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Why do people support twinks?

It's not "real" characters. They made the character for the pure intention of beating ONLY non-twinks. They don't make twinks to have a super battle against other twinks.

That's why its unfair.

Disagree.

My 43 Human Priest and my 41Elf Warrior are there because i want to play them.

And my 70 Dwarf Hunter can craft armour and weapons for my Tank, while my Tank can supply potions for the other 2.

And one day, i will re-enter a BG - but not for a while as i don't really like them.

Which is the beauty of WOW, you don't really have to follow a strict game plan - you can do what you want.
 
i find it ridiculous: if people want equal opportunities how about playing counter strike ?

playing a MMO and then complaining about the other having better equipment...

and yeah i have played wow (only up to 32-39 2-3 times with priest/druid)
 
How many days /played would that take? Someone else mentioned running Kara, Holy $#!+! Or do you just buy your toons?

A lot of us casual players have lives/families/mortgages and I assure you there's a lot more of us than there are of twinkers. I think the Rested XP thing was a good start, but then again twinks don't level do they! BGs as they currently exist, are totally wrecked for ppl that want just try it out.

I still hope they put limits on enchants based on the item's level, Just like they do for Armor kits and just about everything else.

Blizz, wouldn't it be easier to address the real problem and not just the symptom?

There, I've said my speech and you know what, If twinking makes you happy, then I guess it's fortunate that Blizz can make a game that appeal to both of us.

Anyone can twink, its not an exclusive club.

Once you have a high level char, you can give away items that you find/make/loot to your lower level characters.

Very, very easy and straightforward to do.

The only people who are at a disadvantage are those people playing the game new, but, as a counterbalance to this; with my main character, (Combatcolin Dreanor Euro) the WOW world was something almost quite magical the 1st time round.
 
I've found that from switching over from allliance to horde has given me many more successfully pvp kills.

I am only level 22 right now, but for some reason I still am able to top or get in the top 3 of the damage charts (I'm a tauren hunter) and I often have the most kills.

Lol. Are alliance players generally that bad? I still hate twinks. There's no way a level 19 hunter should ever die in one hit from anything from a level 19 player.

That makes no sense and is totally unfair.
 
Blizzard has already put in a solution for people that want to play pvp and compete, but don't want to have to twink. It's called a warlock.
 
Blizzard has already put in a solution for people that want to play pvp and compete, but don't want to have to twink. It's called a warlock.

naw, we're not that massively overpowered. we can be easily taken down by some classes.
 
MMO's should be about having fun. Not about representing the sucky parts of real life. ;)
Totally Agree!! I have played a few others where you could use cheats and twinks. Takes away from the whole game and leaves a very bad taste in your mouth. If Blizzard can do away with thesee then I am all for it!!

Bill....:apple:
 
Putting a twink against a non-twink character is like putting an Olympic athlete against a casual athlete who plays for fun, not for gold.

I don't really understand the argument twinks have against this new BG implementation. How is this at all supporting people who aren't trying hard enough? A twink doesn't mean the person has skill in pvp; it means that they have gear.

I really don't care about twinks. They can twink out as much as they want. However, how is this competition when they are fighting against normal characters and one shotting them? The current system is unbalanced and is unfair. I don't want to take the time to correctly lvl a character and get him the perfect gear; a lot of people just want to play casually.

For the ignorant out there, casually means not spending hours farming and trying to find good gear for a lower lvl character. If someone argues with me over this, s/he is obviously puffing on something. WOW was made for casual and hardcore gamers alike. We are both welcome into the game because it was made so that both game play styles are possible. One should not be restricted from BG because he is a casual player.

I've met my fair share of jerk twinkers who told me I didn't belong in BG because of my level and my gear. It got so bad that I quit WoW completely; I just wanted to play for fun, not be constantly griefed because some no-life nerds want to have an easy game.

If you want to be a twinker, then this new system will let you have some competition by fighting other twinkers. Don't complain because casual players will be able to have fun for once. This is a much needed implementation into the game. The people who think this balancing of class and gear is unfair in any way needs to check into a psych ward, or get used to having real competition in the game.
 
