So what you are saying is Apple won’t do AAA games because they are not profitable compared to the mobile loot box games they currently host/sell.
In short, yes.
And aside from the current market situation, what could Apple realistically do to bring more PC gamers on board?
- Buy a studio and make exclusives!
Hasn’t worked for Epic, and the gamer crowd is more hostile to Apple than Epic.
- Pay devs to port games!
Won’t increase share of market.
- Make a gaming Mac!
Macs do fine already performance wise, and there’s no compelling reason for PC gamers to switch.
Realistically, Apple’s stuck in their current position. And as stated above, they don’t have to care when they reap much more profits from mobile games.
I’m no market strategist, but I can’t see any realistic scenario where investment into gaming makes any returns for Apple. They already have frameworks, capable hardware, their own storefront, and nearly complete cross-compatibility with the most profitable and biggest gaming market on the planet.
Devs still don’t care, and PC gamers don’t care either (and in fact, are hostile to Apple for one reason or another.)