Don't understand why there aren't more posts here on F1 2013, but there we go.
After a few days of playing, I haven't really got much to say! It's just all good.
Better in almost every way than the previous versions. Subtle differences, but differences all the same.
Things I've noticed so far:
1) graphically superb. Look at the cockpit reflections and haze effects in Melbourne as an example. Huge improvement.
2) the cars can now do things that in previous years were (unrealistically) impossible. You can now go for a bit more kerb, without some sort of canned effect throwing you off the track.
3) not that I have (sadly) ever driven an F1 car, but after at least 20 years of playing F1 sims, the cars seem here to me to be the most 'realistic' I have come across.
4) only a couple of minor graphical glitches so far. There is an annoying vertical line right across the screen, just above the nose of the car in cockpit view sometimes. Seems to happen often at Spa. Also, the sidewall colours on the tyres disappear sometimes in the cut scenes.
5) I have twice had the situation where the game would not exit to desktop correctly, which meant I had to force quit Steam to restart the next time.
Let's hope F1 2014 is released before the 2015 season starts! It is frustrating that the release date was pushed back a few months - for perfectly good reasons, I'm sure. 6 months after the PC release is a bit too much. F1 2012 was released just 2 or 3 months after, I seem to recall. I'm guessing the delay was due to some implementation of OpenGL 4, but I don't know.
Still, all-in-all, a superb job - as usual - from Feral!
After a few days of playing, I haven't really got much to say! It's just all good.
Better in almost every way than the previous versions. Subtle differences, but differences all the same.
Things I've noticed so far:
1) graphically superb. Look at the cockpit reflections and haze effects in Melbourne as an example. Huge improvement.
2) the cars can now do things that in previous years were (unrealistically) impossible. You can now go for a bit more kerb, without some sort of canned effect throwing you off the track.
3) not that I have (sadly) ever driven an F1 car, but after at least 20 years of playing F1 sims, the cars seem here to me to be the most 'realistic' I have come across.
4) only a couple of minor graphical glitches so far. There is an annoying vertical line right across the screen, just above the nose of the car in cockpit view sometimes. Seems to happen often at Spa. Also, the sidewall colours on the tyres disappear sometimes in the cut scenes.
5) I have twice had the situation where the game would not exit to desktop correctly, which meant I had to force quit Steam to restart the next time.
Let's hope F1 2014 is released before the 2015 season starts! It is frustrating that the release date was pushed back a few months - for perfectly good reasons, I'm sure. 6 months after the PC release is a bit too much. F1 2012 was released just 2 or 3 months after, I seem to recall. I'm guessing the delay was due to some implementation of OpenGL 4, but I don't know.
Still, all-in-all, a superb job - as usual - from Feral!