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Interesting, though - obviously, - we will not know of this until Claus and Portia return to the cave.

While we are on the topic, or, rather, on related topics, - and this is a matter about which I know nothing as yet - could we have Claus (@Plutonius) inquire as to whether the goblin we had left tied to a tree was killed within the same time frame, or met his end through Warhim's escape?

Master Fletcher set out seconds after Warhim's flight from the battle, and went immediately to the prisoner.
From the description, he had not just being killed, but it happened some time before (blood takes a long time to dry completely)

so i am guessing the Master Fletcher's Friend in Black must have been at the back of the entire business
 
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Master Fletcher set out seconds after Warhim's flight from the battle, and went immediately to the prisoner.
From the description, he had not just being killed, but it happened some time before (blood takes a long time to dry completely)

so i am guessing the Master Fletcher's Friend in Black must have been at the back of the entire business

Yes, this is what I have been wondering aloud about, too, and your remarks have clarified certain suspicions in my mind.

This character - which Master Fletcher described meeting - may also have been glimpsed ever so fleetingly in the shadows when we first arrived at the Cragmaw Hideout.

Hm.

It is interesting though, isn't it, that everything - including pack animals and goblins - was killed or destroyed, or burned, rather than merely stolen or looted.

A curious perspective, perhaps intended as a strong deterrent, or a warning, as the goods themselves do not strike me as being especially irreplaceable.
 
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Yes, this is what I have been wondering aloud about, and your remarks have clarified certain suspicions in my mid.

This character - which Master Fletcher described meeting - may also have been glimpsed ever so fleetingly in the shadows when we first arrived at the Cragmaw Hideout.

Hm.

Interesting though, isn't it, that everything was killed or destroyed, or burned, rather than merely stolen or looted.

it also means there is jack we could have done about it.
one of those '"Acts of the Gods", which our Traveller's Insurance is sure to claim we are not covered against.
I am afraid Master Fletcher can waive goodbye to his new fetching jacket and shiny poker for now.

* as i discuss these matter with the others, i tend to the fire in the chamber ( and in the eating room) and place a lit torch (from Veit's stash) on the bridge, so the entire passage from the entrance to the chamber should have good visibility to move around freely.
 
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it also means there is jack we could have done about it.
one of those '"Acts of the Gods", which our Traveller's Insurance is sure to claim we are not covered against.
I am afraid Master Fletcher can waive goodbye to his new fetching jacket and shiny poker for now.

* as i discuss these matter with the others, i revive tend to the fire in the chamber and place a lit torch (from Veit's stash) on the bridge, so the entire passage from the entrance to the chamber should have good visibility to move around freely.

Yep, I realized that. I doubt we will get enough to even buy more arrows :(. To make matters worse, we will not get the initial 10GP that we were hired for and we have no way of bringing back the loot (exception of the frog and the low value of coinage) of which we would have got a reward for. Horses cost money so I think we actually ended up with much less than we started with. I would rate our first mission a failure except that we saved the knight's life.

@ravenvii, Can you please make a loot list of what we can carry from the cave including weapons. How many days is the town away by foot ?
 
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it also means there is jack we could have done about it.
one of those '"Acts of the Gods", which our Traveller's Insurance is sure to claim we are not covered against.
I am afraid Master Fletcher can waive goodbye to his new fetching jacket and shiny poker for now.

* as i discuss these matter with the others, i tend to the fire in the chamber ( and in the other room) and place a lit torch (from Veit's stash) on the bridge, so the entire passage from the entrance to the chamber should have good visibility to move around freely.

Well, it is not as though we will be short of coin for the immediate future, given our discovery of the contents of the chest in the Klarg's cavern.

Rather, instead, it appears that we may lack the supplies that we were originally contracted to bring to Phandalin, to Gudrun Rockseeker.

When he recovers further, I should like to hear the thoughts of Sildar Hallwinter on these matters, as I am sure that they may be germane to our quest, and further journey.
 
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Shouldn't we receive XPs at least?!? In the end we could have arrived at the hide-out and say "Nah, maybe another time", turn around and would have recieved just as much as we have now.
 
