Just popped up for me. Just relaying Epic games is giving away the new Tomb Raider trilogy free. So get while the goings good as they wont be up for long
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Not an issue on any reasonably modern CPU. Might be a struggle on a dual core. Not sure to be honest as my Windows machine has a 4Ghz Hex core.How CPU heavy is this game?
People have been saying this since the 90s, at the very least, but they have always been wrong.Imho the real innovation is in indie titles. The AAA stuff gets worse with every passing year and people still buy it and it drives me up the wall.
People have been saying this since the 90s, at the very least, but they have always been wrong.
I bought Red Dead Redemption 2 a few weeks ago, and it's about as AAA as games get. People had been saying it's a great game, but I didn't believe them. I only knew Rockstar by reputation (from the GTA series), and I always thought they were one of the least interesting developers. The Wild West setting was similarly one of the least interesting ones I could imagine. Yet when I actually tried the game, it turned out my prejudices were wrong. I've never seen as immersive and atmospheric open world game before. I often spend hours just wandering around and interacting with the world without advancing the game.
Firaxis is probably my favorite studio. They can reliably take one of their classic games, reinvent it a bit, and release a new version that will be one of the best games of the year. Then they keep supporting the game and releasing content DLCs for a few years, until it's time restart the cycle with a new version.
Civilization Sucks! So boring!
It's so predictable. Mundane. Feels like a chore.
The lack of official support for some iOS games on macOS is also confusing (looking at you Genshin Impact/CoD:Mobile). I really wonder how much extra it would cost to flip the switch to allow the game to run on macOS.
Ever since GLQuake 1, in fact .IIRC Doom 2016 was always a Vulkan title. id Software always uses "open sourced" API's for their engines (at least for the PC version).
And some developers (say 343 Industries) have no real reason to make their game engines support portability (assuming you mean can run on things not x86).
Given how unpopular Macs are for any sort of gaming then it is realistic to seeing any sort of triple A titles by 2023-2025.
My point of view is grounded in the global reality and not the limitation of my mother's basement or my friends' father's attic.
Today they're giving away the Tomb Raider Trilogy. All of the games are ported to Mac by Feral on Steam but Epic has only Windows ports. That's the publisher's decision I think so we should blame Square Enix or Feral. The site is a mess though right now because of the high demand. You can't log in, load pages, add games or download.
Sigh... this is not the first thread in this place talking about this:
Diablo 2 Resurrected - not for macOS?
Hello — does anyone know if Blizzard mentioned whether their Diablo 2 remaster/remake would be available for macOS. I see it’s available for PC, Switch, Xbox, PlayStation but it doesn’t say macOS — on the website it shows the “logo” of Windows, Nintendo Switch, Xbox And Ps5/Playstation but no macOSforums.macrumors.com
Let's just say... at least interest has dropped for Activision-Blizzard. No Diablo 2 Resurrected and Diablo 4 for Mac.
Intel Mac enjoyed increased gaming interest due to ease of porting already existing x86 code over. Not anymore. M1 native apps are not that easy to port.
You're just reacting with empty rhetorics now. It's meaningless to ask me those questions, right?
The only question you should be asking is: when will we see any new game coming that's M1 native and can fully take advantage of M1 processors? I don't think any time soon. No developer/studio has announced anything as such yet. Over a year later.
BL3? I think you misunderstood. I was talking about Tomb Raider Trilogy. All the games in that Trilogy are on Steam but not on Epic.Maybe you just misspoke, because EGS has the only way to get the MacOS version of Borderlands 3. You literally can’t get it on Steam.
Old thread, I know. I don’t mean to necropost but I was just very curious since you seem to be an informed party: Is it possible to play Anomaly on the M1 Mac? Through wine or anything like that. From a hardware perspective it should work but from an OS perspective I’m lost. I know using boot camp or parallels is an option but I’d prefer to see if I can get a wine fork for it first. I’ve loved stalker for years and anomaly has been a godsend.Happy New Year, welcome to 2022
For those thinking of getting into S.T.A.L.K.E.R. Anomaly.
