Check your D&U (diagnostics) and see what is potentially causing it. Since 9.3.1, I have only had to redo it 2x.
while that could be useful...I don't understand hw to read it...Maybe i will try again and then see what changes once it stops working.
Check your D&U (diagnostics) and see what is potentially causing it. Since 9.3.1, I have only had to redo it 2x.
while that could be useful...I don't understand hw to read it...Maybe i will try again and then see what changes once it stops working.
I wish I could disable *all* the animations in Mac OS X. Why is there no "reduce motion" for OS X?
I have it working again...I'll have to check back when it stops and see the diagnostics
What moves around in OS X that is bothering you?
... looks like unless absolutely required 9.3.2 may get a pass..... from me.It is yes.
A few potential things that might play a role in it all (from some of my previous comments about it):Why wouldn't Apple want to have a legit user setting like the "animation bug"? One has to be blind to not see the performance improvements with it. Maybe iOS 10 will include that setting.
The animations are nice!
But they should allow input while animations and do them faster!
And at the same time they don't even have them in OS X.performance settings for operating systems have been around for over 20 years now, Really there is no defense not to have one in iOS. It will keep everyone happier. When I have this bug enabled, I think to myself, I don't need any speed upgrades from a faster processor.
That is a good question for Apple.Reduce motion doesn't affect animations in apps like photos where the photos still zoom open when you tap them. Why isn't that affected?
11K likes for this video, "bug" soon to be gone
And 50% of the people on this site don't use it. So ......?
Can anyone confirm it still works on 9.3.2 public release. Ive updated and can't get it to work.