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gabrielefx

macrumors member
Feb 15, 2020
62
47
Hi Alan,
Nvidia and AMD are specialized on designing gpus. Now all programs or software run on gpus, specially rendering 3d app.
Apple never talked about its own gpu, this is the issue, we are talking about gpu rendering. Apple haven't announced any gpu when the 100% of programs today run on this specialized chips.
I don't think the A15 chip will develop the same Nvidia Quadro 9000 power except Apple has a time machine or engineers coming from other galaxies.
I believe Apple has enough resources to invent something new. I love the revolutions but probably AMD or Nvidia don't want to release the next chip because it uses too much power, needs too much space, needs super high efficient coolers compared to the next Ax chip.
Next year Apple chip will not embedd a Xeon or a Threadripper plus an RTX3080Ti or the AMD equivalent.
Apple workstations will stay on Intel and AMD for more than two years.
 

deconstruct60

macrumors G5
Mar 10, 2009
12,493
4,053
You know this how? You can say that Apple has not shipped a GPU at the same level as those shipping from AMD and/or nVidia, but unless you are violating an NDA or have broken into Apple's labs, you simply cannot say that.

As long as Apple is loudly pounding the drums that "Unified Memory" is a principle part of their Apple GPU "special sauce' then don't really need NDA information. As long as the CPU and GPU are sharing the same memory Apple is mainly building something different.

All Mac will eventually include at least one Apple GPU. Sure. But that doesn't mean there will be discrete options.
Apple's table pounding doesn't 100% preclude discrete options (there are work arounds to cache coherent data with relatively distant 'sockets' ), but most of the pointing they are doing is not in that direction.

Apple has designed themselves into a "corner" on more than several occasions ( and the theme song of "native iOS apps on Mac are insanely great" is already playing in the background of many of the WWDC sessions . Painted into a iGPU corner would not be surprising at all.

Apple generally doesn't try to do everything for everybody. Not sure why folks are projecting that shifting to ARM is going to change that core guideline that they follow.
 

Romanesco

macrumors regular
Jul 8, 2015
126
65
New York City
The guys at OTOY are such a waste. Overpromising and underdelivering at all times. While nice that their CEO is active on social media, empty words and commitments are his go to tactic.

For me, the whole Octane X development cycle has made a really bad impression of them. The free year of Mac Pro (2019) better be there on lunch day or it’s highly unlikely that I’d pay for such a crappy maker/ product.

For the licensed costumers — are they really that bad on their other offerings too?
 

Hps1

macrumors regular
Apr 14, 2017
106
28
I'm more concerned they've spent time fixing the general instability with Octane on Mac. It's horrendous. Redshift however is generally solid. The RS devs are also much more honest with expectations. In my opinion, it is certainly the better investment.
 
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LymeChips

macrumors newbie
Jan 3, 2020
27
16
I started my 3D experience late last year so I'm new to the game but I started with Redshift and over the past two - three months I've made the switch to Octane (I started an internship with an Octane only studio). Overall the first month had a lot of crashes and I wanted to go back to RS but I found out I was using C4D S22 and an older version of Octane, so I updated and it's now as stable as Redshift. I still prefer the RS interface and speed but I do find that Octane has a much more realistic look built into how their engine works (great caustics and spectral rendering are my favorites) and that's enough to make me want to stick with Octane.

Octane also has a powerful network rendering feature that I don't use at this time but when I do make the switch back to a Mac I plan on making my current PC a network slave. It's amazing to me that network rendering can be enabled for not only final rendering but also the Live View! Does anyone have experience with this? There's not a ton of info on it besides the documentation...

I wouldn't be surprised if a lot of delays were on Apple and not being able to deliver drivers when Otoy expected them, and maybe Otoy being over optimistic, all to say I don't think it's fair to say these delays are anybody's fault in particular. I too get frustrated by the promises that don't amount to anything but I do have to say out of the two main GPU render engines Octane seems to be the more ambitious and innovate so they get my respect for that.
 
