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Presumably that it supports the haptic feedback (the slight shudder it makes when 3D Touching on something) using the iPhone's Taptic Engine introduced alongside 3D Touch on the iPhone 6s, but with long-presses instead of 3D Touch.
Ok, so we may not have to stress about losing 3D Touch, as the Haptic Touch on the XR should replicate all its functions.

This is probably the only thing I'm interested in finding out about the XR.
 
Ok, so we may not have to stress about losing 3D Touch, as the Haptic Touch on the XR should replicate all its functions.

This is probably the only thing I'm interested in finding out about the XR.
No, it doesn’t replicate all functions. Only on lock screen and control center.
 
Ok, so we may not have to stress about losing 3D Touch, as the Haptic Touch on the XR should replicate all its functions.

This is probably the only thing I'm interested in finding out about the XR.

3D Touch is lost on the XR. It’s a long hold with a vibration, not the same thing. You’ll be able to use some of apples implementations of press UI (for lack of a better name) but games that use it will not work. As those use different levels of pressure to achieve different things.
 
You can get the same functionality without the actual 3D Touch technology though. Long press works just as well.

Its not the same thing at all. Part of 3D Touch is actually receiving the sensation back from the haptic engine, not to mention, Peak/Pop are not physically possible with long press, it does not invoke those actions from that standpoint.
 
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It just goes to show how poorly Apple marketed 3DTouch as it’s clear some posters here have had it on devices but haven’t used it or understood what it is. Those of us that do use it will evidently miss it. My new iPhone has it so I’m not too worried yet.

Edit: autocorrect spelling ‘goes’ as ‘hours’???
 
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Presumably that it supports the haptic feedback (the slight shudder it makes when 3D Touching on something) using the iPhone's Taptic Engine introduced alongside 3D Touch on the iPhone 6s, but with long-presses instead of 3D Touch.

It doeen’t replace the whole range of 3D Touch functions. Not even close.
 
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It doeen’t replace the whole range of 3D Touch functions. Not even close.

Agreed. I will miss it particularly in Twitter I think, the ability to quickly delete any stupid tweets I make, which to be fair is most of them. But I will just have to adapt! Such is life.
 
People think the Peek/Pop are the main 3D Touch functions & iirc, these were Apple's main marketing points.

Personally, I don't use peek/pop...The main functions I use are from the App icons themselves - shortcuts to get directions in Google Maps, get to specific iPhone Settings, write an email/tweet/message, view recent calls, bring up Google Assistant, use my Harmony remote control etc.

These are all cleverly implemented, time-saving shortcuts that I can't see Apple removing completely without replacing them & all their functions eventually.
 
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Any reason that you’d care to elaborate on or just stoking?
Yes. Most people don't use it, because most developers (including Apple) don't implement it very well, and it unnecessarily complicates the UI for only little benefit vs. stuff like long press. Even the keyboard trackpad feature, has been replicated in iOS 12 with long press of the space bar. I personally tried to like it but after 3 months of trying, I finally shut it off for good. There is not strong consistency with its implementation, not even from Apple.

And now with brand new 2018 models, we have a mixture of 3D Touch endowed and 3D Touchless models, which just further confuses things.

In 2018, after many, many years of Apple (half-heartedly) trying to make it work, it's clear Apple has failed to make it a key feature.

I believe, or at least hope, the Xr is the beginning of the end for 3D Touch. Good riddance.

BTW, dropping 3D Touch could potentially drop pricing of the OLED models. At least according to Ming-Chi Kuo, the introduction of Cover Glass Sensor (CGS) technology is what led to the omission of 3D Touch in the Xr. CGS has several advantages to their prior LCD technology. While CGS itself right now is more expensive, it also potentially allows Apple to cut costs overall and reduce weight. However, it may be incompatible with 3D Touch. CGS was only implemented in the Xr this year, but Ming-Chi Kuo believes in 2019 the OLED models will also go with CGS.

I'm not entirely sure if it's possible to implement 3D Touch with CGS, but some people suggest it isn't. Even if it were to be able to implemented on top of CGS, I would prefer it didn't, because it would simply add cost for little good reason. I'd personally prefer to have $50-$100 cheaper OLEDs with CGS but without 3D Touch.
 