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Yep, I realized that. I doubt we will get enough to even buy more arrows :(. To make matters worse, we will not get the initial 10GP that we were hired for and we have no way of bringing back the loot (exception of the frog and the low value of coinage) of which we would have got a reward for. Horses cost money so I think we actually ended up with much less than we started with.

Well, with the coin we have found here, - 110 silver pieces and 600 copper pieces - it is true that what we have gained here will be more than outweighed by the fact that it is unlikely that - given the destruction of our wagon and its goods - we will receive what was owed, or promised, to us, in the form of ten gold pieces.

Nevertheless, as we had been contracted to deliver the goods to Gudrun Rockseeker, who himself has been seized, it might have been difficult to actually enforce the contract, as the person to whom it was to have been delivered had been unavoidably detained elsewhere.

Nevertheless, I think a case can be made for recognition - and possibly a reward - of the fact that - for now - we have cleared this road of bandits, - and goblins - and rendered it safe - which can only serve to assist the promotion safe trade routes and passage of goods to Phandalin. But that is a matter for future discussion, and one I am sure that Master Hallwinter may be in a position to offer some advice.
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Shouldn't we receive XPs at least?!? In the end we could have arrived at the hide-out and say "Nah, maybe another time", turn around and would have recieved just as much as we have now.

I imagine that this may come later, possibly when we finally leave quit the hideout complex.

However, I can only express the fervent hope that it comes fairly soon.

May I add that your facial growth (as expressed in your avatar) is quite impressive.
 
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Well, it is not as though we will be short of coin for the immediate future, given our discovery of the contents of the chest in the Klarg's cavern.

Rather, instead, it appears that we may lack the supplies that we were originally contracted to bring to Phandalin, to Gunnar Rockseeker.

When he recovers further, I should like to hear the thoughts of Sildar Hallwinter on these matters, as I am sure that they may be germane to our quest, and further journey.

* i assume Master Fletcher is back in the chamber, and told us of his and Portia's findings

> I am afraid, Master Fletcher is right, Syllin.
With no goods to deliver , we are short of 50 gold pieces (10 gp each). besides, Gundren is still missing, so I am not sure who would have paid us.
The coin we found in Klarg's chest only amount to the equivalent of 17 gp, which will be barely enough to get replacement provisions and disposables.
the frog might be worth some more, but the rest of the material we can't carry on ourselves without a wagon or pack animals, i don't think. we'll have to come back for that.
that goes for most of the weapons and armor we took from the goblins and Klag as well.
winter is coming and wolves' hides are probably worth something as well, so we should skin them and prepare the pelts​
 
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> What about the other passages from here? Maybe I see things twice now but I could swear there were more passages than the one we came from. Of course I'm way too weak now, possibly even dreaming, to go have a look myself...

And the rest of the party? They all died? I thought we don't split up anymore..better get some rest now.
 
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Well, it is not as though we will be short of coin for the immediate future, given our discovery of the contents of the chest in the Klarg's cavern.

Rather, instead, it appears that we may lack the supplies that we were originally contracted to bring to Phandalin, to Gunnar Rockseeker.

When he recovers further, I should like to hear the thoughts of Sildar Hallwinter on these matters, as I am sure that they may be germane to our quest, and further journey.

We only found 17GP worth of coins.
 
* i assume Master Fletcher is back in the chamber, and told us of his and Portia's findings

> I am afraid, Master Fletcher is right, Syllin.
With no goods to deliver , we are short of 50 gold pieces (10 gp each). besides, Gundren is still missing, so I am not sure who would have paid us.
The coin we found in Klarg's chest only amount to the equivalent of 17 gp, which will be barely enough to get replacement provisions and disposables.
the frog might be worth some more, but the rest of the material we can't carry on ourselves without a wagon or pack animals, i don't think. we'll have to come back for that.
that goes for most of the weapons and armor we took from the goblins and Klag as well.
winter is coming and wolves' hides are probably worth something as well, so we should skin them and prepare the pelts​

Yes, agreed.