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Alan Wynn

macrumors 68020
Sep 13, 2017
2,385
2,408
Nvidia and AMD are specialized on designing gpus.

One can just as easily say that Intel and AMD specialize in designing CPUs (and have been at it much longer than nVidia existed), yet Apple has clearly been able to build the fastest mobile SoC.

Now all programs or software run on gpus, specially rendering 3d app.

On Macs, much of this software will talk to the GPU via Apple's Metal APIs that we can be quite sure will be optimized to talk to Apple's GPUs.

Apple never talked about its own gpu, this is the issue, we are talking about gpu rendering. Apple haven't announced any gpu when the 100% of programs today run on this specialized chips.

Not sure if you watched the keynote and platform state of the union presentations from WWDC, but one thing that got mentioned repeatedly was how excited Apple's Silicon teams were about their new GPUs.

I don't think the A15 chip will develop the same Nvidia Quadro 9000 power except Apple has a time machine or engineers coming from other galaxies.

Or a much simpler explanation: they have been working on it for several years and just had no need to show it to anyone until they were ready to ship it.

I believe Apple has enough resources to invent something new. I love the revolutions but probably AMD or Nvidia don't want to release the next chip because it uses too much power, needs too much space, needs super high efficient coolers compared to the next Ax chip.

As I have many times before, Apple have two advantages over most other companies:
  1. They only need to design to meet their own needs, not every possible design architecture for every possible use case.
  2. They do not need to release a product to test it in the market. They have enough projects going to to test and play until they are ready to release.
This is not to say they are always get their designs right, but the idea that the cannot compete without aliens or a time machine is just misguided.

Next year Apple chip will not embedd a Xeon or a Threadripper plus an RTX3080Ti or the AMD equivalent.
Apple workstations will stay on Intel and AMD for more than two years.

People keep making this statement, but Tim Cook was very clear in his announcement, this transition will be done in two years. When it is done, they will not be selling AMD/Intel based systems any more.
 

MarkC426

macrumors 68040
May 14, 2008
3,699
2,097
UK
Question is.....if you bought a 2019 mac Pro, could the cpu be ‘upgraded‘ to an ARM chip?
Or would you be stuck with a very expensive paper weight, which wouldn’t support the OS in 2 years.
 

Alan Wynn

macrumors 68020
Sep 13, 2017
2,385
2,408
Question is.....if you bought a 2019 mac Pro, could the cpu be ‘upgraded‘ to an ARM chip?
Or would you be stuck with a very expensive paper weight, which wouldn’t support the OS in 2 years.

Having purchased a Mac Pro in January, I would be a bit surprised if there was a CPU upgrade, but I would not rule it out. I expect software support for 3-4 years at a minimum. I hope to upgrade in two years, so I hope not to care if there is actually software support past that (I expect there will be, but I hope it is not an issue for me). :)
 

goMac

macrumors 604
Apr 15, 2004
7,663
1,694
I don’t think there is any chance of a CPU upgrade. That would mean a board upgrade. Which would mean a RAM upgrade. And if AMD isn’t supported a GPU upgrade.

What’s the point. It’s basically replacing nearly everything except for the case anyway.
 
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MarkC426

macrumors 68040
May 14, 2008
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Well this is surely going to have an effect on sales of all macs then.
Why would anyone buy a new Mac now, this year when they don’t know how future proof it is.
[sorry this has gone off topic from gpu rendering...... ?]
 

goMac

macrumors 604
Apr 15, 2004
7,663
1,694
Well this is surely going to have an effect on sales of all macs then.
Why would anyone buy a new Mac now, this year when they don’t know how future proof it is.
[sorry this has gone off topic from gpu rendering...... ?]

The Intel Mac Pro will virtualize/run Windows and other x86 operating systems. If that's important to you, no better time to buy.
 

