So getting hit once and dying is a lack of ability? Casual players != beginning players or stupid players. Casual players are people who play casually. Just because they play casually doesn't mean they don't know what they are doing.
I just played a game of WSG. A single twink ran into the middle of a group of 5. All of us were hitting and stunning him. The hunters were shooting from a distance and had their pets on him. He did not die. What he did do, however, is wipe out a majority of the group. This is a prime example of things being unbalanced.
A person shouldn't have to spend hours on their character to have fun. If you want to relate this to the real world, then from what I'm getting out of from what you've been saying in previous posts is that people who casually play basketball shouldn't have fun playing unless they are tall and can play like a pro.
As with basketball, there is pure pro competition and then there is pure casual fun. BG at the moment does not support pure casual fun, especially at the lower levels. The 10-19 bracket is brutal.
Again, we're having two different conversations here. I am referring to general casual PvP (most of which occurs at 70) and where there is the most limitation on casuals for gear and perfomance. Casuals can do exactly what hardcore players do and make twinks; in fact, most of the twink players I know who people who specifically don't want to raid and have to keep moving on the gear treadmill where they have to keep working to get maintain their level of gear. A twink allows casuals and hardcore players alike to be able to not constantly have to improve their gear because Blizzard doesn't release new items for level 19 characters.
Are you completely unable to read? I noted specifically that the lack of skill is not exclusive to casual players; however, casual players are most often held back by a lack of skill rather than a gear disparity. In fact, MOST players are held back by a lack of skill rather than a lack of gear. It's a general postulate that is backed by the repeated ineptitude displayed by all players in BGs. What hardcore players bother to do is spend time getting gear to compensate for this lack of skill. Your absolute inability to understand the specifics of what I'm talking about completely highlights this problem with people in general who play the game.
Do you understand the concept of utility? If not, go look it up within an economics context. The primary measure of utility you can derive from WoW is fun whereas there numerous measures of utility in real life such as monetary value, enjoyment, higher comparative ranking, etc. However, what should be consistent is that the function of effort and talent should be proportional to utility derived in a working system. So yes, people who are born tall or spend a lot of time playing basketball should derive more utility than people who don't or are born poor jumpers or have limited hand-eye coordination. There is nothing unfair about that.
Now if you want to delineate multiple leagues such as pro and fun leagues in basketball, the rewards should be also be proportional. If casuals want their own little PvP league where there is a gear maximum cap, then feel free too as long as you receive less rewards than people playing in the "hardcore" leagues. Again,
it doesn't matter that BGs are less fun for casuals because that's how it should be as you are either less skilled or less invested in the game.
I have no idea why I'm even bothering to explain this multiple times because you didn't get it the first time.
It is tough to compete nowadays without being twinked, true. I have characters at almost every lvl cap right now, while only one of them is twinked. But, I can still help, have fun, and greatly contribute to the outcome of the game with my non-twinks. I went into wsg with my lvl 30 shammie today (he is a future 39 twink) and we won 3-0. He was number 1 in healing and returned 3 flags. You can make a difference, even at the lowest lvl in the bracket.
If you don't twink, you're not gonna be superman, but if you are smart and use your CC, healing, and other utility abilities along with good strategy and positioning, you can make yourself the most annoying non-twink to fight out there.
Admittedly, the 10-19 bracket it is the biggest problem, but casuals should lvl past that in about 3 days so shouldn't be much of an issue. Just get to 30s and 40s where twinking matters but you can still really compete greatly without it.
Very good post here.
And the real reason the 10-19 bracket is the worst is that enchants are non-scaling so the level 60-70 enchants have the greatest effect on the lowest level items. Enchants are the problem and the only part of twinking that's really abusive. I see no problem with people buying level 19 gear for their characters since non-twinks can very easily do it as well and there is comparatively small marginal benefits from twink to non-twink gear.
Blizzard is already fixing the issue of enchants by restricting the level item they can be applied to.
Attention Sauron's Master
Please no longer post in this topic.
I hate to do this, but as the creator I feel I have the right. You have started nothing but pointless arguments.
Another post from you will result in you being reported.
I would hate to see such a (was and potentially) useful topic go to waste and be banned b/c of you.
Thanks.
No, you really don't have the right just because you started the thread. This is a public forum and thus, it asks for public discussion of topics. Now, if you actually bothered to ask me nicely instead of being presumptuous and arrogant and telling me, I might be inclined to ignore MyJelloo's comments but at this time, I feel the need to clarify the misinformation he's abundantly spreading.