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It's now really really cool with the new MediaVPs. Besides the OpenGL SL bug.

The OpenGL Shader bug is a pain, just tried the OSX version out today (started playing in Bootcamp XP and remember it ran on OSX) and with the suggested 3.6.10 MediaVP settings missing starts at 4-6FPS and after a period of 30 - 60 seconds the FPS jumps up towards 60FPS, where with -no_glsl on the mission starts at 60FPS.

This is on a Early 2009 Mac Mini with 10.5.6, though I did find a thread where apparently running a MB on 10.4.11 didn't exhibit the problem.
 
Hey Soulstorm,
I've just downloaded the 3.6.10 mediavps, but unfortunately they have resulted in a framerate that is too low to be really playable. More unfortunately, when I open your launcher 3.1, it complains, and says "page file not found". At the moment, I don't have any of the effects like 3d shockwaves, and really need to go through and disable a few of the really graphically intensive effects. Any help in figuring out what the problem with the launcher is?

EDIT: Just needed to set the application path. Odd default path though.
 
Has anyone else got 3.6.10 up and running on a mac? From the way it's running on my computer, I would guess it's not using the GPU at all, and trying to run the game purely using the CPU, which of course results in framerates between about 4 and 10, depending on the graphics settings, and what is happening on the screen.

Help!
 
Has anyone else got 3.6.10 up and running on a mac? From the way it's running on my computer, I would guess it's not using the GPU at all, and trying to run the game purely using the CPU, which of course results in framerates between about 4 and 10, depending on the graphics settings, and what is happening on the screen.

Help!

Running FS2_Open 3.6.10 on Snow Leopard 10.6.1, MacBook 2.2GHz with Intel X3100 graphics. Very playable, framerates are 30fps to 60fps depending on scene, although in the final mission it did drop to about 15-20fps.
 
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