MarkC426

macrumors 68040
May 14, 2008
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Don’t need windows.
If I got (which is a big if now) a 2019mp, I was expecting it to last me for ~10 years and still support the current OS, much like my current machine (up to last year Mojave).
 

Azrael9

macrumors 68020
Apr 4, 2020
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One can just as easily say that Intel and AMD specialize in designing CPUs (and have been at it much longer than nVidia existed), yet Apple has clearly been able to build the fastest mobile SoC.



On Macs, much of this software will talk to the GPU via Apple's Metal APIs that we can be quite sure will be optimized to talk to Apple's GPUs.



Not sure if you watched the keynote and platform state of the union presentations from WWDC, but one thing that got mentioned repeatedly was how excited Apple's Silicon teams were about their new GPUs.



Or a much simpler explanation: they have been working on it for several years and just had no need to show it to anyone until they were ready to ship it.



As I have many times before, Apple have two advantages over most other companies:
  1. They only need to design to meet their own needs, not every possible design architecture for every possible use case.
  2. They do not need to release a product to test it in the market. They have enough projects going to to test and play until they are ready to release.
This is not to say they are always get their designs right, but the idea that the cannot compete without aliens or a time machine is just misguided.



People keep making this statement, but Tim Cook was very clear in his announcement, this transition will be done in two years. When it is done, they will not be selling AMD/Intel based systems any more.

If Apple are excited about their pending GPUs we should take note.

They've blown Intel, Nvidia, AMD and the competition away for phone and tablet cpus/gpus.

If we extrapolate that kind of ambition up to the consumer and professional lines...the user, consumer, prosumer, pro experiences will be transformative.

Not that it's going to be that hard to beat eg. 6 core cpus and crappy iG from the Mini, iMac and Macbook 13. They're sitting ducks and ripe for the picking...

I'd place my bets on that AS14 8 core (plus 4 lower power ones...) and GPU giving the consumer iNtel Mac a right beating.

Azrael.
 

Alan Wynn

macrumors 68020
Sep 13, 2017
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If I got (which is a big if now) a 2019mp, I was expecting it to last me for ~10 years and still support the current OS, much like my current machine (up to last year Mojave).

I would be surprised if there were 10 years of macOS and third party software updates for a 2019 Mac Pro. My expectation for my BF’s machine from January is that it will last at most 1 year past the 2021 or 2022 Apple Silicon Mac Pro. I would expect to trade it in quickly, towards a new machine. I would not be surprised if Apple offered good deals for doing this.

Why would anyone buy a new Mac now, this year when they don’t know how future proof it is.

First, one never knows how “Future-proof” any system is. Things change and we have no really good way to predict them. Second, speaking as someone who just purchased a 2019 Mac Pro in January, completely confident that Apple was moving to its own silicon, I did it because my BF has already had enough productivity gains over his iMac Pro to make it worth it. Some of what it enabled him to do without requiring him to out source work paid for the machine already. I expect others are in the same position. This clearly will not be true for everyone, but it is true for many of the purchases of that machine (being targeted at professionals, not hobbyists). Some pros will not have the same luxury and for them the choice is harder.
 
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goMac

macrumors 604
Apr 15, 2004
7,663
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I would be surprised if there were 10 years of macOS and third party software updates for a 2019 Mac Pro. My expectation for my BF’s machine from January is that it will last at most 1 year past the 2021 or 2022 Apple Silicon Mac Pro. I would expect to trade it in quickly, towards a new machine. I would not be surprised if Apple offered good deals for doing this.

The only reason the 5,1 got such long support was because the 2019 Mac Pro took so long to ship.

5-7 years is the typical. I would not buy any Mac Pro, ARM or otherwise, expecting to get 10 years of updates out of it.
 
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MarkC426

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May 14, 2008
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Yep it’s a funny situation.....
When I bought my G5 in 2005, I wasn’t part of any forum so was oblivious to the change to intel.
Only upgraded to cMP as my software dropped PPC support.

