having thought about it, a reasonable Apple would:
-Offer a carve out at the small end to encourage small developers
-Take their cut in recognition of their contribution in a way that doesn’t force developers to hit a “negative cash flow cliff” (which is to say, you don’t get dinged for previous downloads when you hit the threshold)
-Diminish over time as the cost and effort to Apple is lower as they move towards a maintenance paradigm on existing apps
-Offer no advantage for being inside or outside the Apple payment system
-Make it clear that the taker of the payment assumes any liabilities involved with payment processing, refunds, etc
-Offer a carve out at the small end to encourage small developers
-Take their cut in recognition of their contribution in a way that doesn’t force developers to hit a “negative cash flow cliff” (which is to say, you don’t get dinged for previous downloads when you hit the threshold)
-Diminish over time as the cost and effort to Apple is lower as they move towards a maintenance paradigm on existing apps
-Offer no advantage for being inside or outside the Apple payment system
-Make it clear that the taker of the payment assumes any liabilities involved with payment processing, refunds, etc