Yeah, I'm running 10.8.3 on a MacPro5,1 with a GTX 680 using the stock Apple drivers, and I'm definitely seeing PCIe 2.0 speeds.
Congrats!
In what slot number installed?
Yeah, I'm running 10.8.3 on a MacPro5,1 with a GTX 680 using the stock Apple drivers, and I'm definitely seeing PCIe 2.0 speeds.
Congrats!
In what slot number installed?
Are we still stuck with PCI 1.0 speeds in Bootcamp for nVidia cards?
Are we still stuck with PCI 1.0 speeds in Bootcamp for nVidia cards?
This is what I was thinking too. I was aware of the PCIe 1.0 issue and I remember MacVidCards saying something about audio not going out over the mDP connection or something similar.
I am finding that Skyrim at 2560x1440 0xAA 8xAF is using all my vram and pushing the 5870 1Gb to about 85% load. I know the proposed Mac 7950 is a 3Gb card but I am concerned that the actual horsepower improvement over the 5870 does not really appear hugely significant so I was still looking at a 680 4Gb card (the 2x6-pin Twin Frozr one).
Keep in mind nVidia's OS X drivers are far behind AMD's. At the moment nVidia doesn't even support hardware instancing.
Umm, this is just flat-out incorrect. I'm seeing accelerated instancing support with the latest NVIDIA drivers, what makes you think they are not supported? Last time I checked AMD didn't even support geometry shaders, while NVIDIA has for a long time.
Disabling instancing for DX10 NV hw - it is software emulated.
It's been well documented by X-Plane's developers: nVidia's OS X drivers do not support hardware instancing. You can even see it if you look at the X-Plane log file it creates with each launch. After polling the GPU it says there's no hardware instancing. It does support software instancing, but in something like X-Plane, which has an object budget per frame of up to 25,000+ objects, software instancing dies quickly. You can also see the difference if you run X-Plane with the same nVidia GPU on Windows and OS X. On Windows you will see, at a minimum, double to frame rate.
You make it sound like the NVIDIA driver for OSX is deficient, but as far as I can tell, it's behaving the same way as the Windows driver w.r.t. instancing support.
As I can say, my MP has 15-20% performance loss compared to modern PC hardware with PCI-E 2.0 or 3.0 and same GTX 690 video card.Being "stuck" with PCIe 1.0 speeds, how big is the real impact in usage? I mean, I certainly see no performance problems in games in Windows in Bootcamp...
etc - I wonder if much of that is down to faster memory, i/o or cpu rather than the PCI speeds on your other computer?
Being "stuck" with PCIe 1.0 speeds, how big is the real impact in usage? I mean, I certainly see no performance problems in games in Windows in Bootcamp...
As I can say, my MP has 15-20% performance loss compared to modern PC hardware with PCI-E 2.0 or 3.0 and same GTX 690 video card.
but you have one of the very few cards that really needs pcie 3.0
I do all my gaming in Bootcamp, fortunately, so will avoid that issue.
Anyway, PCIe 1.0 is slow for most video cards, not only 690 or similar.
That exactly what Anandtech did NOT say. In their performance charts there was little difference (<5%) between PCIe 3.0 x2 (2GB/sec) vs. PCIe 3.0 x16 (16GB/sec), in most gaming at least.
To quote them: "The good news is that even at 2GB/sec the bottlenecking is rather limited, and based on our selection of benchmarks it looks like a handful of games will be bottlenecked."