As they say sometimes ignorance is bliss.

Being a hobbyist, I wouldn’t be happy if I’d spent on a MP and added a £5k Vega 2 duo for Octane use, then find I couldn’t upgrade MacOS in a couple of years..... ?

It’s all a bit vague at the minute.
Apple need to enlighten Pro users a bit more about the transition.

If they switch over to ARM in macpro and MacOS works in both intel/arm then fine.
 
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Alan Wynn

macrumors 68020
Sep 13, 2017
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Yep it’s a funny situation.....
When I bought my G5 in 2005, I wasn’t part of any forum so was oblivious to the change to intel.

Yup. We forget (or do not realize) how little the average person pays attention to these things. A friend who works in the industry called me last August to see about getting a new iPhone. I assumed it was to ask about iPhone 11 features, she did not even realize there was a standard release cadence and that the iPhone 11 was coming out in 6-8 weeks. A super-smart tech professional for whom tracking these changes could not matter less.

Only upgraded to cMP as my software dropped PPC support.

This is the real issue. It does not matter what Apple says or does in terms of updates, it matters what third parties do.

Being a hobbyist, I wouldn’t be happy if I’d spent on a MP and added a £5k Vega 2 duo for Octane use, then find I couldn’t upgrade MacOS in a couple of years..... ?

This transition will be hardest for people who cannot justify new gear because they will make enough using for it to not matter.

It’s all a bit vague at the minute.
Apple need to enlighten Pro users a bit more about the transition

I think they have said everything they need to say for people to be able to make informed decisions.

In two years (or less), all Macs Apple is selling will be running Apple Silicon. It does not matter how long they promise (some level) of support for their legacy Macs, they have no control over companies like Adobe, AutoDesk, Avid, Blackmagic Design, Maxxon, Otoy, etc., and if those companies decide not to continue supporting legacy Macs quickly, that forces people to move faster or off the platform.

If they switch over to ARM in macpro and MacOS works in both intel/arm then fine.

The first is guaranteed. The second will not be true long term.
 
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patrick.a

macrumors regular
May 22, 2020
153
125
If Apple are excited about their pending GPUs we should take note.

They've blown Intel, Nvidia, AMD and the competition away for phone and tablet cpus/gpus.

If we extrapolate that kind of ambition up to the consumer and professional lines...the user, consumer, prosumer, pro experiences will be transformative.

Not that it's going to be that hard to beat eg. 6 core cpus and crappy iG from the Mini, iMac and Macbook 13. They're sitting ducks and ripe for the picking...

I'd place my bets on that AS14 8 core (plus 4 lower power ones...) and GPU giving the consumer iNtel Mac a right beating.

Azrael.
But Apple doesn‘t care nearly as much for their Pro users as they do for their iPhone and iPad users. The markets and sale numbers are very different. So just because they managed to built one of the fastest mobile chips doesn‘t mean they will/can/want to do the same thing for the Mac Pro.
 

Azrael9

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Apr 4, 2020
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But Apple doesn‘t care nearly as much for their Pro users as they do for their iPhone and iPad users. The markets and sale numbers are very different. So just because they managed to built one of the fastest mobile chips doesn‘t mean they will/can/want to do the same thing for the Mac Pro.

The days of Apple caring about the product are over. And died with Steve Jobs. (For a moment in time...back when Steve Jobs announced those blue and white G3 towers...and actual gpus...for actual sane prices...with John McCarmack on stage...with Quake...and Steve declaring, 'We're going to be the best gaming platform in the world...' Yeah. I almost believed Apple cared back then for 'Pros' and consumers alike with their fruity iMac...and I even still believed it when Steve delievered teh flag ship iPhone and iPads at jaw drop defying prices...)

The clueless debacle over the Mac Pro told us everything. Then they over engineered it and tripled the price over it's former market demographic...and gave it a lame gpu on the 'entry' config'.