Alliance

From what I've heard it's somewhat server dependent. On some servers, Allies rule.

The main complaint I hear from my guildies is that Horde players work better as a team, Allied played try to be all Uber and go it alone.

I've found that from switching over from allliance to horde has given me many more successfully pvp kills.

I am only level 22 right now, but for some reason I still am able to top or get in the top 3 of the damage charts (I'm a tauren hunter) and I often have the most kills.

Lol. Are alliance players generally that bad? I still hate twinks. There's no way a level 19 hunter should ever die in one hit from anything from a level 19 player.

That makes no sense and is totally unfair.
 
blizz isn't trying to reward mediocrity. they're trying to make the game as accessible to the casual player as possible. this is why WoW is as big of a success as it is, imo.

I don't need decent gear to farm people in BG. People at lower levels who aren't twinks just suck at PVP. Gear only goes so far in BGs. Granted crusader enchants on a level 19 will own anyone, but the easiest way to fix this is to give people experience for doing BGs. Twinks could only stick around for so long before they'd level out of the level range.
 
That's also a valid idea and probably the best solution. However it could easily be abused by the twinks. They would just hold the flag and murder anyone that got near, making the battle take FOREVER. ;)
 
I don't need decent gear to farm people in BG. People at lower levels who aren't twinks just suck at PVP. Gear only goes so far in BGs. Granted crusader enchants on a level 19 will own anyone, but the easiest way to fix this is to give people experience for doing BGs. Twinks could only stick around for so long before they'd level out of the level range.

BG is very gear dependent. A person with a trinket to break stuns and fears will do much better than a person without one. Skill alone is not going to break a stun or fear; only the gear will do that.

As for twinks, when a lvl 19 has the stats of a lvl 25 due to his gear and enchants, it doesn't matter how much skill a person has when he could kill a non-twinked character in one hit. The only way for a non-twink to kill a twink is if the twink is a complete idiot.

I've seen a single twink run into a group of 5. Every member in that group was landing a hit, but the twink was still able to kill all of them. Each member did everything they could; they fired their most damaging spells and hits, froze the guy in place so he would stop running around, stunned him, dazed him, you name it.

I don't know what BGs you're playing; but the BGs I've played have been very gear dependent. If you don't have the right gear, you're going to die fast no matter how much skill you have.
 
BG is very gear dependent. A person with a trinket to break stuns and fears will do much better with a person without one. Skill alone is not going to break a stun or fear; only the gear will do that.

As for twinks, when a lvl 19 has the stats of a lvl 25 due to his gear and enchants, it doesn't matter how much skill a person has when he could kill a non-twinked character in one hit. The only way for a non-twink to kill a twink is if the twink is a complete idiot.

I've seen a single twink run into a group of 5. Every member in that group was landing a hit, but the twink was still able to kill all of them. Each member did everything they could; they fired their most damaging spells and hits, froze the guy in place so he would stop running around, stunned him, dazed him, you name it.

I don't know what BGs you're playing; but the BGs I've played have been very gear dependent. If you don't have the right gear, you're going to die fast no matter how much skill you have.

It isn't that twinks don't have an advantage. You could take away a twinks gear, enchants, pots, but he'll still have a huge advantage because non-twinks like to attack targets like they mobs. Twinks just know what they're doing, the best spots to hide, how to run a flag. I have over 20k honor kills on a PvE server. My gear doesn't really do much when they're not even getting me below 80% of my health in 1on1.

BTW the fear, stun, polymorph trinket really isn't a twink item.
 
It isn't that twinks don't have an advantage. You could take away a twinks gear, enchants, pots, but he'll still have a huge advantage because non-twinks like to attack targets like they mobs. Twinks just know what they're doing, the best spots to hide, how to run a flag. I have over 20k honor kills on a PvE server. My gear doesn't really do much when they're not even getting me below 80% of my health in 1on1.

BTW the fear, stun, polymorph trinket really isn't a twink item.

I didn't say the trinket was a twink item; I just used it as an example of how equipment plays a vital role in BG. That's why I separated the topic of the trinket into another paragraph apart from the topic of twinks.
 