Long, however invaluable to those new to the game. Will really help to get past the games steep learning curve and get you into the action
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TBH I've never tried, but I seriously doubt it's possible unless someone creates a sourceport of the game. BootCamp won't work as isn't surpported on M1, nor Wine far as I know.Old thread, I know. I don’t mean to necropost but I was just very curious since you seem to be an informed party: Is it possible to play Anomaly on the M1 Mac? Through wine or anything like that. From a hardware perspective it should work but from an OS perspective I’m lost. I know using boot camp or parallels is an option but I’d prefer to see if I can get a wine fork for it first. I’ve loved stalker for years and anomaly has been a godsend.
In my research and testing since I posed this to you, I have found a way which makes Anomaly work. It can even load with DirectX11, even though the frame rate is abysmal. Direct9X is how I used to play though, so I could just roll it back to that easy. What you want to do is look into the Porting Kit fork of wineskin and look on the forums for the .wsi3 file made by jodokast98 to load the wrapper. You want to use the launcher .exe for the main .exeTBH I've never tried, but I seriously doubt it's possible unless someone creates a sourceport of the game. BootCamp won't work as isn't surpported on M1, nor Wine far as I know.
Only thing I can think of is Crossover even then. I play a lot of S.T.A.L.K.E.R. so am also looking for a native Apple Silicon version of the game and the standalone mod releases.
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Thx for the info ? On the off chance you play other older games on the M1 try https://macsourceports.com/ I have Doom 3 BFG on my M1 MBP and I think it's one of the best versions of the game ?In my research and testing since I posed this to you, I have found a way which makes Anomaly work. It can even load with DirectX11, even though the frame rate is abysmal. Direct9X is how I used to play though, so I could just roll it back to that easy. What you want to do is look into the Porting Kit fork of wineskin and look on the forums for the .wsi3 file made by jodokast98 to load the wrapper. You want to use the launcher .exe for the main .exe
First page on there I see Daikatana, arr we that desperate for games that we’ll play Daikatana?Thx for the info ? On the off chance you play other older games on the M1 try https://macsourceports.com/ I have Doom 3 BFG on my M1 MBP and I think it's one of the best versions of the game ?
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Some of us have been playing the likes of Doom & Quake since release. TBH any forward momentum on the Mac gaming front is a positive as it's hardly booming...First page on there I see Daikatana, arr we that desperate for games that we’ll play Daikatana?
First page on there I see Daikatana, arr we that desperate for games that we’ll play Daikatana?
So, fun story: a random enthusiast managed to get the game’s server code up and running on modern hardware, and that apparently impressed Romero enough that he gave the guy the original Daikatana source code to do the same for the game itself. In addition to proper modern cross-platform support, the enthusiast also dove into the source and fixed a lot of the famous bugs that made Daikatana such a mess to play originally, so it should be more fun to play. There was a big ArsTechnica article about it a while back!First page on there I see Daikatana, arr we that desperate for games that we’ll play Daikatana?
The lack of official support for some iOS games on macOS is also confusing (looking at you Genshin Impact/CoD:Mobile). I really wonder how much extra it would cost to flip the switch to allow the game to run on macOS.
For the level of visuals I have no idea why Genshin runs so poorly (everywhere). CoD Mobile also has meh performance for the level of visuals. (I blame Unity, but I am sure that isn't the reason, lol)Not to necro the thread, but if how horribly Genshin runs on M1 iPads is any indication, porting it over to the MacOS would really be a moot point. It's blurry, pixelated mess on the 2021 iPad Pros with unplayable lag if you even touch any resolution other than Low, so a Mac port probably wouldn't be worth playing either.
I’m honestly not sure.For the level of visuals I have no idea why Genshin runs so poorly (everywhere). CoD Mobile also has meh performance for the level of visuals. (I blame Unity, but I am sure that isn't the reason, lol)