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Nugat Trailers

macrumors 6502
Dec 23, 2021
297
576
It seems that Apple held a small private press event in July, showing off No Man's Sky on a M1 Max with 16 GB RAM. Both Toms Guide and TechRadar have written about it.

TechRadar also mentions that it was CCP Games (EVE Online) who approached Apple about making a native Mac client, which took 3 years to make.

 
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diamond.g

macrumors G4
Mar 20, 2007
11,438
2,665
OBX
It seems that Apple held a small private press event in July, showing off No Man's Sky on a M1 Max with 16 GB RAM. Both Toms Guide and TechRadar have written about it.

TechRadar also mentions that it was CCP Games (EVE Online) who approached Apple about making a native Mac client, which took 3 years to make.
You have a link for the NMS article? I found the one that talked about CCP.
 

mreg376

macrumors 65816
Mar 23, 2008
1,233
418
Brooklyn, NY
So, why so mad then?

I mean, if you knew what you were buying beforehand?

It would be like buying a truck and giving it a one star review because it’s not a car.

I’ll take it off your hand if it’s not for you?

DM me and I’ll give you my shipping address.
Agreed. Apple has never encouraged anyone to buy their computers for gaming, and obviously does not believe that gaming is a useful or important function for their computers. So why anyone would buy a Mac and then complain that they are not the best gaming machines out there is beyond me.
 

diamond.g

macrumors G4
Mar 20, 2007
11,438
2,665
OBX
Agreed. Apple has never encouraged anyone to buy their computers for gaming, and obviously does not believe that gaming is a useful or important function for their computers. So why anyone would buy a Mac and then complain that they are not the best gaming machines out there is beyond me.
Never encouraged is a strong statement. Especially since Apple shows off games during their keynotes (either WWDC, or when new harware is announced). I don't think they would do that if they didn't want folk to think their hardware is for/can do gaming.
 

mreg376

macrumors 65816
Mar 23, 2008
1,233
418
Brooklyn, NY
That's fair. But they know the big gaming platforms are not going to optimized for their hardware, and you won't find a mention of gaming on their web site -- only work, productivity, creating, education. If someone expects "AAA" gaming (aka 400 watt monsters with liquid cooling systems and $1,500 video cards), you would think they would look a little bit into the weeds about what they are buying, where they will nowhere find an Apple encouragement to buy to play games.
 

Colstan

macrumors 6502
Jul 30, 2020
330
711
I've brought this up before, so sorry if I sound like a broken telegraph machine, but former AMD architect Cliff Maier has talked to his contacts within Apple. He says that "he knows for a fact" that gaming is imperative for Apple and on Sunday he said, "Apple sees gaming as very important, and they are going to keep banging away on it from every angle, including the content side, until they gain traction." So, assuming he is correct, and I see no reason to doubt him, what we have seen with RE Village, No Man's Sky, and Metal 3 are just the start of their efforts.
 
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pmiles

macrumors 6502a
Dec 12, 2013
812
678
I've brought this up before, so sorry if I sound like a broken telegraph machine, but former AMD architect Cliff Maier has talked to his contacts within Apple. He says that "he knows for a fact" that gaming is imperative for Apple and on Sunday he said, "Apple sees gaming as very important, and they are going to keep banging away on it from every angle, including the content side, until they gain traction." So, assuming he is correct, and I see no reason to doubt him, what we have seen with RE Village, No Man's Sky, and Metal 3 are just the start of their efforts.
Nice crock of BS. Apple has made little to no effort supporting drivers and fixing bugs over the years. This while also stating that gaming on a Mac was very important to them. Honestly, you have a better chance of seeing an Apple Car at this point... and no one ever asked for one.
 

Colstan

macrumors 6502
Jul 30, 2020
330
711
Nice crock of BS.
Believe what you wish, that's fine, but I'll take the word of an accomplished engineer who knows people at Apple at face value, when he says that Apple is planning to go full into gaming. You don't need to take my word for it, I'm just the messenger, go ask him, he'll tell you himself.
 

diamond.g

macrumors G4
Mar 20, 2007
11,438
2,665
OBX
Nice crock of BS. Apple has made little to no effort supporting drivers and fixing bugs over the years. This while also stating that gaming on a Mac was very important to them. Honestly, you have a better chance of seeing an Apple Car at this point... and no one ever asked for one.
Apples model tends to push all the bug fixes back to the developer instead of the driver team. No need for on the fly shader compilation since Apple has such a small set of hardware.
 
