Looks like it, but instead of an egpu, you'll soon be able to attach a bare bones PC with a 3090 via ethernet and use Octane X 2022 which will allow mixed Metal and Cuda rendering.For the GPU, the dGPU era in Mac laptops is over.
Looks like it, but instead of an egpu, you'll soon be able to attach a bare bones PC with a 3090 via ethernet and use Octane X 2022 which will allow mixed Metal and Cuda rendering.For the GPU, the dGPU era in Mac laptops is over.
??? I'm not sure I understand what you writing, it's a simple benchmark comparing the previous top of the line vs the new top of the line and runs 4x the speed, that's about it.. can't be more apple vs apple than this.Apple isn't quite doing Apples to Apples there.
footnote 15
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Testing conducted by Apple in September 2021 using preproduction 16-inch MacBook Pro systems with Apple M1 Max, 10-core CPU, 32-core GPU, and 64GB of RAM, and preproduction 16-inch MacBook Pro systems with Apple M1 Pro, 10-core CPU, 16-core GPU, and 32GB of RAM, as well as production 2.4GHz 8-core Intel Core i9-based 16-inch MacBook Pro systems with Radeon Pro 5600M graphics with 8GB of HBM2 and 64GB of RAM, all configured with 8TB SSD. Prerelease Cinema 4D S25 and prerelease Redshift v3.0.54 tested using a 1.32GB scene. Performance tests are conducted using specific computer systems and reflect the approximate performance of MacBook Pro.
This is redshift stuff can't even get on open market versus the released "historical" scores.
??? I'm not sure I understand what you writing, it's a simple benchmark comparing the previous top of the line vs the new top of the line and runs 4x the speed, that's about it.. can't be more apple vs apple than this.
I'm not expecting the new GPU to perform 4x better in every test (synthetic or real world) and I'm still waiting for more data.
Looks like it, but instead of an egpu, you'll soon be able to attach a bare bones PC with a 3090 via ethernet and use Octane X 2022 which will allow mixed Metal and Cuda rendering.
Yeah its a shame isn't it. I'd love that dream to be a reality, that you could plug in a bare bones PC over ethernet to help out on Mac rendering. what a dream. but unfortunately, with otoy, until its out its best not to think that its a future possibility, and even then will be mighty crashy. I am so used to saving every minute when I work with octane its funny not funny.Good luck with OTOY delivering on that promise in the next 200y. They consistently overpromise and underdeliver. Just check the Octane X rollout — what a mess
This is very exciting (and also very sad for AMD, poor them not having a future in Macs). Can't wait to see real world bench marks of after effects rendering, C4D CPU rendering, Red Shift & Octane.According to Apple, Redshift benchmark is 4x faster than the Radeon 5600M inside the old 16" Intel MBP.
I don't know if Redshift scale like Octane but if we look at this chart a 4x increase over the 5600M will put the M1 Max GPU above the 6900XT.
Of course is better to wait for some more benchmark or even better real world tests.
The other thing Otoy have been promising for a long time is that when Octane does crash (and it does, continually), it will not crash the host DCC along with it. That would make the crashes a little less annoying.Yeah its a shame isn't it. I'd love that dream to be a reality, that you could plug in a bare bones PC over ethernet to help out on Mac rendering. what a dream. but unfortunately, with otoy, until its out its best not to think that its a future possibility, and even then will be mighty crashy. I am so used to saving every minute when I work with octane its funny not funny.
My guess... larger iMac gets the M1 Pro and Max in the spring. The rumored 32 and 40 core chips are saved for a Mac Pro (mini?) that comes out this time next year. Maybe announced at WWDC.
I don’t know the answer to your dilemma, but happy to hear octane x is working well for you. Is that inside of C4D? And how stable do you find it?I'm in the same boat as you, Vel0city, freelancer working mostly on AE / C4D / Octane on a 5,1 MP with 3 X 980ti.
15 days ago, after a long long time of thinking, I finally purchased a refurbished 16core 7,1, thinking I cannot wait one or more year stuck again in my old system, with the 5,1 struggling on heavy projects, with no possiblities to upgrade most of my softwares
I put a rx6900XT inside, this renders 3X faster than my 3X980ti, on Octane X, planning to get a 2nd one so it would be 6X faster renders than on my 5,1
Now those M1Max MBP...
Today Apple gave me 15 more days to decide if I turn the 7,1 back and get a M1 Max
I work 95% of the time at home on my desktop
I use an old laptop occasionally when needed, but currently with no possibility to render 3D
So I know I will buy a M1 Max MBP one day, to render 3D when not home, but this is not at all a priority.
I know it makes more sense to turn back the 7,1, and spend one+ year working on a M1 max MBP, with external drives to have access to the 15TB of stuff I need daily for different tasks, and then get a promising Silicon MacPro next year
But I'm not a laptop guy, I like to have all my drives accessible inside the machine, also 2X6900xt still seem faster than one M1 Max chip if I'm not wrong, and well, I kinda like this 7,1
And if I buy a M1 Max now it will have to be the top 32core / 64Gb to be my daily machine
Then when I get a Silicon MacPro, my M1Max expensive laptop will stay unused most of the time....
Well I'm a bit hesitating, even if I know it might be a bad idea to keep a 10k Intel machine, that might be difficult to sell in 1 or 2 years...
Actually I'm not properly working on Octane X yet. I'm in the middle of a project, so that is not the right time to switch. Also from the tests I have done, Octane X does not seem reliable yet for production. It does render old projects fine, but as soon as you start playing with the nodes, crashes happen often...I don’t know the answer to your dilemma, but happy to hear octane x is working well for you. Is that inside of C4D? And how stable do you find it?
