You load the cart and leave the hideout to a drastically altered forest. Instead of the eerie glow of the moon, it is now bathed with sunlight. Taking turns pulling the pull cart, you travel along the trail, then along the Triboar Trail, and finally arrive at the northern outskirts of the town of Phandalin just as the sun is getting ready to fall beyond the horizon.
Here ends the first chapter of the advanture!
>>> because I'm forgiving -- and TBH getting a bit tired of the hideout -- I'll assume you untied and took the rope from the hole.
*** OOC ***
First of all (I know you've been awaiting this with abated breath
@Don't panic -- I will not disappoint), each of you gained 275 experience points, making your total XP 350. You are all now level 2 -- please look at your sheets and determine the ramifications of this (some of you will need to choose a spell to learn, and so forth).
Please also confirm what is on the pull cart -- this will be important once we enter town and sell our stuff. I know we basically got this settled, but it'd be easier if we know what we'll keep and what we want to sell.
Also, check your characters' backstories -- they'll be very illuminating as to what you will want to do in the town. You will probably want to, and I'll be happy to DM, split up to do your own things after getting rid of the pull cart of stuff (you should regroup before leaving the town, obviously!).
Finally, let me know if you're enjoying the game thus far! We're going to enter a much more sandbox-y part of the campaign, so there'll be much more role-playing opportunities and fun stuff to do!