YEah...the love the iPhone £££. Whilst the Mac line withered on the vine for the last ten years. Precious few highlights. (Of which the Mac Pro and XDR, from a design point of view...until the WWDC audience saw the price and choked on their gasps...)

'Just because.'

The Xeon's single core performance isn't immutable. Nor are their amount of cores.

A cash poor company such as AMD can do 64 core Thread Rippers and Epyc servers which can...'serve' Intel's az. Intel didn't start getting out of bed until AMD pushed the core count. You can get a 12 core AMD cpu for just about half the price of the 'X' Intel Cascade 12 core.

It doesn't mean Apple 'won't' drive right over Intel's 'so-so' single core performance or steam roll the crap ig in the Mac Mini.

Apple won't do AS unless they can bury Intel and that is on all levels. Consumer and 'Pro'.

Software stack. Core count. Co-processors. These are things that may not be direct raw processing factors...but overall, they're going to add up to better experiences for the consumer and professional alike.

A Mac Mini running 3x 4k streams in Final Cut or working with mucho gig PS layered files...or having better graphics to play games or do 3d workloads. We may find that former 'pro' provinces brought to the frontier of consumer AS Macs.

It's not as if the price difference between a Mac Mini and a Mac Pro is matched by the performance differential.

Azrael.
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Yep it’s a funny situation.....
When I bought my G5 in 2005, I wasn’t part of any forum so was oblivious to the change to intel.
Only upgraded to cMP as my software dropped PPC support.

As they say sometimes ignorance is bliss.

Being a hobbyist, I wouldn’t be happy if I’d spent on a MP and added a £5k Vega 2 duo for Octane use, then find I couldn’t upgrade MacOS in a couple of years..... ?

It’s all a bit vague at the minute.
Apple need to enlighten Pro users a bit more about the transition.

If they switch over to ARM in macpro and MacOS works in both intel/arm then fine.

It will be fine. (Though the pudding is in the tasting... Apple (of course) Crumble for me...)I expect the transition to go much better than the last one. I remember PS working ok with Rosetta. Bit slow. But it worked decent enough. I expect the AS14 to mop up any emulation penalty.

The WWDC2020 Demo's (and they are just demo's...) augured well for the AS future.

Azrael.
[automerge]1594467475[/automerge]
The only reason the 5,1 got such long support was because the 2019 Mac Pro took so long to ship.

5-7 years is the typical. I would not buy any Mac Pro, ARM or otherwise, expecting to get 10 years of updates out of it.

The days of Apple giving you ten years of anything are over.

Azrael.
[automerge]1594467762[/automerge]
I would be surprised if there were 10 years of macOS and third party software updates for a 2019 Mac Pro. My expectation for my BF’s machine from January is that it will last at most 1 year past the 2021 or 2022 Apple Silicon Mac Pro. I would expect to trade it in quickly, towards a new machine. I would not be surprised if Apple offered good deals for doing this.



First, one never knows how “Future-proof” any system is. Things change and we have no really good way to predict them. Second, speaking as someone who just purchased a 2019 Mac Pro in January, completely confident that Apple was moving to its own silicon, I did it because my BF has already had enough productivity gains over his iMac Pro to make it worth it. Some of what it enabled him to do without requiring him to out source work paid for the machine already. I expect others are in the same position. This clearly will not be true for everyone, but it is true for many of the purchases of that machine (being targeted at professionals, not hobbyists). Some pros will not have the same luxury and for them the choice is harder.

Apple always love their new darlings more.

They'll drop Intel Mac as soon as they can. I don't expect any Intel Macs after the iMac Intel drops in the fall. By next fall 2021, the Mac Pro will probably have an AS15 in it that steam rollers the 'so-so' Xeon. Then it's just a ticking time bomb of Apple adding performance exclusives for AS Macs that embarrass Intel Macs and make the Mac Pro seem like the price performance pretender that it is and the consumer Intel Macs tossed into the bin called mediocre.

