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I had a cintq 13" and using final cut there was a huge pain, I know young users are more willing to use their fingers to control screens, but for a dinosaur like me is something hard to wrok 8h/day in that screen using my fingers, lacking keyboard shortcuts and with the huge file system in the iPad.

workflows are too strict in iOS, hard to customize your own way

I wish this would be the first step for a apple cintiq like device, cintiq multitouch is like talking with a stoned guy. Apple pencil and iPad multitouch is best in the world.

My cintiq pro 16" is 3 times the thick of an 13" ipad, the multitouch is never ON as it sucks, is 3 times warmer, has 2 noisy fans, and it doesnt even have battery or processor!!!

is like comparing a nokia 5110 vs the original iphone... yet it seems apple is never gonna release this "iphone" of pen tablets

If Apple would released that device and windows compatible (never gona hapend) Wacom would die. as the wacom cant be more expensive (ipad pro 12.9" is already cheaper with way way better specs than the 13" cintiq)
 
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Ok good; but they still designed the UI with 16x9 video as the focus. Which I think is the wrong direction.
The FCP camera UI supports vertical. You can resize the viewer for vertical video giving you a nice wide timeline for which to work while having the video fully visible in 9x16. Just because you're delivering a video vertical doesn't mean you would want to edit it with the entire UI in portrait mode (other than the viewer, which is adjustable).
 
So it works with 3rd gen 11” pros but not my 4th gen 12.9”??? GTFO
I think it‘s an error. The 11“ and 12.9“ iPad Pro 3rd gen have the very same chip. I don‘t get why it should not work. But I think I‘ll stick with LumaFusion anyways!
 
The FCP camera UI supports vertical. You can resize the viewer for vertical video giving you a nice wide timeline for which to work while having the video fully visible in 9x16. Just because you're delivering a video vertical doesn't mean you would want to edit it with the entire UI in portrait mode (other than the viewer, which is adjustable).
In all fairness, I haven’t played with it on the iPad. But the mac version could use a new interface when editing vertical. The timeline doesn’t need to stretch across the entire bottom, the viewer should be full length on the right hand side to allow for accurate editing. Right now it’s like editing 9x16 in a 16x9 world.
 
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