out here with like-minded just to patronize Mac gamers? I mean why do you all even care what Apple does or doesn’t if it doesn’t even matter to you, it’s destined to fail and it’s the same old boring story over and over again? Do you guys think you are some kind of saviors like Jesus Christ here to rescue us from our delusions and gaming sins?

So no, you really don’t need to debate this over and over but for some reason you choose to do so. Are your hottest games in your huge game catalog so boring? For me on the other hand Mac gaming is about quality and not quantity. I always have been happy that only good games make it to Mac exactly because they have to be profitable. PC market may have 90000+ more games but many of them are also junk or offer nothing new and that’s why people get bored, jump around like bunnies between games, never finish many games and want more to entertain themselves with on the pc side. My point is that despite all doomsday verdicts said against Mac gaming Apple keeps improving, the ports of AA and AAA games keep coming and the amount is enough to keep the Mac gaming community alive and happy most of the time. More Mac ports are always welcome if you have the time but those unhappy ones always find other solutions to feed their desire with.
It's not pointless it's just the fact, you can dismiss it all you want but those are the facts of the gaming industry and their interest in the Mac platform.

Until there is a studio fully committed to the Mac like Bungie was waaayy back in the day all Mac users will get in terms of games are the leftovers. And some studios will never bring games to the Mac because how Apple was in the past being very unwelcoming to gamers, and refuse to be steared the Apple way. The whole Epic battle is a sore spot, even if Apple was correct or not doesn't help encouarge dev's, studio's or gamers.

I have no interest in pleasing the PC god's, I just enjoy games and use both platforms to their best or my best use cases. I'm glad Apple is making efforts to shore up it's tech and harmonizing it's hardware platform, but it won't change much of anythibng because it never was a problem with hardware. Get off your high horse already.
 

Imhotep397

macrumors 6502
Jul 22, 2002
360
44
Until there is a studio fully committed to the Mac like Bungie was waaayy back in the day
Or Apple buys EA...

Historically, Apple buys off some game/VFX studios to demo new hardware/ new hardware categories then they cut internal R&D in that area, focus on 2D and video creation tools again and OS advancements that advance those developments and then when those OS improvements conflict with 3D application development Apple tells those devs. (the same ones that Apple featured in a prior hardware launch) to go fly a kite.

RE: Village and NMS are really there as a few showpieces for Apple's VR/AR hardware launch (whenever it launches), I suspect, so this is falling in line with their history.

Since VR support for Sony's PSVR2 has been announced for RE: Village it means that Capcom is continuing their VR development and that game can be more easily ported to other VR platforms. NMS for PSVR2 had a similar unveiling.

Hopefully RE: Village and NMS sell well and Mac ports of RE:7 and likely RE:4 won't be far behind since those already have been or are in the process of being developed for VR. GRID from EA may pop-up with Apple VR as well, which would be great.

Even considering these positive developments, without Apple making a long term investment like acquiring EA and/or building a strategic alliance with a company like Sony that works with all the major games developers/publishers no one can have any kind of realistic expectation that Apple won't be back to square ONE with games/3D a couple of years from now.
 
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JMacHack

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Even considering these positive developments, without Apple making a long term investment like acquiring EA and/or building a strategic alliance with a company like Sony that works with all the major games developers/publishers no one can have any kind of realistic expectation that Apple won't be back to square ONE with games/3D a couple of years from now.
No profit in it for Apple, might as well come back to reality.
 
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GrumpyCoder

macrumors 68020
Nov 15, 2016
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When REV is released for MacOS later this year will it be the original $59.99 price when it was released May 2021 while current deal is ~$20 for Steam? Hopefully, the MacOS version isn't an Apple Store exclusive and will be on Steam for the benefit of buying once and using on multiplatform.
Well, I doubt many would be willing to invest $60 in an old game unless they have no idea about it and just click "buy" in the AppStore. Interesting point though about Steam vs AppStore. Since Apple brought a Capcom guy out for the event, I really wonder if they negotiated a deal for AppStore only, so they can get their cut for every copy sold.
You can play REV demo through browser. Don't know if it's full or partial demo since I got bored and stopped.

https://play.cid.capcom.com/top.html
Interesting. Haven't tried it, but so we can play it on a Mac today. Now imagine what would happen if that's how the Mac version works... not going to happen, but it would probably be the funniest thing to happen in 2022. ;)
 

orionquest

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Or Apple buys EA...
I just don't see that happening. I think this is a bit of wishful thinking and any reports are EA playing the market.
I believe Apple generally buys the company for some tech they wish to implement and cuts the rest.

But it would be a great way to get serious in the gaming and AAA titles and bring these games to the Mac.

Apple went all in with aTV and created a studio for content and is working with various producers, maybe creating a game studio of some sort could be the how they get into that market. But content has a much broader market and appeal and can attract the type of clients Apple wants, whereas gamers might not be part of Apple's target audience whatsoever.