But, in the absence of Gudrun Rockseeker, I am not sure who would have paid us even if we had managed to deliver the wagon and its goods to the desired destination. Perhaps Sildar Hallwinter can help to throw some light on this matter.

Besides, as I have already said, it may well be worth some coin - not as much as we might otherwise have earned, if wagon and goods had been delivered and Gudrun Rockseeker in a position to receive them and pay us - to remind the merchants of this - urban centre - that the roads and passage ways to the town are now clear of bandits and that - therefore - some recompense for our troubles might be in order.
 
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> What about the other passages from here? Maybe I see things twice now but I could swear there were more passages than the one we came from. Of course I'm way too weak now, possibly even dreaming, to go have a look myself...

I thought there might be more passages but the hole lead down to the wolf room. I think we are done here.
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I know.


But when? :D

Probably when we get to town. We got 75 XP for surviving the attack on the trail.
 
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Would any of the weapons fetch anything, or be of much worth in the markets of Phandalin if they were cleaned and polished by a small application of - ah - a spot of Prestidigitation?
 
I thought there might be more passages but the hole lead down to the wolf room. I think we are done here.


"A wide exit stands to the south, while two smaller passages lead west. The sound of the waterfall echoes through the cavern, making it difficult to hear.
The party came out of one of the western passages, and you can see that the other western passage leads down a series of natural steps into a larger passage, and you can see the stream flowing through the far half of the large passage."

Southern passage? Couldn't keep up with the whole thread, so probably was solved already / I missed it. edit: or was that the chute?


I thought we got 75 XP for finding the hide-out..
 
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I thought there might be more passages but the hole lead down to the wolf room. I think we are done here.

Yes, that had been my suspicion.

A handy bolt hole for the goblins, allowing rapid egress. However, it does beg the thought that had we gained entry via that chute, we would have encountered the unpleasant surprise of Klarg first……..before proceeding elsewhere and rescuing Sildar……which would have been interesting.

Nevertheless, even with the wagon safely delivered - but to whom? - in the absence of Gudrun Rockseeker - unless he was in league with others - a matter that Master Siladar will doubtless throw some light on - it is possible that the payment of our gold pieces may still have been in doubt.
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I thought we got 75 XP for finding the hide-out..

Yes, we did. It has already been added to our character sheets.
 
"A wide exit stands to the south, while two smaller passages lead west. The sound of the waterfall echoes through the cavern, making it difficult to hear.
The party came out of one of the western passages, and you can see that the other western passage leads down a series of natural steps into a larger passage, and you can see the stream flowing through the far half of the large passage."

Southern passage? Couldn't keep up with the whole thread, so probably was solved already / I missed it. edit: or was that the chute?

when we came across the bridge with Warhim, before getting to Klarg's chamber, we went into a room with two large pools, one of which had the dam destroyed (to generate the flood that took out Claus) [post #1473].
we entered that room from west, from the bridge. another passage went down west, which is where the water went, so it must go under the bridge and out. the south entrance leads to Klarg's chamber.
 
when we came across the bridge with Warhim, before getting to Klarg's chamber, we went into a room with two large pools, one of which had the dam destroyed (to generate the flood that took out Claus) [post #1473].
we entered that room from west, from the bridge. another passage went down west, which is where the water went, so it must go under the bridge and out. the south entrance leads to Klarg's chamber.

Oh, ok, thought that was all one big room (ponds + "throne").
 
when we came across the bridge with Warhim, before getting to Klarg's chamber, we went into a room with two large pools, one of which had the dam destroyed (to generate the flood that took out Claus) [post #1473].
we entered that room from west, from the bridge. another passage went down west, which is where the water went, so it must go under the bridge and out. the south entrance leads to Klarg's chamber.

I have to assume that the goblin on the bridge who scuttled away - far too fast for any of us, even the most fleet of foot - to catch - may have warned the others and triggered the release of the barriers on that dam.

And again, perhaps it is just as well that we failed to scale the wall to climb up that chute when we were in the wolves chamber, as it would have brought us straight to Klarg, which would have been something of an unpleasant surprise.

Well, for now, I think some further rest for Master Veit and Master Hallwinter may be appropriate.
 
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