Anybody who dropped 40k on a Mac Pro. Expect 'no mercy' from the company that sold you it at that price.

Azrael.
 
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Azrael9

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Apr 4, 2020
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I started my 3D experience late last year so I'm new to the game but I started with Redshift and over the past two - three months I've made the switch to Octane (I started an internship with an Octane only studio). Overall the first month had a lot of crashes and I wanted to go back to RS but I found out I was using C4D S22 and an older version of Octane, so I updated and it's now as stable as Redshift. I still prefer the RS interface and speed but I do find that Octane has a much more realistic look built into how their engine works (great caustics and spectral rendering are my favorites) and that's enough to make me want to stick with Octane.

Octane also has a powerful network rendering feature that I don't use at this time but when I do make the switch back to a Mac I plan on making my current PC a network slave. It's amazing to me that network rendering can be enabled for not only final rendering but also the Live View! Does anyone have experience with this? There's not a ton of info on it besides the documentation...

I wouldn't be surprised if a lot of delays were on Apple and not being able to deliver drivers when Otoy expected them, and maybe Otoy being over optimistic, all to say I don't think it's fair to say these delays are anybody's fault in particular. I too get frustrated by the promises that don't amount to anything but I do have to say out of the two main GPU render engines Octane seems to be the more ambitious and innovate so they get my respect for that.

It can't get any worse for Mac than it already was with 2nd hand Open GL middleware. And half heart (let's be honest) dev' support.

3D. Hasn't been 'great' on the Mac platform.

(2D with Apps from Affinity? Different story. A great bunch of devs who embrace Apple tech'.)

With Metal. The software stack. Optimised for Apple AS tuned hardware? I think we'll start to get the idea that raw, monolithic performance isn't everything.

This 'could' be transformative for Mac and, yes, '3D.' Apple have got at least 1.5 trillion behind this.

Whilst I'm disparaging of Apple's efforts with Intel desktop Macs? My enthusiam for the potential of AS Macs based upon the tremendous 'star trek' tech' (I look at the iPad 12.9 A12z through the eyes of a 1997 Power Mac user....) is undiminished. Where Apple have beaten and cratered all Nv', Intel, AMD to make cpus/gpus of low power and high performance.

The holy grail.

What will they do when they unshackle and tune for desktop/laptop Macs? Owning the entire software stack to tune the crepe out of it?

And the great news? Dev's will have to get on board with AS and Metal if they want to access the coming Tsunami of Mac ARM/iPad/iPhone. That's a write once and deploy platform. ££££££££££££££££££££££££££££££££££.

If you want in? You have to play. Yes. And pay.

Azrael.
 

teagls

macrumors regular
May 16, 2013
202
101
It can't get any worse for Mac than it already was with 2nd hand Open GL middleware. And half heart (let's be honest) dev' support.

3D. Hasn't been 'great' on the Mac platform.

(2D with Apps from Affinity? Different story. A great bunch of devs who embrace Apple tech'.)

With Metal. The software stack. Optimised for Apple AS tuned hardware? I think we'll start to get the idea that raw, monolithic performance isn't everything.

This 'could' be transformative for Mac and, yes, '3D.' Apple have got at least 1.5 trillion behind this.

Whilst I'm disparaging of Apple's efforts with Intel desktop Macs? My enthusiam for the potential of AS Macs based upon the tremendous 'star trek' tech' (I look at the iPad 12.9 A12z through the eyes of a 1997 Power Mac user....) is undiminished. Where Apple have beaten and cratered all Nv', Intel, AMD to make cpus/gpus of low power and high performance.

The holy grail.

What will they do when they unshackle and tune for desktop/laptop Macs? Owning the entire software stack to tune the crepe out of it?

And the great news? Dev's will have to get on board with AS and Metal if they want to access the coming Tsunami of Mac ARM/iPad/iPhone. That's a write once and deploy platform. ££££££££££££££££££££££££££££££££££.