But more honestly Apple and gaming have always had this weird relationship, it's just a weird fit for whatever reason.
 

Unregistered 4U

macrumors G4
Jul 22, 2002
10,610
8,628
Since Apple brought a Capcom guy out for the event, I really wonder if they negotiated a deal for AppStore only, so they can get their cut for every copy sold.
Hmmm, possible. There’s actually a good case for NOT releasing on Steam, right? Because if I own it for PC, don’t I get access to the Mac version for free? (Or does that only apply to specific games?)
 

JMacHack

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But it would be a great way to get serious in the gaming and AAA titles and bring these games to the Mac.
I just really don’t see any profit motive for Apple buying a games studio.

Theorycrafting a little:

Scenario one: Apple buys EA and makes all of their IP exclusive to iOS, Apple Arcade and MacOS.

While the screeching alone would be worth it in my opinion, the sales numbers would drop like a rock as no one would go out and buy a new computer for those games, no matter the quality. Mac, iOS and Apple Arcade sales would continue their normal trajectory.

No profit.

Scenario two: Apple buys EA and just requires them to port their releases to Mac and iOS as well as PC/Console.

Nothing really changes in terms of Mac/iOS sales.

No profit.

The scenario that people seem to think will happen is that Apple buying a studio to make exclusive games will cause gamers to abandon their PCs and Consoles for a Mac. Which is just unrealistic.
 

mi7chy

macrumors G4
Oct 24, 2014
10,625
11,296
15 more free but time limited games. Doesn't require signing up to Stadia but does require Google account login. Starting to see benefit of game streaming as a way to preview games although still prefer to run locally for less input lag.

https://stadia.google.com/games
 
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orionquest

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I just really don’t see any profit motive for Apple buying a games studio.

Theorycrafting a little:

Scenario one: Apple buys EA and makes all of their IP exclusive to iOS, Apple Arcade and MacOS.

While the screeching alone would be worth it in my opinion, the sales numbers would drop like a rock as no one would go out and buy a new computer for those games, no matter the quality. Mac, iOS and Apple Arcade sales would continue their normal trajectory.

No profit.

Scenario two: Apple buys EA and just requires them to port their releases to Mac and iOS as well as PC/Console.

Nothing really changes in terms of Mac/iOS sales.

No profit.

The scenario that people seem to think will happen is that Apple buying a studio to make exclusive games will cause gamers to abandon their PCs and Consoles for a Mac. Which is just unrealistic.
Yeah I could see it that way too.

If Apple were going to go more towards gaming it would be more Nintendo like, very creative titles that are unique. But that might be what they have now with AA.
 

GrumpyCoder

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Nov 15, 2016
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Hmmm, possible. There’s actually a good case for NOT releasing on Steam, right? Because if I own it for PC, don’t I get access to the Mac version for free? (Or does that only apply to specific games?)
Yes, Steam is buy-once-get-all-versions. That would probably mean less sales for Capcom, but more people playing on Mac as those who were interested in the game probably already own it. I doubt many who already own the PC version will buy it again on Mac. That's the reason I buy Steam versions whenever possible.
 

JMacHack

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Yes, Steam is buy-once-get-all-versions. That would probably mean less sales for Capcom, but more people playing on Mac as those who were interested in the game probably already own it. I doubt many who already own the PC version will buy it again on Mac. That's the reason I buy Steam versions whenever possible.
Has there been a case where a port of a PC game on Mac has been exclusive to the App Store? I can’t think of any reason Capcom or any other company would choose to forego Steam for the Mac App Store. Sales volume alone would make up for any amount of money offered by Apple.

Yeah I could see it that way too.

If Apple were going to go more towards gaming it would be more Nintendo like, very creative titles that are unique. But that might be what they have now with AA.
Apple’s “strategy” is just to make the best device and ecosystem they can and hope devs decide to use their platform. That’s mostly worked with iOS, but hasn’t panned out with the Mac.

As an aside, I find the Nintendo comparison funny as Nintendo translates to “Leave luck to heaven”, which is perfectly descriptive of Apple’s “strategy”.
 

GrumpyCoder

macrumors 68020
Nov 15, 2016
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Has there been a case where a port of a PC game on Mac has been exclusive to the App Store?
Not sure. I'm not following the AppStore games closely. The only reason they'd do this is Apple taking a cut. Time will tell.
As an aside, I find the Nintendo comparison funny as Nintendo translates to “Leave luck to heaven”, which is perfectly descriptive of Apple’s “strategy”.
That's actually a misconception. While the translation is correct, it's not how Nintendo translates or what they had in mind when they named the company by using individual kanji characters. This is explained in "The History of Nintendo" by Florent Gorges. There's a short summary here: https://kotaku.com/nintendo-probably-doesnt-mean-what-you-think-it-does-5649625

EDIT: But it's spot-on describing Apple's gaming strategy. ;)
 
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