Twinks just know what they're doing
Not sure I agree with this. Some guys in my guild created twinks for 10-19BGs for fun: most of them are first-rate PvPers, but some have only one skill - working the Auction Houses - and try to buy their PvP skills. The former type are only interested in winning a fair fight, so are looking forward to the gear-matching system, but the others are going to get hammered once they lose their unfair advantage, as are most of the people complaining about it.
 
I didn't say the trinket was a twink item; I just used it as an example of how equipment plays a vital role in BG. That's why I separated the topic of the trinket into another paragraph apart from the topic of twinks.

You picked a horrible example because it's an item that's completely available even those who play casually. Are we going to punish actual level 29 chars who know what they're doing and get decent gear for actually having the ability to gear up?

Casuals SHOULD NOT receive the same rewards or fun from the game as people who are hardcore. It's completely against the idea of a meritocracy. The real cost of WoW is not the monthly fee but time spent and thus, if the hardcore people are willing to invest their time and effort, they should get more out of it than people are unwilling to do so. In the same way, people who play the game of life casually should not get the same rewards as the people who actually have the talent and work ethic to get somewhere. That is precisely why communism is such a ridiculous concept.

The real problem at 70 is not that it takes epics to PvP well but it's that people have no idea what they're doing or how to itemize themselves for PvP. Stamina and resilience are the keys to successfully gearing up in PvP, not stacking crit, AP, or spell damage. Take a look at the old FM/GM gear or the gladiator sets and it should be blatantly obvious even to casuals what the PvP stats are. If casuals actually bothered to think about what gear to get instead of complaining about the inequality of WoW, they'd get somewhere in the game.

At 70, guess where most of the resilience and stam gear is? Oh wait, it's in the normal level 70 heroics and from arena/PvP, all of which are much more casual friendly than raiding. Go grind Aldor or LC rep if you don't have an epic weapon. It took me less 10 hours to grind 17k Aldor rep and you CAN split that up into 1hour blocks and be just as effective. Gear is very accessible in TBC so the people who can't get decent gear are either inept or so casual that they don't even play a few hours a week.

The real reason casuals can't do well in PvP isn't even gear. It's a ridiculous inability to understand simple strategic concepts such as defending the flag first and foremost or not running off leaving strategic points completely undefended. Casuals go after the plate-armored dps instead of the classes with cloth or leather first and they don't understand the concept of focus fire nor do they really know how to play their class. Most of it is common sense and they absolutely lack it.

Most of my guild are in grad school, professionals, or are upperclassmen in college. We all have responsibilities and real life obligations but we still manage to clear Kara every week and do well in arena. We're pretty casual. What most people miscontrue is that the people doing poorly in PvP are not the casuals but the people who have an inability to apply real life concepts to the game.
 
I only play a few hours a week (stupid life and work getting in the way of WoW time) but this sounds very reasonable for casual gamers, but like all systems it will be exploited.
 
You picked a horrible example because it's an item that's completely available even those who play casually. Are we going to punish actual level 29 chars who know what they're doing and get decent gear for actually having the ability to gear up?

Casuals SHOULD NOT receive the same rewards or fun from the game as people who are hardcore. It's completely against the idea of a meritocracy. The real cost of WoW is not the monthly fee but time spent and thus, if the hardcore people are willing to invest their time and effort, they should get more out of it than people are unwilling to do so. In the same way, people who play the game of life casually should not get the same rewards as the people who actually have the talent and work ethic to get somewhere. That is precisely why communism is such a ridiculous concept.

The real problem at 70 is not that it takes epics to PvP well but it's that people have no idea what they're doing or how to itemize themselves for PvP. Stamina and resilience are the keys to successfully gearing up in PvP, not stacking crit, AP, or spell damage. Take a look at the old FM/GM gear or the gladiator sets and it should be blatantly obvious even to casuals what the PvP stats are. If casuals actually bothered to think about what gear to get instead of complaining about the inequality of WoW, they'd get somewhere in the game.