If you want in? You have to play. Yes. And pay.

Azrael.

It's not that simple. The App Store is not as popular & lucrative as it used to be. Only big software shops that make cross-platform software have the most success. Explain to me why companies would hire very expensive iOS/MacOS developers at $150k+ salaries to port existing cross-platform software to Metal and optimize it for Apple Silicon. The return is minimal if not a total loss. Only large companies can do this. Smaller shops that rely on open source or existing x86 software frameworks can't afford that...

As for GPUs. I have the ARM Developer kit. Just dragging around windows on it uses over 30% of the GPU. On my Mac Pro with Big Sur the usage doesn't even show up. Apple will never be able to compete with Nvidia on GPUs. Nvidia's entire company and business model revolves around producing the best in the world. To think Apple can just pop something out that competes with Nvidia is absurd and shows a clear lack of understanding how engineering, research and development works.
 
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Azrael9

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Apr 4, 2020
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It's not that simple. The App Store is not as popular & lucrative as it used to be. Only big software shops that make cross-platform software have the most success. Explain to me why companies would hire very expensive iOS/MacOS developers at $150k+ salaries to port existing cross-platform software to Metal and optimize it for Apple Silicon. The return is minimal if not a total loss. Only large companies can do this. Smaller shops that rely on open source or existing x86 software frameworks can't afford that...

As for GPUs. I have the ARM Developer kit. Just dragging around windows on it uses over 30% of the GPU. On my Mac Pro with Big Sur the usage doesn't even show up. Apple will never be able to compete with Nvidia on GPUs. Nvidia's entire company and business model revolves around producing the best in the world. To think Apple can just pop something out that competes with Nvidia is absurd and shows a clear lack of understanding how engineering, research and development works.

*shrugs. Who said anything about simple? Though a 'few day' port sounds doable. £££ will bring the 'will' for porting software. How did developers get on x86 in the 1st place? It's prevalence and the £££ that it brings. 40 million Mac/ipad units (per year) will provide a sufficient incentive for many developers.

As for the app store making less money. What? Less billions? :p

X86 is a dead end. ...and Intel's struggles are set to continue for another year at least.

Intel's cpu performance has languished and the Apple silicon is already looming in benchmarks. Xeons? Nothing special? AMD graphics? Polaris...mid-range Navi? I don't see how they represent 5 years of progress in gpus on the Mac platform. Very mediocre. Apple haven't even bothered to use the 5700XT on a Mac between £1500-3000 and it's been out for a year.

As for GPUs. Nivdia AMD? They've sat still for most of the last decade. The fall released of RDNA2 and Ampere being the 1st real leap in a very, long time. My point? The bar isn't 'that' high.

ARM developer kit? And? You neglected to mention in Apple's demos' it was running 3 x 4k streams and games under emulation...handling multi gig PS files and running iOS apps natively. All the kind of things the current Mac Mini Intel would struggle with?

And Mac Os windowing has never been buttery smooth since Mac Os X did grace our Macs. Even with Nvidia and AMD gpus. Only has it, in recent times...been less 'juddery.' I'd take 3x4k streams over window smoothness. But Mac Sur is beta software. I wouldn't have thought it would be smooth on an A12z ultra mobile chip...when it can barely be a smooth experience on Intel running beta software. Who knew.

Yet the gpu user experience on an iPad is super fast and smooth. Guess iOS and A12z were tuned for one another.

And yes, a mobile A12z (Which INtel, AMD nor NV' can match for its intended purpose...) is empirical proof that Apple won't match them for their intended Mac usage with the as yet and unannounced (AS14?)?

Apple optimised and tuned software hardware vs half assed open gl crums from Nv or AMD?

I'm looking forward to seeing what Apple AS offers. If the iPad 'experience' is anything to go by. I'll take it.

Azrael.
 
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