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jeanlain

macrumors 68020
Mar 14, 2009
2,460
954
I've brought this up before, so sorry if I sound like a broken telegraph machine, but former AMD architect Cliff Maier has talked to his contacts within Apple. He says that "he knows for a fact" that gaming is imperative for Apple and on Sunday he said, "Apple sees gaming as very important, and they are going to keep banging away on it from every angle, including the content side, until they gain traction."
"every angle"?
They should start by making an AppleTV that can actually be used for gaming.
It really looks like Apple doesn't understand why it fails at non-casual gaming, so it keeps using the same old methods. We've already seen Carmack on stage at WWDC to promoting quake and Doom.
Apple's latest efforts don't seem much different, and are ridiculous compared to their competitors (Sony, MS).
 

Colstan

macrumors 6502
Jul 30, 2020
330
711
Apple's latest efforts don't seem much different, and are ridiculous compared to their competitors (Sony, MS).
According to Cliff, the difference now is that Apple is willing to "do it themselves" if they aren't successful with convincing developers. Apple has never been willing to purchase a gaming studio, but they were also unwilling to purchase a streaming service, and hence now we have Apple TV+.
 
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diamond.g

macrumors G4
Mar 20, 2007
11,438
2,665
OBX
According to Cliff, the difference now is that Apple is willing to "do it themselves" if they aren't successful with convincing developers. Apple has never been willing to purchase a gaming studio, but they were also unwilling to purchase a streaming service, and hence now we have Apple TV+.
If they are just now creating their own first party gaming studio is it safe to say we shouldn't expect anything (unless they are using Unity or Unreal Engine) for another 2 to 3 years?
 

Unregistered 4U

macrumors G4
Jul 22, 2002
10,610
8,628
Never encouraged is a strong statement. Especially since Apple shows off games during their keynotes (either WWDC, or when new harware is announced). I don't think they would do that if they didn't want folk to think their hardware is for/can do gaming.
I think with those displays, Apple’s saying, “YA WANNA PLAY GAMES… aum, not like all games… more specifically, THESE games? Like these few we’re actually showing? THEN, HAVE WE GOT GAMES FOR YOU!!!”
 
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Unregistered 4U

macrumors G4
Jul 22, 2002
10,610
8,628
If they are just now creating their own first party gaming studio is it safe to say we shouldn't expect anything (unless they are using Unity or Unreal Engine) for another 2 to 3 years?
Hmm, I reckon they COULD be their own Feral, just license games for the Mac. I’m sure any Feral type business would actually do better if they were connected closely with the folks at Apple that know how to squeeze the top performance (and, if an implementation is buggy, they’d have a better chance that the core API would be fixed).
 
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CarAnalogy

macrumors 603
Jun 9, 2021
5,078
9,285
Ah, you misunderstand. I bought a Mac because it suits my needs. This thread is fun because why spend extra for a Mac if you want a gaming machine?

I get it. I had the budget to fix and update my Windows gaming rig, or buy a new MacBook Pro that I’d use for everything but gaming. I chose the MBP.

It is kind of frustrating that I know it’s physically possible for it to run the games I want to run, but that it can’t due to reasons that are a lot more business decisions than technical ones.
 

CarAnalogy

macrumors 603
Jun 9, 2021
5,078
9,285
Moneys. All the moneys.

Michael H just posted a list, you could try those, although I have no idea how they'd do on the Mac you have.

If you max out the current Mac Pro I think it gets up to around $28k. You can game on that. Get it while it lasts, I highly doubt you’ll be able to on the next one.
 
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Colstan

macrumors 6502
Jul 30, 2020
330
711
If they are just now creating their own first party gaming studio is it safe to say we shouldn't expect anything (unless they are using Unity or Unreal Engine) for another 2 to 3 years?
That timeline sounds about right, but that's just my personal take on it.

Cliff has been, understandably, cagey on exactly what Apple's plans are, for obvious reasons. He clearly doesn't want to expose his sources; I think he simply wants to reassure Mac users that Apple is fully aware of its deficiencies in the gaming market, is actively exploring options to improve the situation, and considers it an important market to participate in, whether that role is assisting studios or doing it themselves.