In one way it is a weird time to get a 2019 Mac Pro, but surely with 2 x 6900xt will be faster at GPU rendering than m1 max MacBook Pro. And if you are making money with that tool and you happy to pay cost of mac vs pc then it sounds like for you this refurb Mac Pro makes sense.
I’m hoping iMac Pro makes a return next year and can get one of these. Although I’m very sad to see m1 macs don’t support External GPUs. So no possible way to increase render power later.
If you're using Redshift in C4D don't upgrade to Monterey. Lots of crashing with forced hard reboots even with the newest builds. Had to move project over to Win system to keep going. C4D itself, including Arnold, seems to work fine.
Reported via Maxon Support and the Redshift Forums where someone had already started a thread.Have you reported that crashing to the devs? They are usually really good with bug fixes.
Is Arnold M1 native yet?
I'm in the same boat as you, Vel0city, freelancer working mostly on AE / C4D / Octane on a 5,1 MP with 3 X 980ti.
15 days ago, after a long long time of thinking, I finally purchased a refurbished 16core 7,1, thinking I cannot wait one or more year stuck again in my old system, with the 5,1 struggling on heavy projects, with no possiblities to upgrade most of my softwares
I put a rx6900XT inside, this renders 3X faster than my 3X980ti, on Octane X, planning to get a 2nd one so it would be 6X faster renders than on my 5,1
Now those M1Max MBP...
Today Apple gave me 15 more days to decide if I turn the 7,1 back and get a M1 Max
I work 95% of the time at home on my desktop
I use an old laptop occasionally when needed, but currently with no possibility to render 3D
So I know I will buy a M1 Max MBP one day, to render 3D when not home, but this is not at all a priority.
I know it makes more sense to turn back the 7,1, and spend one+ year working on a M1 max MBP, with external drives to have access to the 15TB of stuff I need daily for different tasks, and then get a promising Silicon MacPro next year
But I'm not a laptop guy, I like to have all my drives accessible inside the machine, also 2X6900xt still seem faster than one M1 Max chip if I'm not wrong, and well, I kinda like this 7,1
And if I buy a M1 Max now it will have to be the top 32core / 64Gb to be my daily machine
Then when I get a Silicon MacPro, my M1Max expensive laptop will stay unused most of the time....
Well I'm a bit hesitating, even if I know it might be a bad idea to keep a 10k Intel machine, that might be difficult to sell in 1 or 2 years...
Haha well...mehBoot Camp & Windows, dual RX6900XT GPUs, your "new" gAmInG mAcHiNe...!?! ;^p
very much looking forward to seeing Redshift and Octane benchmarks on MacBook Pro M1Max. Thanks for doing this @vel0city. Has it come yet?
I don't think the YouTube benchmarkers really know how to test for GPU rendering. If you are able to test them in a way to see how they compare to the PC side aswell that would be great.
I feel excited again for the future of GPU rendering on Mac. It's all rumours but dreaming about the Mac Pro version of the M1 with its 128 GPU cores ?. And personally hoping they make an updated iMacPro early next year, cos thats what I am going to save up for.
Screenshotted these from a YouTube video, speculating what future Apple Silicon for Mac Pro. Yes please.
I feel excited again for the future of GPU rendering on Mac. It's all rumours but dreaming about the Mac Pro version of the M1 with its 128 GPU cores ?. And personally hoping they make an updated iMacPro early next year, cos thats what I am going to save up for.
Screenshotted these from a YouTube video, speculating what future Apple Silicon for Mac Pro. Yes please.
View attachment 1882003
I'm really looking forward to seeing how this Mac works out as a lookdev machine. I want something where I can fully push X-Particles and the new Insydium Meshtools, and work on scenes loaded with displacement textures, assets from Quixel Bridge, volume builder objects etc, without wondering if I'm going to get trapped in an infinite beachball loop.
From Redshift I'm hoping for snappy feedback with a reduced wait for the IPR to refresh. The SoC should do that. I'm not expecting realtime feedback, just a responsive and stable IPR that gives me faster times to first pixel. Final renders I'm not that bothered about, I farm most of my final frames these days anyway.
I'm a lot more optimistic about the Mac and rendering now. CPU and GPU are both getting a significant boost. I don't think it's too much of a dream to fantasise about 128 GPU cores. It will come.
Exciting times.
I have been using a 7,1 since march, 16 Core, 32Gb RAM at purchase + 128GB Aftermarket, Radeon Pro 580X 8 GB.I was about to keep my new 7,1 (16core / 48Gb RAM at purchase), with a RX6900xt (and a 2nd to come) inside for 3D rendering.
This was before I tested working in After Effetcs. What the hell is going on? I knew AE was not optimized for the 7,1, but man, this is absolutely unusable.
Spinning wheel all the time, interface sluggy as f***.
If I open a very light project with a few layers and effects, it's perfectly fine. But all the other projects I opened, from Normally heavy to Heavy, they all make the spinning wheel appear at any click. Way more sluggy than on my 5,1.
Even while doing nothing, I juste stare at Pointer / Wheel / Pointer / Wheel... every 2sec
So frustrating because beside the laggy interface, rendering on AE 22 with Multi-Frame is freakin' fast
Same problems on AE 18.x and AE 17.5
Anyone here able to work on AE on a 7,1?
Very disappointing
I have only 2 days left to send back the 7,1 to Apple
Not very excited to go laptop, even if M1 Max are very promising. At least they are here now so that should be an alternate choice while waiting for AS MacPro.
But in the meantime that means goodbye to fast 3D rendering that I would get with 2x RX6900xt...
I've been waiting for years to upgrade from my 5,1, and now this...
Gosh