At 70, guess where most of the resilience and stam gear is? Oh wait, it's in the normal level 70 heroics and from arena/PvP, all of which are much more casual friendly than raiding. Go grind Aldor or LC rep if you don't have an epic weapon. It took me less 10 hours to grind 17k Aldor rep and you CAN split that up into 1hour blocks and be just as effective. Gear is very accessible in TBC so the people who can't get decent gear are either inept or so casual that they don't even play a few hours a week.

The real reason casuals can't do well in PvP isn't even gear. It's a ridiculous inability to understand simple strategic concepts such as defending the flag first and foremost or not running off leaving strategic points completely undefended. Casuals go after the plate-armored dps instead of the classes with cloth or leather first and they don't understand the concept of focus fire nor do they really know how to play their class. Most of it is common sense and they absolutely lack it.

Most of my guild are in grad school, professionals, or are upperclassmen in college. We all have responsibilities and real life obligations but we still manage to clear Kara every week and do well in arena. We're pretty casual. What most people miscontrue is that the people doing poorly in PvP are not the casuals but the people who have an inability to apply real life concepts to the game.

HOW is this a horrible example? I used it to show how vital equipment is in BG, which I clearly stated in my third post in this tread. Please read it clearly next time before judging my statements with the word "horrible," because honestly your judgment of my judgment was horrible. OBVIOUSLY, equipment plays a vital role. The trinket is an example. It's not a twink item; I did not say it was. Should I bold that so people can read it??

WOW was built for both Casual players and hardcore players. Both types of game play are supported by the game. There are rewards for both types. The hardcore players will get better rewards. IF WoW is for both Casual players and Hardcore players, then why shouldn't BG be as well?

It's fine and dandy that twinkers exist. However, it's not fair to casual players who just want to have fun. The game play is unbalanced and there is no competition. With the new implementation in BG, there will no longer be unbalanced games (I'm hoping). I still want things to be a challenge. BUT a casual player cannot beat a twinker that is his level unless, like I stated PREVIOUSLY, the twinker is a complete idiot and doesn't know how to play, or if he's ganged up on. This is not my definition of a challenge for either side.

Casuals SHOULD NOT receive the same rewards or fun from the game as people who are hardcore.

This is the DUMBEST statement. THIS IS A GAME. It should be fun for everyone no matter if they play casually or hardcore. And the idea of fun is very subjective. I don't find farming fun or doing raids 24/7 fun; a hardcore player might. However, the word FAIR is pretty much identically understood by all in the game: having equal opportunity no matter the game play style. BG should be a challenge of skill, not equipment. The new implementation will finally challenge skill of both causal players and hardcore players.

If you really don't have a clue how bad twinking is in the game, try playing in the lvl 10-19 bracket. The bracket where new players get their first taste of BG. It's HORRIBLE. It doesn't matter if you know what you're doing; I've seen single twinks walk through a whole volley of attacks by the entire group and wipe out 80% of the team.
 
HOW is this a horrible example? I used it to show how vital equipment is in BG, which I clearly stated in my third post in this tread. Please read it clearly next time before judging my statements with the word "horrible," because honestly your judgment of my judgment was horrible. OBVIOUSLY, equipment plays a vital role. The trinket is an example. It's not a twink item; I did not say it was. Should I bold that so people can read it??

It’s a horrible example, as I clearly noted explicitly after my claim, because it’s an item available to virtually all casuals and is an item that Blizzard is even making even more accessible post-patch by lowering the honor requirements. It’s also not a twink item at all since it requires level 70 (or 60 if you have the old version.) It works against your argument that casuals are so out of place in BGs. They’re not; the item you claim is the single most potent piece of PvP equipment isn’t exclusive at all. It’s also not even necessary if you have decent teamwork. Many classes have defensive dispels for fears, polymorph, and other crowd control effects.

More importantly, if you read on, you will note that item level is of much less concern than having the proper statistics on your gear. Karazhan or Gruul’s Lair epics are often of much worse quality for PvP than proper level 70 blues basically low stam, high DPS items are NOT PvP items. Again, casuals have some failure to comprehend Blizzard’s blatant hints at what the primary PvP stats are.