Whether anything comes or it or not is history yet to be written. We've often heard "Apple can't do..." and then they go and do it. This may be the case here, but skepticism is warranted until we see more publicly.
 

Unregistered 4U

macrumors G4
Jul 22, 2002
10,610
8,628
That timeline sounds about right, but that's just my personal take on it.

Cliff has been, understandably, cagey on exactly what Apple's plans are, for obvious reasons. He clearly doesn't want to expose his sources; I think he simply wants to reassure Mac users that Apple is fully aware of its deficiencies in the gaming market, is actively exploring options to improve the situation, and considers it an important market to participate in, whether that role is assisting studios or doing it themselves.

Whether anything comes or it or not is history yet to be written. We've often heard "Apple can't do..." and then they go and do it. This may be the case here, but skepticism is warranted until we see more publicly.
I would guess that any “gaming” efforts are squarely focused on the next upcoming thing (AR/VR) The Mac may see some related benefits as the underlying api’s and technologies are refined, the goal will be focused on the next big thing.

Or going WAY out there, GameCenter on the Mac could become an Apple sponsored and curated tool that allows users to run specific Windows games, a few at the start, more as time goes on (as we’ve seen Windows isn’t required as long as you can execute the code) and Apple’s “gaming efforts” amount to ways developers/publishers could have easy access to a few hundred thousand more users by just writing their code in a way that makes executing within the GameCenter environment most performant. If, during development, you just have to have a few developers, say, tweaking a few specific GPU calls, memory allocation calls, etc. such that Apple knows how to handle those in their GameCenter environment performantly and efficiency, I can see how publishers might sign on to that.
 

millerj123

macrumors 68030
Mar 6, 2008
2,607
2,723
I get it. I had the budget to fix and update my Windows gaming rig, or buy a new MacBook Pro that I’d use for everything but gaming. I chose the MBP.

It is kind of frustrating that I know it’s physically possible for it to run the games I want to run, but that it can’t due to reasons that are a lot more business decisions than technical ones.
I upgraded the power supply and graphics card on an older PC so I can game, I use my new Mac daily, though.
 

Irishman

macrumors 68040
Nov 2, 2006
3,449
859
"every angle"?
They should start by making an AppleTV that can actually be used for gaming.
It really looks like Apple doesn't understand why it fails at non-casual gaming, so it keeps using the same old methods. We've already seen Carmack on stage at WWDC to promoting quake and Doom.
Apple's latest efforts don't seem much different, and are ridiculous compared to their competitors (Sony, MS).


Let’s dig a little deeper into your notion that the Apple TV isn’t good at gaming:

What specifically should they change or add to make it better?
 

diamond.g

macrumors G4
Mar 20, 2007
11,438
2,665
OBX
Let’s dig a little deeper into your notion that the Apple TV isn’t good at gaming:

What specifically should they change or add to make it better?
More storage for larger games? More graphical oomph so HelloGames can port No Mans Sky to it (assuming NMS for iPad will be Mx iPad only).
 
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MacsRgr8

macrumors G3
Sep 8, 2002
8,316
1,832
The Netherlands
Apple and games, love <-> hate relationship. Some memories of Steve and games:
  • I can recall Steve introducing the original iMac >> he said "we love gaming", and showed off a few titles that were coming to the Mac back in 1998 (including the original Unreal - which could not even run decently on the largest Power Mac G3...)
  • Later iMacs had games like Nanosaur and Bugdom included for free
  • Preview of Mac OS X on stage, including a live Quake 3 Arena demo.... which crashed during loading
  • Introduction of the GeForce 3 on the Mac >> preview of Doom 3
They acknowledge that gaming on iOS is huge. Now there's Apple Silicon Macs, thus similar hardware as iOS devices with similar Metal API.
The M1 Max has good 3D performance. M2 decent performance.
This all look like positive signs for gaming on Mac, right?

I am not that positive TBH. We might see more games run natively on Apple Silicon, but it wouldn't surprise me that the majority will be games ported over from iOS.
We're still dependant on porting houses like Feral and Aspyr to give us the great games on macOS. And sure... the occasional AAA will arrive....
 
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