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I also hope 3D Touch stays around. I have been using it daily since I got my 6S, and still use it daily on my X.

Peek and pop mainly within safari to preview web pages by long holding the URL. Also use the shortcuts on app icons in the home screen. Not so much for the track pad.

Apple seems to have 3D Touch integrated into the UI to a point now that getting rid of it may lead to some complications going forward. Such as deep pressing into functions from the control center. I feel like if it is still around on next year's iPhones then it would seem to be a fair indicator that it will be sticking around for a while.
 
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I also hope 3D Touch stays around. I have been using it daily since I got my 6S, and still use it daily on my X.

Peek and pop mainly within safari to preview web pages by long holding the URL. Also use the shortcuts on app icons in the home screen. Not so much for the track pad.

Apple seems to have 3D Touch integrated into the UI to a point now that getting rid of it may lead to some complications going forward. Such as deep pressing into functions from the control center. I feel like if it is still around on next year's iPhones then it would seem to be a fair indicator that it will be sticking around for a while.
Apple is already using long press as a substitute to 3D Touch. Just try it in Control Center. Long press works.

Note though it order to make long press work in iOS, you have to turn off 3D Touch.
 
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I honestly love the feature. Wish they would do more with it. I use it all the time, especially on macrumors. To preview the post to see if I want to read through the whole thing. I feel like people don’t use it a lot because they haven’t done enough with it.
 
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That would be a minuscule trade off. What apple needs to do if they want to add battery capacity is stop making their phones so thin. Adding some thickness would give us more battery life and no camera bump.
They have been doing that. Every year since the iPhone 6 it has gotten thicker. People need to stop thinking like its 2007 and Jobs is still presenting these thin devices.
 
Yes. Most people don't use it, because most developers (including Apple) don't implement it very well, and it unnecessarily complicates the UI for only little benefit vs. stuff like long press. Even the keyboard trackpad feature, has been replicated in iOS 12 with long press of the space bar. I personally tried to like it but after 3 months of trying, I finally shut it off for good. There is not strong consistency with its implementation, not even from Apple.

And now with brand new 2018 models, we have a mixture of 3D Touch endowed and 3D Touchless models, which just further confuses things.

In 2018, after many, many years of Apple (half-heartedly) trying to make it work, it's clear Apple has failed to make it a key feature.

I believe, or at least hope, the Xr is the beginning of the end for 3D Touch. Good riddance.

BTW, dropping 3D Touch could potentially drop pricing of the OLED models. At least according to Ming-Chi Kuo, the introduction of Cover Glass Sensor (CGS) technology is what led to the omission of 3D Touch in the Xr. CGS has several advantages to their prior LCD technology. While CGS itself right now is more expensive, it also potentially allows Apple to cut costs overall and reduce weight. However, it may be incompatible with 3D Touch. CGS was only implemented in the Xr this year, but Ming-Chi Kuo believes in 2019 the OLED models will also go with CGS.

I'm not entirely sure if it's possible to implement 3D Touch with CGS, but some people suggest it isn't. Even if it were to be able to implemented on top of CGS, I would prefer it didn't, because it would simply add cost for little good reason. I'd personally prefer to have $50-$100 cheaper OLEDs with CGS but without 3D Touch.
I agree with Apple adding the 3D Touch-exclusive features to devices (such as iPads) where a long-press would be good enough to activate them, which for the most part they've done in iOS 12.

However, I don't agree with removing the tech altogether, and am extremely doubtful Apple would ever pass on any small cost savings to the consumer. As I mentioned earlier in this thread, they didn't do so in the case of the iPhone XR.
 
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Do you have a video showing? I don't know what that is.

There's no "video" to show. On devices without 3D Touch, like iPads, rather than "pressing harder" on the notification, you just keep your finger on the notification for a second or so and it pops up the same as if you 3D pressed it. It does not work for ALL places where 3D Touch would work, but does work from the notifications/lock screen items.
 
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