WOW was built for both Casual players and hardcore players. Both types of game play are supported by the game. There are rewards for both types. The hardcore players will get better rewards. IF WoW is for both Casual players and Hardcore players, then why shouldn't BG be as well?

Life was built for both casual and hardcore players. That is, however, not an argument to rewarding mediocrity of ineptitude. You put in the time, effort, and skill or you don’t get what you want. WoW should work that way. What the PvP gear level matching does is allow casuals to farm the same gear as hardcore players for less overall effort. There is exactly one set of PvP rewards, not one for casual PvPers and those who are serious about it. BG is already for both casual and hardcore players. Casuals simply shouldn’t have as much fun or get the same rewards if they don’t want to invest the time or effort. In the same way, that slacker playing WoW 20 hours a day better not make the same money as I do after spending years in college and graduate school.


It's fine and dandy that twinkers exist. However, it's not fair to casual players who just want to have fun. The game play is unbalanced and there is no competition. With the new implementation in BG, there will no longer be unbalanced games (I'm hoping). I still want things to be a challenge. BUT a casual player cannot beat a twinker that is his level unless, like I stated PREVIOUSLY, the twinker is a complete idiot and doesn't know how to play, or if he's ganged up on. This is not my definition of a challenge for either side.

Life isn’t fair and it shouldn’t be. You have an equality of opportunity to invest your time into the game as you see fit. You have the right to choose not to but don’t expect to get the same returns as other people who are more willing to spend the time. Again, it’s a question of equality and equality of opportunity. The latter already exists. The former doesn’t and should never exist.

Casuals SHOULD NOT receive the same rewards or fun from the game as people who are hardcore.

This is the DUMBEST statement. THIS IS A GAME. It should be fun for everyone no matter if they play casually or hardcore. And the idea of fun is very subjective. I don't find farming fun or doing raids 24/7 fun; a hardcore player might. However, the word FAIR is pretty much identically understood by all in the game: having equal opportunity no matter the game play style. BG should be a challenge of skill, not equipment. The new implementation will finally challenge skill of both causal players and hardcore players.

The amount of utility (fun, wealth, etc. if you’re economically disinclined) should always be proportional to a function of talent and effort. Since talent can held to have the same distribution between casuals and hardcore players, the only variable is, thus, the time and effort put into the game. Life should not be as fun or easy for people who don’t invest the time or effort and in the same way, WoW should not be as fun for people who are spending their time investing in other things. If these hardcore players are investing their time into this game for their utility, then they should reap more rewards than people who chose another investment or hobby. There is an absolute equality of opportunity in BGs; no one stops you from doing arena, heroics, or raids to get decent gear. As I’ve already noted, arena and Karazhan are already very casual friendly. BGs are not separate from the game of WoW itself, there is no need for separate equality of opportunity in BGs. It’s like handing the casuals a silver platter and saying “you didn’t do the same work as these other people but we’ll hand you the same rewards.” BG should be a method to enhance your fun based on what kind of effort you expend on WoW.

If you really don't have a clue how bad twinking is in the game, try playing in the lvl 10-19 bracket. The bracket where new players get their first taste of BG. It's HORRIBLE. It doesn't matter if you know what you're doing; I've seen single twinks walk through a whole volley of attacks by the entire group and wipe out 80% of the team.

Just because you lose doesn’t mean there isn’t an equality of opportunity. Get to 70 and farm some gear or gold (it’s very easy to get gold at 70) and buy some BoEs for your character. You can do everything those other twinks did. What makes your fun more important than their fun?

I have yet to figure out why I’m supporter of liberalism when half of what it does is make people lazy and expect to get things easily in the name of equality.

I only play a few hours a week (stupid life and work getting in the way of WoW time) but this sounds very reasonable for casual gamers, but like all systems it will be exploited.

Probably very easily by people banking their items or putting their items in inventory before they queue should Blizzard choose to check that way. That or get lots of mediocre gear to decrease the average item level of the gear in their bags. Blizzard can't just not let people change gear after entering a BG so it's pretty much easily exploitable.
 
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