Do you guys think that there will ever be new GPU card with officially supported EFI for osx?
Our cards work exactly like an "official" card except for a single cosmetic issue. Every post "official" card has come from us.
Do you guys think that there will ever be new GPU card with officially supported EFI for osx?
I note that the new uber performance monster the GTX 1080 consumes max 180W power
So the GTX 1080 is out May 27 and the GTX 1070 June 10, both faster than a TitanX, well at least as fast in the 1070 case.
If the 1080 needs 180w how bout the 1070?
The price of the 1070 at $449 seems pretty appealing with $699 for the 1080.
Exciting times for cMP, going to leave the 6,1 even further in the dust.
If the 1080 needs 180w how bout the 1070?
What is a 6,1? ))
Cheers
It's the nMP (New Cylindrical Trash Can Mac Pro).
Lou
There will be EFI version of 1070/1080?This is great news!!!
I'm doing some saving up for the GTX-1080 MVC edition from their UK reseller!
I've waited very long before taking the plunge by exchanging my ATI 2600 HD & GTX-670 for a single EFI card, but now that this new model is almost around the corner: "Elk nadeel heb zn voordeel!" / "Each dis-advantage has his advantage!" ~ JC
Hope it will arrive soon!
Cheers
There will be EFI version of 1070/1080?
Talking about EFI for these cards seems premature. We don't know if they'll be supported by the Mac web drivers yet.
From the trend, those card most likely will be supported, but the web driver won't be optimised for the new card.
Have any links to back this up?
In the following screenshot, I see massive improvements from one version of the the Nvidia web drivers over the previous version for the Maxwell based cards. I would call that optimization.
View attachment 630745
Source: http://barefeats.com/gtx980ti.html
I would not expect built-in support for Maxwell based cards in OS X since Apple never shipped any computers with them. Sometimes lack of improvements from the 600-series cards to 900-series cards can be attributed to weakness of OpenGL which Nvidia doesn't have any control over. However, based on the above screenshot, I believe Nvidia does what they can on their drivers.
I think i'd said "compare to windows". Anyway, I am not convinced. To me, that review is a confirmation that no optimisation for Maxwell card, isn't it? The improvement is significant between 346.02 and 346.01, but not between 980 and 680 (except Ocean OpenCL). The 680 even perform better then 980 Ti in Dirt 3. IMO, obviously no optimisation in OpenGL for Maxwell card. I am not even a beginner in API, but I think OpenGL is not any low level stuff, driver should play an important role. If not driver's fault about low performance in the same API (but much better hardware), then it's the OS's fault?
However, I agree that I should correct myself. Not "nothing optimised for Maxwell card", the Ocean OpenCL test is a prove that Nvidia improving the OpenCL support. However, on the Windows side, 980Ti can perform 3x better than 680 in compute task. In OSX, that screenshots shows that the improvement is not even reach 2x. So, again, IMO, it's "not good enough" or "not well optimised" (but they do "some" optimisation).
You can disagree my personal comment, but I think we can't disagree the facts that Maxwell card perform much better in Windows, in both OpenGL and computation. If OSX really limit the GPU performance to only 60-70% of the same card can do in Windows, then I am wrong, Nvidia do their best already. However, I really doubt if the OS itself make such a big difference.
I think i'd said "compare to windows". Anyway, I am not convinced. To me, that review is a confirmation that no optimisation for Maxwell card, isn't it? The improvement is significant between 346.02 and 346.01, but not between 980 and 680 (except Ocean OpenCL). The 680 even perform better then 980 Ti in Dirt 3. IMO, obviously no optimisation in OpenGL for Maxwell card. I am not even a beginner in API, but I think OpenGL is not any low level stuff, driver should play an important role. If not driver's fault about low performance in the same API (but much better hardware), then it's the OS's fault?
However, I agree that I should correct myself. Not "nothing optimised for Maxwell card", the Ocean OpenCL test is a prove that Nvidia improving the OpenCL support. However, on the Windows side, 980Ti can perform 3x better than 680 in compute task. In OSX, that screenshots shows that the improvement is not even reach 2x. So, again, IMO, it's "not good enough" or "not well optimised" (but they do "some" optimization).
You can disagree my personal comment, but I think we can't disagree the facts that Maxwell card perform much better in Windows, in both OpenGL and computation. If OSX really limit the GPU performance to only 60-70% of the same card can do in Windows, then I am wrong, Nvidia do their best already. However, I really doubt if the OS itself make such a big difference.
Do you understand what it means for a game to be CPU limited? Do you realize that those benchmarks are using a 6-year old computer (MacPro5,1 from 2010) with PCIe Gen2? The main reason the Maxwell GPUs don't shine more in these games is the simple fact that they're all completely CPU limited and the GPU is no longer a bottleneck. This is easily verified via tools like the OpenGL Driver Monitor, which reports GPU utilization percentages.
The OS (or really the Apple driver model) really does make that big of a difference. There's a large software component controlled by Apple that the NVIDIA (and AMD/Intel) driver sits beneath. This does not exist on Windows, where NVIDIA (and AMD/Intel) get to implement the API directly. Sooner or later, this large software component starts getting in the way and affecting performance.
Hopefully all of this will improve with Metal, which is a much lighter-weight API with less of a CPU overhead problem.
There's a reason why gaming on Windows is preferable over OS X. It's because DirectX is far, far better than OpenGL. It doesn't help that OS X is still on OpenGL version 4.1 which was released back in 2010. The most current version of OpenGL is 4.5. Things will probably get worse with the adoption of Vulkan.
I don't know how much better a GTX 980 Ti is over a GTX 680 in compute. I'm too lazy to dig up my old GTX 680 and swap video cards, but here are my LuxMark results in Windows and OS X with my GTX 980:
View attachment 630785 View attachment 630786
They look pretty close to me... If this is without any optimization for Maxwell cards, I'm pretty impressed.
Further evidence of optimizations through versions can be seen in the following post:
https://forums.macrumors.com/threads/fcpx-amd-vs-nvidia.1956128/page-2#post-22657893
12884 vs 12036 hardly seems like 60-70%...
I'm not debating whether it's better to run these video cards in Windows or OS X. I just disagree with your assertion that Nvidia doesn't optimize their drivers for new cards.